Related papers: Sound Scene Synthesis at the DCASE 2024 Challenge
We introduce SoundVista, a method to generate the ambient sound of an arbitrary scene at novel viewpoints. Given a pre-acquired recording of the scene from sparsely distributed microphones, SoundVista can synthesize the sound of that scene…
Speech data collected in real-world scenarios often encounters two issues. First, multiple sources may exist simultaneously, and the number of sources may vary with time. Second, the existence of background noise in recording is inevitable.…
Language-based audio retrieval is a task, where natural language textual captions are used as queries to retrieve audio signals from a dataset. It has been first introduced into DCASE 2022 Challenge as Subtask 6B of task 6, which aims at…
Language-based audio retrieval is a task, where natural language textual captions are used as queries to retrieve audio signals from a dataset. It has been first introduced into DCASE 2022 Challenge as Subtask 6B of task 6, which aims at…
Sound event localisation and detection (SELD) is a problem in the field of automatic listening that aims at the temporal detection and localisation (direction of arrival estimation) of sound events within an audio clip, usually of long…
Humans can imagine a scene from a sound. We want machines to do so by using conditional generative adversarial networks (GANs). By applying the techniques including spectral norm, projection discriminator and auxiliary classifier, compared…
Despite the widespread adoption of face recognition technology around the world, and its remarkable performance on current benchmarks, there are still several challenges that must be covered in more detail. This paper offers an overview of…
Controllable scene synthesis aims to create interactive environments for various industrial use cases. Scene graphs provide a highly suitable interface to facilitate these applications by abstracting the scene context in a compact manner.…
To address Task 5 in the Detection and Classification of Acoustic Scenes and Events (DCASE) 2018 challenge, in this paper, we propose an ensemble learning system. The proposed system consists of three different models, based on…
This technical report describes the SurreyAudioTeam22s submission for DCASE 2022 ASC Task 1, Low-Complexity Acoustic Scene Classification (ASC). The task has two rules, (a) the ASC framework should have maximum 128K parameters, and (b)…
Controllable 3D indoor scene synthesis stands at the forefront of technological progress, offering various applications like gaming, film, and augmented/virtual reality. The capability to stylize and de-couple objects within these scenarios…
The current irregularities in existing public Fire and Smoke Detection (FSD) datasets have become a bottleneck in the advancement of FSD technology. Upon in-depth analysis, we identify the core issue as the lack of standardized dataset…
Thanks to advancements in deep learning, speech generation systems now power a variety of real-world applications, such as text-to-speech for individuals with speech disorders, voice chatbots in call centers, cross-linguistic speech…
This paper summarizes the cinematic demixing (CDX) track of the Sound Demixing Challenge 2023 (SDX'23). We provide a comprehensive summary of the challenge setup, detailing the structure of the competition and the datasets used. Especially,…
With recent developments in Embodied Artificial Intelligence (EAI) research, there has been a growing demand for high-quality, large-scale interactive scene generation. While prior methods in scene synthesis have prioritized the naturalness…
Numerous models have shown great success in the fields of speech recognition as well as speech synthesis, but models for speech to speech processing have not been heavily explored. We propose Speech to Speech Synthesis Network (STSSN), a…
While many deep learning methods on other domains have been applied to sound event detection (SED), differences between original domains of the methods and SED have not been appropriately considered so far. As SED uses audio data with two…
This technical report presents our frame-level embedding learning system for the DCASE2024 challenge for few-shot bioacoustic event detection (Task 5).In this work, we used log-mel and PCEN for feature extraction of the input audio,…
Acoustic scene classification (ASC) is a problem related to the field of machine listening whose objective is to classify/tag an audio clip in a predefined label describing a scene location (e. g. park, airport, etc.). Many state-of-the-art…
The Helsinki Speech Challenge 2024 (HSC2024) invites researchers to enhance and deconvolve speech audio recordings. We recorded a dataset that challenges participants to apply speech enhancement and inverse problems techniques to recorded…