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Multimodal human action understanding is a significant problem in computer vision, with the central challenge being the effective utilization of the complementarity among diverse modalities while maintaining model efficiency. However, most…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Hongsong Wang , Heng Fei , Bingxuan Dai , Jie Gui

Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Hongsong Wang , Yiqin Shen , Pengbo Yan , Jie Gui

In this paper, we address self-supervised representation learning from human skeletons for action recognition. Previous methods, which usually learn feature presentations from a single reconstruction task, may come across the overfitting…

Computer Vision and Pattern Recognition · Computer Science 2020-10-15 Lilang Lin , Sijie Song , Wenhan Yan , Jiaying Liu

In recent years, self-supervised representation learning for skeleton-based action recognition has advanced with the development of contrastive learning methods. However, most of contrastive paradigms are inherently discriminative and often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Dang Dinh Nguyen , Decky Aspandi Latif , Titus Zaharia

Skeleton-based human action recognition aims to classify human skeletal sequences, which are spatiotemporal representations of actions, into predefined categories. To reduce the reliance on costly annotations of skeletal sequences while…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Zhigang Tu , Zhengbo Zhang , Jia Gong , Junsong Yuan , Bo Du

The data-driven approach that learns an optimal representation of vision features like skeleton frames or RGB videos is currently a dominant paradigm for activity recognition. While great improvements have been achieved from existing single…

Computer Vision and Pattern Recognition · Computer Science 2020-04-30 Bruce X. B. Yu , Yan Liu , Keith C. C. Chan

Human action recognition in 3D skeleton sequences has attracted a lot of research attention. Recently, Long Short-Term Memory (LSTM) networks have shown promising performance in this task due to their strengths in modeling the dependencies…

Computer Vision and Pattern Recognition · Computer Science 2018-02-14 Jun Liu , Gang Wang , Ling-Yu Duan , Kamila Abdiyeva , Alex C. Kot

In this paper, we study the problem of one-shot skeleton-based action recognition, which poses unique challenges in learning transferable representation from base classes to novel classes, particularly for fine-grained actions. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-08-22 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Qian He , Chuanyang Hu , Errui Ding , Yu Guan , Xuming He

The dynamics of human skeletons have significant information for the task of action recognition. The similarity between trajectories of corresponding joints is an indicating feature of the same action, while this similarity may subject to…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Qi Li , Hanlin Mo , Jinghan Zhao , Hongxiang Hao , Hua Li

The skeleton based gesture recognition is gaining more popularity due to its wide possible applications. The key issues are how to extract discriminative features and how to design the classification model. In this paper, we first leverage…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Chenyang Li , Xin Zhang , Lufan Liao , Lianwen Jin , Weixin Yang

Action recognition has been a heated topic in computer vision for its wide application in vision systems. Previous approaches achieve improvement by fusing the modalities of the skeleton sequence and RGB video. However, such methods have a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-24 Xiaoguang Zhu , Ye Zhu , Haoyu Wang , Honglin Wen , Yan Yan , Peilin Liu

Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jushang Qiu , Lei Wang

Benefiting from its succinctness and robustness, skeleton-based action recognition has recently attracted much attention. Most existing methods utilize local networks (e.g., recurrent, convolutional, and graph convolutional networks) to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-13 Guyue Hu , Bo Cui , Shan Yu

Skeleton sequences are widely used for action recognition task due to its lightweight and compact characteristics. Recent graph convolutional network (GCN) approaches have achieved great success for skeleton-based action recognition since…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Ruijie Hou , Zhao Wang

Physical rehabilitation exercises suggested by healthcare professionals can help recovery from various musculoskeletal disorders and prevent re-injury. However, patients' engagement tends to decrease over time without direct supervision,…

Human-Computer Interaction · Computer Science 2025-04-22 Aleksa Marusic , Sao Mai Nguyen , Adriana Tapus

Motion prediction is a classic problem in computer vision, which aims at forecasting future motion given the observed pose sequence. Various deep learning models have been proposed, achieving state-of-the-art performance on motion…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Pengxiang Su , Zhenguang Liu , Shuang Wu , Lei Zhu , Yifang Yin , Xuanjing Shen

Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons. Nevertheless, the absence of detailed body information in skeletons restricts performance, while other…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Jinfu Liu , Chen Chen , Mengyuan Liu

Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Zhenyue Qin , Yang Liu , Pan Ji , Dongwoo Kim , Lei Wang , Bob McKay , Saeed Anwar , Tom Gedeon

We introduce a framework for filtering features that employs the Hilbert-Schmidt Independence Criterion (HSIC) as a measure of dependence between the features and the labels. The key idea is that good features should maximise such…

Machine Learning · Computer Science 2007-05-23 Le Song , Alex Smola , Arthur Gretton , Karsten Borgwardt , Justin Bedo

In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Pengcheng Dong , Wenbo Wan , Huaxiang Zhang , Shuai Li , Sujuan Hou , Jiande Sun
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