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Related papers: HOGSA: Bimanual Hand-Object Interaction Understand…

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This paper focuses on a challenging setting of simultaneously modeling geometry and appearance of hand-object interaction scenes without any object priors. We follow the trend of dynamic 3D Gaussian Splatting based methods, and address…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hao Tian , Chenyangguang Zhang , Rui Liu , Wen Shen , Xiaolin Qin

Reconstructing 3Ds of hand-object interaction (HOI) is a fundamental problem that can find numerous applications. Despite recent advances, there is no comprehensive pipeline yet for bimanual class-agnostic interaction reconstruction from a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jeongwan On , Kyeonghwan Gwak , Gunyoung Kang , Junuk Cha , Soohyun Hwang , Hyein Hwang , Seungryul Baek

Reconstructing dynamic scenes with multiple interacting humans and objects from sparse-view inputs is a critical yet challenging task, essential for creating high-fidelity digital twins for robotics and VR/AR. This problem, which we term…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Weiquan Wang , Jun Xiao , Feifei Shao , Yi Yang , Yueting Zhuang , Long Chen

Reconstructing dynamic scenes with complex human-object interactions is a fundamental challenge in computer vision and graphics. Existing Gaussian Splatting methods either rely on human pose priors while neglecting dynamic objects, or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Taewoo Kim , Suwoong Yeom , Jaehyun Pyun , Geonho Cha , Dongyoon Wee , Joonsik Nam , Yun-Seong Jeong , Kyeongbo Kong , Suk-Ju Kang

In this paper, we propose to create animatable avatars for interacting hands with 3D Gaussian Splatting (GS) and single-image inputs. Existing GS-based methods designed for single subjects often yield unsatisfactory results due to limited…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Xuan Huang , Hanhui Li , Wanquan Liu , Xiaodan Liang , Yiqiang Yan , Yuhao Cheng , Chengqiang Gao

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

Rendering realistic human-object interactions (HOIs) from sparse-view inputs is a challenging yet crucial task for various real-world applications. Existing methods often struggle to simultaneously achieve high rendering quality, physical…

Graphics · Computer Science 2026-04-10 Weiquan Wang , Jun Xiao , Yi Yang , Yueting Zhuang , Long Chen

We investigate data augmentation for 3D object detection in autonomous driving. We utilize recent advancements in 3D reconstruction based on Gaussian Splatting for 3D object placement in driving scenes. Unlike existing diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Farhad G. Zanjani , Davide Abati , Auke Wiggers , Dimitris Kalatzis , Jens Petersen , Hong Cai , Amirhossein Habibian

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Yana Hasson , Bugra Tekin , Federica Bogo , Ivan Laptev , Marc Pollefeys , Cordelia Schmid

3D hand-object interaction data is scarce due to the hardware constraints in scaling up the data collection process. In this paper, we propose HOIDiffusion for generating realistic and diverse 3D hand-object interaction data. Our model is a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Mengqi Zhang , Yang Fu , Zheng Ding , Sifei Liu , Zhuowen Tu , Xiaolong Wang

Learning bimanual manipulation is challenging due to its high dimensionality and tight coordination required between two arms. Eye-in-hand imitation learning, which uses wrist-mounted cameras, simplifies perception by focusing on…

Robotics · Computer Science 2025-08-19 I-Chun Arthur Liu , Jason Chen , Gaurav Sukhatme , Daniel Seita

Understanding how we grasp objects with our hands has important applications in areas like robotics and mixed reality. However, this challenging problem requires accurate modeling of the contact between hands and objects. To capture grasps,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Chandradeep Pokhariya , Ishaan N Shah , Angela Xing , Zekun Li , Kefan Chen , Avinash Sharma , Srinath Sridhar

Understanding realistic hand-object interactions from monocular RGB videos is essential for AR/VR, robotics, and embodied AI. Existing methods rely on category-specific templates or heavy computation, yet still produce physically…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Ahmed Tawfik Aboukhadra , Marcel Rogge , Nadia Robertini , Abdalla Arafa , Jameel Malik , Ahmed Elhayek , Didier Stricker

Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Sammy Christen , Shreyas Hampali , Fadime Sener , Edoardo Remelli , Tomas Hodan , Eric Sauser , Shugao Ma , Bugra Tekin

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

We present GASPACHO, a method for generating photorealistic, controllable renderings of human-object interactions from multi-view RGB video. Unlike prior work that reconstructs only the human and treats objects as background, GASPACHO…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Aymen Mir , Arthur Moreau , Helisa Dhamo , Zhensong Zhang , Gerard Pons-Moll , Eduardo Pérez-Pellitero

Hand-object interaction understanding and the barely addressed novel view synthesis are highly desired in the immersive communication, whereas it is challenging due to the high deformation of hand and heavy occlusions between hand and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Wentian Qu , Zhaopeng Cui , Yinda Zhang , Chenyu Meng , Cuixia Ma , Xiaoming Deng , Hongan Wang

This paper presents a multimodal framework that integrates touch signals (contact points and surface normals) into 3D Gaussian Splatting (3DGS). Our approach enhances scene reconstruction, particularly under challenging conditions like low…

Signal Processing · Electrical Eng. & Systems 2025-08-12 Yuchen Gao , Xiao Xu , Eckehard Steinbach , Daniel E. Lucani , Qi Zhang

Recently, generalizable human Gaussian splatting from sparse-view inputs has been actively studied for the photorealistic human rendering. Most existing methods rely on explicit geometric constraints or predefined structural representations…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Jingi Kim , Wonjun Kim

Articulated object manipulation remains a critical challenge in robotics due to the complex kinematic constraints and the limited physical reasoning of existing methods. In this work, we introduce ArtGS, a novel framework that extends 3D…

Robotics · Computer Science 2025-07-04 Qiaojun Yu , Xibin Yuan , Yu jiang , Junting Chen , Dongzhe Zheng , Ce Hao , Yang You , Yixing Chen , Yao Mu , Liu Liu , Cewu Lu
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