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Synthesizing physically plausible articulated human-object interactions (HOI) without 3D/4D supervision remains a fundamental challenge. While recent zero-shot approaches leverage video diffusion models to synthesize human-object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zihao Huang , Tianqi Liu , Zhaoxi Chen , Shaocong Xu , Saining Zhang , Lixing Xiao , Zhiguo Cao , Wei Li , Hao Zhao , Ziwei Liu

This paper addresses the problem of reconstructing the surface shape of transparent objects. The difficulty of this problem originates from the viewpoint dependent appearance of a transparent object, which quickly makes reconstruction…

Image and Video Processing · Electrical Eng. & Systems 2021-05-24 Kai Han , Kwan-Yee K. Wong , Miaomiao Liu

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Qijun Gan , Wentong Li , Jinwei Ren , Jianke Zhu

Generalized 3D hand-object pose estimation from a single RGB image remains challenging due to the large variations in object appearances and interaction patterns, especially under heavy occlusion. We propose GenHOI, a framework for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Hui Yang , Wei Sun , Jian Liu , Jian Xiao , Tao Xie , Hossein Rahmani , Ajmal Saeed Mian , Nicu Sebe , Gim Hee Lee

Physical contact provides additional constraints for hand-object state reconstruction as well as a basis for further understanding of interaction affordances. Estimating these severely occluded regions from monocular images presents a…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Zimeng Zhao , Binghui Zuo , Wei Xie , Yangang Wang

Reconstructing high-fidelity 3D facial texture from a single image is a quite challenging task due to the lack of complete face information and the domain gap between the 3D face and 2D image. Further, obtaining re-renderable 3D faces has…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Mingxin Yang , Jianwei Guo , Zhanglin Cheng , Xiaopeng Zhang , Dong-Ming Yan

We present a new framework to reconstruct holistic 3D indoor scenes including both room background and indoor objects from single-view images. Existing methods can only produce 3D shapes of indoor objects with limited geometry quality…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Haolin Liu , Yujian Zheng , Guanying Chen , Shuguang Cui , Xiaoguang Han

Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Tze Ho Elden Tse , Kwang In Kim , Ales Leonardis , Hyung Jin Chang

We present TexMesh, a novel approach to reconstruct detailed human meshes with high-resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint rendering of humans. Given the RGB frames, the captured…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Tiancheng Zhi , Christoph Lassner , Tony Tung , Carsten Stoll , Srinivasa G. Narasimhan , Minh Vo

Efficient and accurate 3D object shape reconstruction contributes significantly to the success of a robot's physical interaction with its environment. Acquiring accurate shape information about unknown objects is challenging, especially in…

Robotics · Computer Science 2023-08-02 Yiting Chen , Ahmet Ercan Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Rui Li , Guangmin Zang , Miao Qi , Wolfgang Heidrich

Monocular 3D hand reconstruction is intrinsically a geometric problem, yet RGB appearance features alone often struggle to resolve severe ambiguities caused by self-occlusions and hand-object interactions. While introducing depth can…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Weiquan Lin , Yaoqing Hu , Liangchen Dai , Xu Tang , Xingyu Chen

Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across frames. Although recent HOI reenactment approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xuan Huang , Mochu Xiang , Zhelun Shen , Jinbo Wu , Chenming Wu , Chen Zhao , Kaisiyuan Wang , Hang Zhou , Shanshan Liu , Haocheng Feng , Wei He , Jingdong Wang

Estimating 3D hand and object pose from a single image is an extremely challenging problem: hands and objects are often self-occluded during interactions, and the 3D annotations are scarce as even humans cannot directly label the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Shaowei Liu , Hanwen Jiang , Jiarui Xu , Sifei Liu , Xiaolong Wang

This paper presents a method to learn hand-object interaction prior for reconstructing a 3D hand-object scene from a single RGB image. The inference as well as training-data generation for 3D hand-object scene reconstruction is challenging…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Hongsuk Choi , Nikhil Chavan-Dafle , Jiacheng Yuan , Volkan Isler , Hyunsoo Park

Reconstructing 3D human-object interaction (HOI) from single-view RGB images is challenging due to the absence of depth information and potential occlusions. Existing methods simply predict the body poses merely rely on network training on…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yuhang Chen , Chenxing Wang

We present a method for reconstructing accurate and consistent 3D hands from a monocular video. We observe that detected 2D hand keypoints and the image texture provide important cues about the geometry and texture of the 3D hand, which can…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Zhigang Tu , Zhisheng Huang , Yujin Chen , Di Kang , Linchao Bao , Bisheng Yang , Junsong Yuan

Reconstructing 3Ds of hand-object interaction (HOI) is a fundamental problem that can find numerous applications. Despite recent advances, there is no comprehensive pipeline yet for bimanual class-agnostic interaction reconstruction from a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jeongwan On , Kyeonghwan Gwak , Gunyoung Kang , Junuk Cha , Soohyun Hwang , Hyein Hwang , Seungryul Baek