Related papers: Sound Scene Synthesis at the DCASE 2024 Challenge
This is the summary paper for the AudioMOS Challenge 2025, the very first challenge for automatic subjective quality prediction for synthetic audio. The challenge consists of three tracks. The first track aims to assess text-to-music…
The majority of sound scene analysis work focuses on one of two clearly defined tasks: acoustic scene classification or sound event detection. Whilst this separation of tasks is useful for problem definition, they inherently ignore some…
The DCASE 2018 Challenge consists of five tasks related to automatic classification and detection of sound events and scenes. This paper presents the setup of Task 5 which includes the description of the task, dataset and the baseline…
Sound, as a crucial sensory channel, plays a vital role in improving the reality and immersiveness of a virtual environment, following only vision in importance. Sound can provide important clues such as sound directionality and spatial…
Acoustic Scene Classification (ASC) and Sound Event Detection (SED) are two separate tasks in the field of computational sound scene analysis. In this work, we present a new dataset with both sound scene and sound event labels and use this…
Noise synthesis is a challenging low-level vision task aiming to generate realistic noise given a clean image along with the camera settings. To this end, we propose an effective generative model which utilizes clean features as guidance…
This study aims to investigate the challenge of insufficient three-dimensional context in synthetic datasets for scene text rendering. Although recent advances in diffusion models and related techniques have improved certain aspects of…
In daily life, social interaction and acoustic communication often take place in complex acoustic environments (CAE) with a variety of interfering sounds and reverberation. For hearing research and the evaluation of hearing systems,…
In this paper, we present deep learning frameworks for audio-visual scene classification (SC) and indicate how individual visual and audio features as well as their combination affect SC performance. Our extensive experiments, which are…
We present the task description and discussion on the results of the DCASE 2021 Challenge Task 2. In 2020, we organized an unsupervised anomalous sound detection (ASD) task, identifying whether a given sound was normal or anomalous without…
We present CineVerse, a novel framework for the task of cinematic scene composition. Similar to traditional multi-shot generation, our task emphasizes the need for consistency and continuity across frames. However, our task also focuses on…
This paper presents DCASE 2018 task 4. The task evaluates systems for the large-scale detection of sound events using weakly labeled data (without time boundaries). The target of the systems is to provide not only the event class but also…
Sound event localization and detection with source distance estimation (3D SELD) involves not only identifying the sound category and its direction-of-arrival (DOA) but also predicting the source's distance, aiming to provide full…
3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…
Many datasets have been designed to further the development of fake audio detection. However, fake utterances in previous datasets are mostly generated by altering timbre, prosody, linguistic content or channel noise of original audio.…
The INTERSPEECH 2020 Deep Noise Suppression (DNS) Challenge is intended to promote collaborative research in real-time single-channel Speech Enhancement aimed to maximize the subjective (perceptual) quality of the enhanced speech. A typical…
Future Frame Synthesis (FFS), the task of generating subsequent video frames from context, represents a core challenge in machine intelligence and a cornerstone for developing predictive world models. This survey provides a comprehensive…
Recent progress in audio generation has made it increasingly easy to create highly realistic environmental soundscapes, which can be misused to produce deceptive content, such as fake alarms, gunshots, and crowd sounds, raising concerns for…
Immersive communication has made significant advancements, especially with the release of the codec for Immersive Voice and Audio Services. Aiming at its further realization, the DCASE 2025 Challenge has recently introduced a task for…
Audio deepfake detection is an emerging topic, which was included in the ASVspoof 2021. However, the recent shared tasks have not covered many real-life and challenging scenarios. The first Audio Deep synthesis Detection challenge (ADD) was…