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Related papers: SEGS-SLAM: Structure-enhanced 3D Gaussian Splattin…

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In this paper, we consider the problems in the practical application of visual simultaneous localization and mapping (SLAM). With the popularization and application of the technology in wide scope, the practicability of SLAM system has…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 BaoSheng Zhang

While neural 3D reconstruction has advanced substantially, its performance significantly degrades with sparse-view data, which limits its broader applicability, since SfM is often unreliable in sparse-view scenarios where feature matches…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Zhiwen Fan , Wenyan Cong , Kairun Wen , Kevin Wang , Jian Zhang , Xinghao Ding , Danfei Xu , Boris Ivanovic , Marco Pavone , Georgios Pavlakos , Zhangyang Wang , Yue Wang

Precisely perceiving the geometric and semantic properties of real-world 3D objects is crucial for the continued evolution of augmented reality and robotic applications. To this end, we present Foundation Model Embedded Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Xingxing Zuo , Pouya Samangouei , Yunwen Zhou , Yan Di , Mingyang Li

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

3D Gaussian Splatting (3DGS) has emerged as a key rendering pipeline for digital asset creation due to its balance between efficiency and visual quality. To address the issues of unstable pose estimation and scene representation distortion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Meijun Guo , Yongliang Shi , Caiyun Liu , Yixiao Feng , Ming Ma , Tinghai Yan , Weining Lu , Bin Liang

Recently, 3D Gaussian Splatting (3DGS) has demonstrated excellent ability in small-scale 3D surface reconstruction. However, extending 3DGS to large-scale scenes remains a significant challenge. To address this gap, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 YuanZheng Wu , Jin Liu , Shunping Ji

Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Alexander Valverde , Brian Xu , Yuyin Zhou , Meng Xu , Hongyun Wang

3D Gaussian Splatting (3DGS) has emerged as a transformative method in the field of real-time novel synthesis. Based on 3DGS, recent advancements cope with large-scale scenes via spatial-based partition strategy to reduce video memory and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Tengfei Wang , Xin Wang , Yongmao Hou , Yiwei Xu , Wendi Zhang , Zongqian Zhan

3D Gaussian Splatting (3DGS) effectively synthesizes novel views through its flexible representation, yet fails to accurately reconstruct scene geometry. While modern variants like PGSR introduce additional losses to ensure proper depth and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Zhentao Huang , Di Wu , Zhenbang He , Minglun Gong

Recent work has shown impressive localization performance using only images of ground textures taken with a downward facing monocular camera. This provides a reliable navigation method that is robust to feature sparse environments and…

Robotics · Computer Science 2023-03-13 Kyle M. Hart , Brendan Englot , Ryan P. O'Shea , John D. Kelly , David Martinez

Simultaneous localization and mapping (SLAM), i.e., the reconstruction of the environment represented by a (3D) map and the concurrent pose estimation, has made astonishing progress. Meanwhile, large scale applications aiming at the data…

Robotics · Computer Science 2025-08-06 Vincent Ress , Wei Zhang , David Skuddis , Norbert Haala , Uwe Soergel

Recently, 3D Gaussian Splatting (3D-GS) has achieved impressive results in novel view synthesis, demonstrating high fidelity and efficiency. However, it easily exhibits needle-like artifacts, especially when increasing the sampling rate.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Letian Huang , Jie Guo , Jialin Dan , Ruoyu Fu , Shujie Wang , Yuanqi Li , Yanwen Guo

Exploring the capabilities of Neural Radiance Fields (NeRF) and Gaussian-based methods in the context of 3D scene reconstruction, this study contrasts these modern approaches with traditional Simultaneous Localization and Mapping (SLAM)…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yiming Zhou , Zixuan Zeng , Andi Chen , Xiaofan Zhou , Haowei Ni , Shiyao Zhang , Panfeng Li , Liangxi Liu , Mengyao Zheng , Xupeng Chen

Recently, map representations based on radiance fields such as 3D Gaussian Splatting and NeRF, which excellent for realistic depiction, have attracted considerable attention, leading to attempts to combine them with SLAM. While these…

Robotics · Computer Science 2025-01-24 Gyuhyeon Pak , Euntai Kim

We consider the problem of novel view synthesis from unposed images in a single feed-forward. Our framework capitalizes on fast speed, scalability, and high-quality 3D reconstruction and view synthesis capabilities of 3DGS, where we further…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Sunghwan Hong , Jaewoo Jung , Heeseong Shin , Jisang Han , Jiaolong Yang , Chong Luo , Seungryong Kim

Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Marko Mihajlovic , Sergey Prokudin , Siyu Tang , Robert Maier , Federica Bogo , Tony Tung , Edmond Boyer

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

Recently, 3D Gaussian Splatting (3D-GS) has achieved significant success in real-time, high-quality 3D scene rendering. However, it faces several challenges, including Gaussian redundancy, limited ability to capture view-dependent effects,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Junxi Jin , Xiulai Li , Haiping Huang , Lianjun Liu , Yujie Sun , Logan Liu

Real-time 3D reconstruction is a fundamental task in computer graphics. Recently, differentiable-rendering-based SLAM system has demonstrated significant potential, enabling photorealistic scene rendering through learnable scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Xiaokun Pan , Zhenzhe Li , Zhichao Ye , Hongjia Zhai , Guofeng Zhang

3D Gaussian Splatting (3DGS) has recently enabled real-time rendering of unbounded 3D scenes for novel view synthesis. However, this technique requires dense training views to accurately reconstruct 3D geometry. A limited number of input…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Haolin Xiong , Sairisheek Muttukuru , Rishi Upadhyay , Pradyumna Chari , Achuta Kadambi
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