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We present a question bank consisting of over 250 multiple-choice and true-false questions covering a broad range of material typically taught in an introductory undergraduate course in numerical analysis or scientific computing. The…
The application of mobile computing is currently altering patterns of our behavior to a greater degree than perhaps any other invention. In combination with the introduction of BLE (Bluetooth Low Energy) and similar technologies enabling…
Games and puzzles play important pedagogical roles in STEM learning. New AI algorithms that can solve complex problems offer opportunities for scaffolded instruction in puzzle solving. This paper presents the ALLURE system, which uses an AI…
Signal Processing (SP) and Machine Learning (ML) rely on good math and coding knowledge, in particular, linear algebra, probability, trigonometry, and complex numbers. A good grasp of these relies on scalar algebra learned in middle school.…
Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…
The main aim of this paper is to discuss how the combination of Web 2.0, social media and geographic technologies can provide opportunities for learning and new forms of participation in an urban design studio. This discussion is mainly…
Motivated by an application of eliciting users' preferences, we investigate the problem of learning hemimetrics, i.e., pairwise distances among a set of $n$ items that satisfy triangle inequalities and non-negativity constraints. In our…
This paper presents a critical review of the challenges to the implementation of learning technologies with particular focus on developing countries. A comprehensive literature review on learning technologies was undertaken for the purpose…
Sequencing items in adaptive learning systems typically relies on a large pool of interactive assessment items (questions) that are analyzed into a hierarchy of skills or Knowledge Components (KCs). Educational data mining techniques can be…
STEAM education integrates Science, Technology, Engineering, Arts, and Mathematics to foster creativity and problem-solving. However, students with visual impairments (VI) encounter significant challenges in programming and robotics,…
As Artificial Intelligence (AI) becomes increasingly integrated into daily life, there is a growing need to equip the next generation with the ability to apply, interact with, evaluate, and collaborate with AI systems responsibly. Prior…
This study examines the adaptation of the problem-solving studio to computer science education by combining it with pair programming. Pair programming is a software engineering practice in industry, but has seen mixed results in the…
We present a simple but efficient concept for the realization of blended teaching of mathematics and its applications in theoretical mechanics that was conceived, tested and implemented at the University of Trento, Italy, during the…
The ActiveAI project addresses key challenges in AI education for grades 7-9 students by providing an engaging AI literacy learning experience based on the AI4K12 knowledge framework. Utilizing learning science mechanisms such as goal-based…
In a contemporary world, people become dependent on electronic devices. Technologies help to clarification and structure life in many ways to meet the need of the children oriented requirements. The children suffering from disabilities…
LLM chatbot interfaces allow students to get instant, interactive assistance with homework, but doing so carelessly may not advance educational objectives. In this study, an interactive homework help system based on DeepSeek R1 is developed…
Nowadays, with the rapid growth of cloud computing, many industries are going to move their computing activities to clouds. Researchers of virtual learning are also looking for the ways to use clouds through mobile platforms. This paper…
Community currencies (CCs) have been adopting innovative systems to overcome implementational hurdles from issuing paper currencies. Using a qualitative approach, this paper examined this digital transition of Sarafu Network in Kenya and…
Recent advances in deep learning techniques have achieved remarkable performance in several computer vision problems. A notably intuitive technique called Curriculum Learning (CL) has been introduced recently for training deep learning…
We propose a simple way to use large language models (LLMs) in education. Specifically, our method aims to improve individual comprehension by adding a novel feature to online videos. We combine the low threshold for interactivity in…