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Skeleton-based action recognition relies on the extraction of spatial-temporal topological information. Hypergraphs can establish prior unnatural dependencies for the skeleton. However, the existing methods only focus on the construction of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Shengqin Wang , Yongji Zhang , Hong Qi , Minghao Zhao , Yu Jiang

With the development of robotics, skeleton-based action recognition has become increasingly important, as human-robot interaction requires understanding the actions of humans and humanoid robots. Due to different sources of human skeletons…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jidong Kuang , Hongsong Wang , Jie Gui

Self-supervised learning (SSL), which aims to learn meaningful prior representations from unlabeled data, has been proven effective for skeleton-based action understanding. Different from the image domain, skeleton data possesses sparser…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Jiahang Zhang , Lilang Lin , Shuai Yang , Jiaying Liu

In this paper, we study current and upcoming frontiers across the landscape of skeleton-based human action recognition. To study skeleton-action recognition in the wild, we introduce Skeletics-152, a curated and 3-D pose-annotated subset of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Pranay Gupta , Anirudh Thatipelli , Aditya Aggarwal , Shubh Maheshwari , Neel Trivedi , Sourav Das , Ravi Kiran Sarvadevabhatla

With the prevalence of RGB-D cameras, multi-modal video data have become more available for human action recognition. One main challenge for this task lies in how to effectively leverage their complementary information. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2020-02-03 Sijie Song , Jiaying Liu , Yanghao Li , Zongming Guo

Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Carlos Caetano , Jessica Sena , François Brémond , Jefersson A. dos Santos , William Robson Schwartz

The self-supervised pretraining paradigm has achieved great success in learning 3D action representations for skeleton-based action recognition using contrastive learning. However, learning effective representations for skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Qiushuo Cheng , Jingjing Liu , Catherine Morgan , Alan Whone , Majid Mirmehdi

Human skeleton data has received increasing attention in action recognition due to its background robustness and high efficiency. In skeleton-based action recognition, graph convolutional network (GCN) has become the mainstream method. This…

Computer Vision and Pattern Recognition · Computer Science 2022-06-30 Zheng Fang , Xiongwei Zhang , Tieyong Cao , Yunfei Zheng , Meng Sun

In this paper, we present a descriptor for human whole-body actions based on motion coordination. We exploit the principle, well known in neuromechanics, that humans move their joints in a coordinated fashion. Our coordination-based…

Robotics · Computer Science 2019-11-21 Pietro Falco , Matteo Saveriano , Eka Gibran Hasany , Nicholas H. Kirk , Dongheui Lee

Skeletal Action recognition from an egocentric view is important for applications such as interfaces in AR/VR glasses and human-robot interaction, where the device has limited resources. Most of the existing skeletal action recognition…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Junan Lin , Zhichao Sun , Enjie Cao , Taein Kwon , Mahdi Rad , Marc Pollefeys

Research on group activity recognition mostly leans on the standard two-stream approach (RGB and Optical Flow) as their input features. Few have explored explicit pose information, with none using it directly to reason about the persons…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Mauricio Perez , Jun Liu , Alex C. Kot

Skeleton-based action recognition has gained considerable traction thanks to its utilization of succinct and robust skeletal representations. Nonetheless, current methodologies often lean towards utilizing a solitary backbone to model…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Jinfu Liu , Baiqiao Yin , Jiaying Lin , Jiajun Wen , Yue Li , Mengyuan Liu

Gait based biometric aims to discriminate among people by the way or manner they walk. It represents a biometric at distance which has many advantages over other biometric modalities. State-of-the-art methods require a limited cooperation…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Imad Rida

Human action recognition from skeletal data is a hot research topic and important in many open domain applications of computer vision, thanks to recently introduced 3D sensors. In the literature, naive methods simply transfer off-the-shelf…

Computer Vision and Pattern Recognition · Computer Science 2017-08-04 Jacopo Cavazza , Pietro Morerio , Vittorio Murino

Human Action Recognition (HAR) is an interesting research area in human-computer interaction used to monitor the activities of elderly and disabled individuals affected by physical and mental health. In the recent era, skeleton-based HAR…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Faisal Mehmood , Enqing Chen , Touqeer Abbas , Samah M. Alzanin

This paper proposes a fully decentralized and recursive approach to online identification of unknown kinematic and dynamic parameters for cooperative manipulation of a rigid body based on commonly used local measurements. To the best of our…

Optimization and Control · Mathematics 2018-02-26 Taosha Fan , Huan Weng , Todd Murphey

Human Interaction Recognition is the process of identifying interactive actions between multiple participants in a specific situation. The aim is to recognise the action interactions between multiple entities and their meaning. Many single…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Ruoqi Yin , Jianqin Yin

This paper makes two scientific contributions to the field of exoskeleton-based action and movement recognition. First, it presents a novel machine learning and pattern recognition-based framework that can detect a wide range of actions and…

Robotics · Computer Science 2022-04-28 Nirmalya Thakur , Chia Y. Han

In the last years, the computer vision research community has studied on how to model temporal dynamics in videos to employ 3D human action recognition. To that end, two main baseline approaches have been researched: (i) Recurrent Neural…

Computer Vision and Pattern Recognition · Computer Science 2019-09-13 Carlos Caetano , François Brémond , William Robson Schwartz

For pursuing accurate skeleton-based action recognition, most prior methods use the strategy of combining Graph Convolution Networks (GCNs) with attention-based methods in a serial way. However, they regard the human skeleton as a complete…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Chen Pang , Xuequan Lu , Lei Lyu