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In this paper we explore the richness of information captured by the latent space of a vision-based generative model. The model combines unsupervised generative learning with a task-based performance predictor to learn and to exploit…

Machine Learning · Computer Science 2020-10-08 Yizhe Wu , Sudhanshu Kasewa , Oliver Groth , Sasha Salter , Li Sun , Oiwi Parker Jones , Ingmar Posner

We present EmbodiedMAE, a unified 3D multi-modal representation for robot manipulation. Current approaches suffer from significant domain gaps between training datasets and robot manipulation tasks, while also lacking model architectures…

Robotics · Computer Science 2025-05-16 Zibin Dong , Fei Ni , Yifu Yuan , Yinchuan Li , Jianye Hao

The steep computational cost of diffusion models at inference hinders their use as fast physics emulators. In the context of image and video generation, this computational drawback has been addressed by generating in the latent space of an…

Machine Learning · Computer Science 2025-11-04 François Rozet , Ruben Ohana , Michael McCabe , Gilles Louppe , François Lanusse , Shirley Ho

End-to-end learning is emerging as a powerful paradigm for robotic manipulation, but its effectiveness is limited by data scarcity and the heterogeneity of action spaces across robot embodiments. In particular, diverse action spaces across…

Robotics · Computer Science 2026-03-23 Erik Bauer , Elvis Nava , Robert K. Katzschmann

This letter introduces ERRA, an embodied learning architecture that enables robots to jointly obtain three fundamental capabilities (reasoning, planning, and interaction) for solving long-horizon language-conditioned manipulation tasks.…

Robotics · Computer Science 2023-04-06 Chao Zhao , Shuai Yuan , Chunli Jiang , Junhao Cai , Hongyu Yu , Michael Yu Wang , Qifeng Chen

Recent vision-language-action (VLA) models rely on 2D inputs, lacking integration with the broader realm of the 3D physical world. Furthermore, they perform action prediction by learning a direct mapping from perception to action,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Haoyu Zhen , Xiaowen Qiu , Peihao Chen , Jincheng Yang , Xin Yan , Yilun Du , Yining Hong , Chuang Gan

Recent advances have shown that video generation models can enhance robot learning by deriving effective robot actions through inverse dynamics. However, these methods heavily depend on the quality of generated data and struggle with…

Robotics · Computer Science 2025-08-18 Kelin Yu , Sheng Zhang , Harshit Soora , Furong Huang , Heng Huang , Pratap Tokekar , Ruohan Gao

In robot-assisted minimally invasive surgery, accurate 3D reconstruction from endoscopic video is vital for downstream tasks and improved outcomes. However, endoscopic scenarios present unique challenges, including photometric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Taoyu Wu , Yiyi Miao , Jiaxin Guo , Ziyan Chen , Sihang Zhao , Zhuoxiao Li , Zhe Tang , Baoru Huang , Limin Yu

Event cameras are bio-inspired sensors that output asynchronous and sparse event streams, instead of fixed frames. Benefiting from their distinct advantages, such as high dynamic range and high temporal resolution, event cameras have been…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Zixin Zhang , Kanghao Chen , Lin Wang

While Multimodal Large Language Models demonstrate impressive semantic capabilities, they often suffer from spatial blindness, struggling with fine-grained geometric reasoning and physical dynamics. Existing solutions typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Xianjin Wu , Dingkang Liang , Tianrui Feng , Kui Xia , Yumeng Zhang , Xiaofan Li , Xiao Tan , Xiang Bai

This paper presents an effective approach for learning novel 4D embodied world models, which predict the dynamic evolution of 3D scenes over time in response to an embodied agent's actions, providing both spatial and temporal consistency.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Haoyu Zhen , Qiao Sun , Hongxin Zhang , Junyan Li , Siyuan Zhou , Yilun Du , Chuang Gan

Training robots in simulation requires diverse 3D scenes that reflect the specific challenges of downstream tasks. However, scenes that satisfy strict task requirements, such as high-clutter environments with plausible spatial arrangement,…

Robotics · Computer Science 2025-08-27 Nicholas Pfaff , Hongkai Dai , Sergey Zakharov , Shun Iwase , Russ Tedrake

Recent advances in embodied intelligence have leveraged massive scaling of data and model parameters to master natural-language command following and multi-task control. In contrast, biological systems demonstrate an innate ability to…

Robotics · Computer Science 2026-01-22 Weiyu Guo , He Zhang , Pengteng Li , Tiefu Cai , Ziyang Chen , Yandong Guo , Xiao He , Yongkui Yang , Ying Sun , Hui Xiong

3D generation has witnessed significant advancements, yet efficiently producing high-quality 3D assets from a single image remains challenging. In this paper, we present a triplane autoencoder, which encodes 3D models into a compact…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Bowen Zhang , Tianyu Yang , Yu Li , Lei Zhang , Xi Zhao

This paper proposes a novel 3D graphical representation for impedance control, called the impedance space, to foster the analysis of the dynamic behavior of robotic compliant controllers. The method overcomes limitations of existing 2D…

Systems and Control · Electrical Eng. & Systems 2025-10-09 Leonardo F. Dos Santos , Cícero Zanette , Elisa G. Vergamini , Lucca Maitan , Thiago Boaventura

The video generation task can be formulated as a prediction of future video frames given some past frames. Recent generative models for videos face the problem of high computational requirements. Some models require up to 512 Tensor…

Computer Vision and Pattern Recognition · Computer Science 2020-06-20 Ruslan Rakhimov , Denis Volkhonskiy , Alexey Artemov , Denis Zorin , Evgeny Burnaev

Egocentric video generation with fine-grained control through body motion is a key requirement towards embodied AI agents that can simulate, predict, and plan actions. In this work, we propose EgoControl, a pose-controllable video diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Enrico Pallotta , Sina Mokhtarzadeh Azar , Lars Doorenbos , Serdar Ozsoy , Umar Iqbal , Juergen Gall

3D Gaussian Splatting (3DGS) has been widely adopted for scene reconstruction, where training inherently constitutes a highly coupled and non-convex optimization problem. Recent works commonly incorporate geometric priors, such as LiDAR…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Rui Song , Tianhui Cai , Markus Gross , Yun Zhang , Walter Zimmer , Zhiyu Huang , Olaf Wysocki , Jiaqi Ma

By combining differentiable rendering with explicit point-based scene representations, 3D Gaussian Splatting (3DGS) has demonstrated breakthrough 3D reconstruction capabilities. However, to date 3DGS has had limited impact on robotics,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Tianyi Xiong , Jiayi Wu , Botao He , Cornelia Fermuller , Yiannis Aloimonos , Heng Huang , Christopher A. Metzler

Embodied learning for object-centric robotic manipulation is a rapidly developing and challenging area in embodied AI. It is crucial for advancing next-generation intelligent robots and has garnered significant interest recently. Unlike…

Robotics · Computer Science 2025-01-15 Ying Zheng , Lei Yao , Yuejiao Su , Yi Zhang , Yi Wang , Sicheng Zhao , Yiyi Zhang , Lap-Pui Chau