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Capturing interaction of hands with objects is important to autonomously detect human actions from egocentric videos. In this work, we present a pyramid video transformer with a dynamic class token generator for egocentric action…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Chenbin Pan , Zhiqi Zhang , Senem Velipasalar , Yi Xu

With the recent advancements in Artificial Intelligence (AI), Intelligent Virtual Assistants (IVA) such as Alexa, Google Home, etc., have become a ubiquitous part of many homes. Currently, such IVAs are mostly audio-based, but going…

Multimedia · Computer Science 2019-12-27 Shachi H Kumar , Eda Okur , Saurav Sahay , Jonathan Huang , Lama Nachman

Most popular goal-oriented dialogue agents are capable of understanding the conversational context. However, with the surge of virtual assistants with screen, the next generation of agents are required to also understand screen context in…

Machine Learning · Computer Science 2021-11-26 Sanchit Agarwal , Jan Jezabek , Arijit Biswas , Emre Barut , Shuyang Gao , Tagyoung Chung

Vision-Language Navigation (VLN) is a core challenge in embodied AI, requiring agents to navigate real-world environments using natural language instructions. Current language model-based navigation systems operate on discrete topological…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Zhangyang Qi , Zhixiong Zhang , Yizhou Yu , Jiaqi Wang , Hengshuang Zhao

As autonomous vehicles are gradually being deployed in the real world, external Human-Machine Interfaces (eHMIs) are expected to serve as a critical solution for enhancing vehicle-pedestrian communication. However, existing eHMI designs…

Human-Computer Interaction · Computer Science 2026-02-24 Jialong Li , Zhenyu Mao , Zhiyao Wang , Yijun Lu , Shogo Morita , Nianyu Li , Kenji Tei

Wearable devices such as AI glasses are transforming voice assistants into always-available, hands-free collaborators that integrate seamlessly with daily life, but they also introduce challenges like egocentric audio affected by motion and…

We study instruction-guided editing of egocentric videos for interactive AR applications. While recent AI video editors perform well on third-person footage, egocentric views present unique challenges - including rapid egomotion and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Runjia Li , Moayed Haji-Ali , Ashkan Mirzaei , Chaoyang Wang , Arpit Sahni , Ivan Skorokhodov , Aliaksandr Siarohin , Tomas Jakab , Junlin Han , Sergey Tulyakov , Philip Torr , Willi Menapace

Embodied visual tracking is to follow a target object in dynamic 3D environments using an agent's egocentric vision. This is a vital and challenging skill for embodied agents. However, existing methods suffer from inefficient training and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Fangwei Zhong , Kui Wu , Hai Ci , Churan Wang , Hao Chen

Video-based spatial cognition is vital for robotics and embodied AI but challenges current Vision-Language Models (VLMs). This paper makes two key contributions. First, we introduce ViCA (Visuospatial Cognitive Assistant)-322K, a diverse…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Qi Feng

Collecting large-scale egocentric video datasets with dense spatial and temporal annotations is costly, slow, and often constrained by environmental biases, privacy constraints, and limited coverage of interaction patterns. While synthetic…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Rosario Leonardi , Francesco Ragusa , Daniele Materia , Alessandro Passanisi , James Fort , Jakob Engel , Giovanni Maria Farinella

We introduce Memento, a conversational AR assistant that permanently captures and memorizes user's verbal queries alongside their spatiotemporal and activity contexts. By storing these "memories," Memento discovers connections between…

Human-Computer Interaction · Computer Science 2026-05-08 Yoonsang Kim , Yalong Yang , Arie E. Kaufman

Understanding egocentric videos plays a vital role for embodied intelligence. Recent multi-modal large language models (MLLMs) can accept both visual and audio inputs. However, due to the challenge of obtaining text labels with coherent…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Ashish Seth , Xinhao Mei , Changsheng Zhao , Varun Nagaraja , Ernie Chang , Gregory P. Meyer , Gael Le Lan , Yunyang Xiong , Vikas Chandra , Yangyang Shi , Dinesh Manocha , Zhipeng Cai

There have been many attempts to build multimodal dialog systems that can respond to a question about given audio-visual information, and the representative task for such systems is the Audio Visual Scene-Aware Dialog (AVSD). Most…

Computation and Language · Computer Science 2022-02-22 Yoshihiro Yamazaki , Shota Orihashi , Ryo Masumura , Mihiro Uchida , Akihiko Takashima

A long-standing goal of intelligent assistants such as AR glasses/robots has been to assist users in affordance-centric real-world scenarios, such as "how can I run the microwave for 1 minute?". However, there is still no clear task…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Benita Wong , Joya Chen , You Wu , Stan Weixian Lei , Dongxing Mao , Difei Gao , Mike Zheng Shou

Embodied intelligence systems, which enhance agent capabilities through continuous environment interactions, have garnered significant attention from both academia and industry. Vision-Language-Action models, inspired by advancements in…

Robotics · Computer Science 2025-11-13 Haoran Li , Yuhui Chen , Wenbo Cui , Weiheng Liu , Kai Liu , Mingcai Zhou , Zhengtao Zhang , Dongbin Zhao

Egocentric visual context detection can support intelligence augmentation applications. We created a wearable system, called PAL, for wearable, personalized, and privacy-preserving egocentric visual context detection. PAL has a wearable…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Mina Khan , Pattie Maes

Vision-language models (VLMs) have recently shown promising results in traditional downstream tasks. Evaluation studies have emerged to assess their abilities, with the majority focusing on the third-person perspective, and only a few…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Sijie Cheng , Zhicheng Guo , Jingwen Wu , Kechen Fang , Peng Li , Huaping Liu , Yang Liu

As large language models (LLMs) continue to improve in reasoning and decision-making, there is a growing need for realistic and interactive environments where their abilities can be rigorously evaluated. We present VirtualEnv, a…

Artificial Intelligence · Computer Science 2026-02-10 Kabir Swain , Sijie Han , Ayush Raina , Jin Zhang , Shuang Li , Michael Stopa , Antonio Torralba

As embodied agents become central to VR, telepresence, and digital human applications, their motion must go beyond speech-aligned gestures: agents should turn toward users, respond to their movement, and maintain natural gaze. Current…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Evonne Ng , Siwei Zhang , Zhang Chen , Michael Zollhoefer , Alexander Richard

A practical navigation agent must be capable of handling a wide range of interaction demands, such as following instructions, searching objects, answering questions, tracking people, and more. Existing models for embodied navigation fall…

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