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Artificial Intelligence has been used to help human complete difficult tasks in complicated environments by providing optimized strategies for decision-making or replacing the manual labour. In environments including multiple agents, such…

Machine Learning · Computer Science 2023-07-24 Chaoyi Gu , Varuna De Silva , Corentin Artaud , Rafael Pina

Reinforcement learning (RL) algorithms find applications in inventory control, recommender systems, vehicular traffic management, cloud computing and robotics. The real-world complications of many tasks arising in these domains makes them…

Machine Learning · Computer Science 2021-06-03 Sindhu Padakandla

Procedural Content Generation (PCG) is a technique to generate complex and diverse environments in an automated way. However, while generating content with PCG methods is often straightforward, generating meaningful content that reflects…

Artificial Intelligence · Computer Science 2023-11-09 Shyam Sudhakaran , Miguel González-Duque , Claire Glanois , Matthias Freiberger , Elias Najarro , Sebastian Risi

Reinforcement learning is a powerful technique to train an agent to perform a task. However, an agent that is trained using reinforcement learning is only capable of achieving the single task that is specified via its reward function. Such…

Machine Learning · Computer Science 2018-07-24 Carlos Florensa , David Held , Xinyang Geng , Pieter Abbeel

We present ReCAD, a reinforcement learning (RL) framework that bootstraps pretrained large models (PLMs) to generate precise parametric computer-aided design (CAD) models from multimodal inputs by leveraging their inherent generative…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Jiahao Li , Yusheng Luo , Yunzhong Lou , Xiangdong Zhou

Multi-Agent Systems (MAS) excel at accomplishing complex objectives through the collaborative efforts of individual agents. Among the methodologies employed in MAS, Multi-Agent Reinforcement Learning (MARL) stands out as one of the most…

Robotics · Computer Science 2025-07-23 Chenhao Yao , Zike Yuan , Xiaoxu Liu , Chi Zhu

Novel object synthesis by integrating distinct textual concepts from diverse categories remains a significant challenge in Text-to-Image (T2I) generation. Existing methods often suffer from insufficient concept mixing, lack of rigorous…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Jun Li , Zikun Chen , Haibo Chen , Shuo Chen , Jian Yang

Climate decision making is constrained by the complexity and inaccessibility of key information within lengthy, technical, and multi-lingual documents. Generative AI technologies offer a promising route for improving the accessibility of…

Computation and Language · Computer Science 2024-11-01 Matyas Juhasz , Kalyan Dutia , Henry Franks , Conor Delahunty , Patrick Fawbert Mills , Harrison Pim

Multi-agent reinforcement learning (MARL) is increasingly ubiquitous in training dynamic and adaptive synthetic characters for interactive simulations on geo-specific terrains. Frameworks such as Unity's ML-Agents help to make such…

Machine Learning · Computer Science 2025-03-27 Volkan Ustun , Soham Hans , Rajay Kumar , Yunzhe Wang

Personalized text-to-image models allow users to generate varied styles of images (specified with a sentence) for an object (specified with a set of reference images). While remarkable results have been achieved using diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Fanyue Wei , Wei Zeng , Zhenyang Li , Dawei Yin , Lixin Duan , Wen Li

Understanding a Reinforcement Learning (RL) policy is crucial for ensuring that autonomous agents behave according to human expectations. This goal can be achieved using Explainable Reinforcement Learning (XRL) techniques. Although textual…

Artificial Intelligence · Computer Science 2026-01-07 Ahmad Terra , Mohit Ahmed , Rafia Inam , Elena Fersman , Martin Törngren

Designing suitable reward functions for numerous interacting intelligent agents is challenging in real-world applications. Inverse reinforcement learning (IRL) in mean field games (MFGs) offers a practical framework to infer reward…

Machine Learning · Computer Science 2025-09-05 Yang Chen , Xiao Lin , Bo Yan , Libo Zhang , Jiamou Liu , Neset Özkan Tan , Michael Witbrock

In model-based reinforcement learning, generative and temporal models of environments can be leveraged to boost agent performance, either by tuning the agent's representations during training or via use as part of an explicit planning…

Procedural content generation often requires satisfying both designer-specified objectives and adjacency constraints implicitly imposed by the underlying tile set. To address the challenges of jointly optimizing both constraints and…

Artificial Intelligence · Computer Science 2026-01-27 Franklin Yiu , Mohan Lu , Nina Li , Kevin Joseph , Tianxu Zhang , Julian Togelius , Timothy Merino , Sam Earle

Goal-conditioned and Multi-Task Reinforcement Learning (GCRL and MTRL) address numerous problems related to robot learning, including locomotion, navigation, and manipulation scenarios. Recent works focusing on language-defined robotic…

Computation and Language · Computer Science 2023-06-21 Julien Perez , Denys Proux , Claude Roux , Michael Niemaz

Despite advances in Reinforcement Learning, many sequential decision making tasks remain prohibitively expensive and impractical to learn. Recently, approaches that automatically generate reward functions from logical task specifications…

Artificial Intelligence · Computer Science 2023-04-12 Yash Shukla , Abhishek Kulkarni , Robert Wright , Alvaro Velasquez , Jivko Sinapov

In this paper, we propose a novel reinforcement learning (RL) based path generation (RL-PG) approach for mobile robot navigation without a prior exploration of an unknown environment. Multiple predictive path points are dynamically…

Robotics · Computer Science 2022-10-20 Longyuan Zhang , Ziyue Hou , Ji Wang , Ziang Liu , Wei Li

Curriculum learning allows complex tasks to be mastered via incremental progression over `stepping stone' goals towards a final desired behaviour. Typical implementations learn locomotion policies for challenging environments through…

Neural and Evolutionary Computing · Computer Science 2022-03-30 David Howard , Josh Kannemeyer , Davide Dolcetti , Humphrey Munn , Nicole Robinson

Central Pattern Generators (CPGs) have several properties desirable for locomotion: they generate smooth trajectories, are robust to perturbations and are simple to implement. Although conceptually promising, we argue that the full…

Virtual Reality (VR) games that feature physical activities have been shown to increase players' motivation to do physical exercise. However, for such exercises to have a positive healthcare effect, they have to be repeated several times a…

Human-Computer Interaction · Computer Science 2022-02-03 Tobias Huber , Silvan Mertes , Stanislava Rangelova , Simon Flutura , Elisabeth André