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Esports gaming is an area in which videogame players need to cooperate and compete with each other, influencing their cognitive load, processing, stress, and social skills. Here it is unknown to which extent competitive videogame play using…

Human-Computer Interaction · Computer Science 2023-05-23 David Berga , Alexandre Pereda , Eleonora De Filippi , Arijit Nandi , Eulalia Febrer , Marta Reverte , Lautaro Russo

In Major League Baseball, every ballpark is different, with different dimensions and climates. These differences make some ballparks more conducive to hitting home runs than others. Several factors conspire to make estimation of these…

Applications · Statistics 2025-06-30 Jason A. Osborne , Richard A. Levine

Soccer attracts the attention of many researchers and professionals in the sports industry. Therefore, the incorporation of science into the sport is constantly growing, with increasing investments in performance analysis and sports…

Social and Information Networks · Computer Science 2024-09-23 Eduardo Alves Baratela , Felipe Jordão Xavier , Thomas Peron , Paulino Ribeiro Villas-Boas , Francisco Aparecido Rodrigues

To comprehensively evaluate a public policy intervention, researchers must consider the effects of the policy not just on the implementing region, but also nearby, indirectly-affected regions. For example, an excise tax on sweetened…

Methodology · Statistics 2025-02-07 Gary Hettinger , Christina Roberto , Youjin Lee , Nandita Mitra

We study in this paper three aspects of Mean Field Games. The first one is the case when the dynamics of each player depend on the strategies of the other players. The second one concerns the modeling of '' noise '' in discrete space models…

Analysis of PDEs · Mathematics 2018-08-02 Charles Bertucci , Jean Michel Lasry , Pierre Louis Lions

From 2020 to 2023, Major League Baseball changed rules affecting team composition, player positioning, and game time. Understanding the effects of these rules is crucial for leagues, teams, players, and other relevant parties to assess…

Applications · Statistics 2025-12-17 Lee Kennedy-Shaffer

A local agglomeration of cooperators can support the survival or spreading of cooperation, even when cooperation is predicted to die out according to the replicator equation, which is often used in evolutionary game theory to study the…

Physics and Society · Physics 2009-03-06 Dirk Helbing

Nowadays, it becomes a common practice to capture some data of sports games with devices such as GPS sensors and cameras and then use the data to perform various analyses on sports games, including tactics discovery, similar game retrieval,…

Computational Engineering, Finance, and Science · Computer Science 2024-07-30 Qianru Zhang , Zheng Wang , Cheng Long , Siu-Ming Yiu

The presence or absence of winner-loser effects is a widely discussed phenomenon across both sports and psychology research. Investigation of such effects is often hampered by the limited availability of data. Online chess has exploded in…

Applications · Statistics 2025-08-12 Adam Gee , Sydney O. Seese , James P. Curley , Owen G. Ward

Planned experiments are the gold standard in reliably comparing the causal effect of switching from a baseline policy to a new policy. One critical shortcoming of classical experimental methods, however, is that they typically do not take…

Methodology · Statistics 2016-11-07 Panagiotis , Toulis , David C. Parkes

Cricket is unarguably one of the most popular sports in the world. Predicting the outcome of a cricket match has become a fundamental problem as we are advancing in the field of machine learning. Multiple researchers have tried to predict…

Artificial Intelligence · Computer Science 2021-08-24 Harsh Mittal , Deepak Rikhari , Jitendra Kumar , Ashutosh Kumar Singh

In most real-world systems units are interconnected and can be represented as networks consisting of nodes and edges. For instance, in social systems individuals can have social ties, family or financial relationships. In settings where…

Methodology · Statistics 2018-07-31 Laura Forastiere , Fabrizia Mealli , Albert Wu , Edoardo Airoldi

The paper discusses the strategy-proofness of sports tournaments with multiple group stages, where the results of matches already played in the previous round against teams in the same group are carried over. These tournaments, widely used…

Physics and Society · Physics 2023-02-24 László Csató

Sports leagues consist of conferences subdivided into divisions. Teams play a number of games within their divisions and fewer games against teams in different divisions and conferences. Usually, a league structure remains stable from one…

Applications · Statistics 2013-02-20 Brian Macdonald , William Pulleyblank

In settings where interference is present, direct effects are commonly defined as the average effect of a unit's treatment on their own outcome while fixing the treatment status or probability among interfering units, and spillover effects…

Methodology · Statistics 2025-06-10 Fei Fang , Edoardo M Airoldi , Laura Forastiere

Two-player zero-sum repeated games are well understood. Computing the value of such a game is straightforward. Additionally, if the payoffs are dependent on a random state of the game known to one, both, or neither of the players, the…

Information Theory · Computer Science 2009-11-05 Paul Cuff

When predictions support decisions they may influence the outcome they aim to predict. We call such predictions performative; the prediction influences the target. Performativity is a well-studied phenomenon in policy-making that has so far…

Machine Learning · Computer Science 2021-03-02 Juan C. Perdomo , Tijana Zrnic , Celestine Mendler-Dünner , Moritz Hardt

Though athletics statistics are abundant, it is a difficult task to quantitatively compare performances from different events of track, field, and road running in a meaningful way. There are several commonly-used methods, but each has its…

Applications · Statistics 2014-08-27 Brian Godsey

For NCAA football, we provide a method for sports bettors to determine if they have a positive expected value bet based on the betting lines available to them and how they believe the game will end. The method we develop modifies…

Applications · Statistics 2022-12-19 Ryan Sides , Jane L. Harvill

We consider the following two-player game: using observational data, the leader chooses a prediction function for a response variable $Y$ from given covariates. The follower then reacts with an intervention on some covariates in the…

Machine Learning · Statistics 2026-05-19 Linus Kühne , Felix Schur , Jonas Peters