Related papers: Parallel Contraction Hierarchies Can Be Efficient …
Contraction Hierarchies is a successful speedup-technique to Dijkstra's seminal shortest path algorithm that has a convenient trade-off between preprocessing and query times. We investigate a shared-memory parallel implementation that uses…
Graph partitioning has many applications. We consider the acceleration of shortest path queries in road networks using Customizable Contraction Hierarchies (CCH). It is based on computing a nested dissection order by recursively dividing…
This work establishes the technical fundamentals of a well-tuned Customizable Contraction Hierarchies (CCH) implementation that is simple and elegant. We give a detailed overview of the state of the art of CCH, review recent advances on CCH…
We develop the data structure PReaCH (for Pruned Reachability Contraction Hierarchies) which supports reachability queries in a directed graph, i.e., it supports queries that ask whether two nodes in the graph are connected by a directed…
This paper investigates the parallelization of Dijkstra's algorithm for computing the shortest paths in large-scale graphs using MPI and CUDA. The primary hypothesis is that by leveraging parallel computing, the computation time can be…
We present a new heuristic point-to-point routing algorithm based on contraction hierarchies (CH). Given an epsilon >= 0, we can prove that the length of the path computed by our algorithm is at most (1+epsilon) times the length of the…
Nucleus decompositions have been shown to be a useful tool for finding dense subgraphs. The coreness value of a clique represents its density based on the number of other cliques it is adjacent to. One useful output of nucleus decomposition…
SCAN (Structural Clustering Algorithm for Networks) is a well-studied, widely used graph clustering algorithm. For large graphs, however, sequential SCAN variants are prohibitively slow, and parallel SCAN variants do not effectively share…
We consider the problem of quickly computing shortest paths in weighted graphs given auxiliary data derived in an expensive preprocessing phase. By adding a fast weight-customization phase, we extend Contraction Hierarchies by Geisberger et…
All traditional methods of computing shortest paths depend upon edge-relaxation where the cost of reaching a vertex from a source vertex is possibly decreased if that edge is used. We introduce a method which maintains lower bounds as well…
In modern graph analytics, the shortest path is a fundamental concept. Numerous \rrev{recent works} concentrate mostly on the distance of these shortest paths. Nevertheless, in the era of betweenness analysis, the counting of the shortest…
Stochastic algorithms are efficient approaches to solving machine learning and optimization problems. In this paper, we propose a general framework called Splash for parallelizing stochastic algorithms on multi-node distributed systems.…
Dijkstra's algorithm for the Single-Source Shortest Path (SSSP) problem is notoriously hard to parallelize in $o(n)$ depth, $n$ being the number of vertices in the input graph, without increasing the required parallel work unreasonably.…
Since the first solutions finding minimally weighted routes in weighted digraphs, a plethora of literature has appeared improving the performance of shortest-path queries for use in real-world applications. In this paper, we detail how an…
This paper studies the hierarchical clustering problem, where the goal is to produce a dendrogram that represents clusters at varying scales of a data set. We propose the ParChain framework for designing parallel hierarchical agglomerative…
The parallel ordering of large graphs is a difficult problem, because on the one hand minimum degree algorithms do not parallelize well, and on the other hand the obtainment of high quality orderings with the nested dissection algorithm…
We study the problem of quickly computing point-to-point shortest paths in massive road networks with traffic predictions. Incorporating traffic predictions into routing allows, for example, to avoid commuter traffic congestions. Existing…
A modified version of the Dijkstra algorithm using an inventive contraction hierarchy is proposed. The algorithm considers a directed acyclic graph with a conical or semi-circular structure for which a pair of edges is chosen iteratively…
Shortest path (SP) computation is the building block for many location-based services, and achieving high throughput SP query processing with real-time response is crucial for those services. However, existing solutions can hardly handle…
We develop an efficient parallel algorithm for answering shortest-path queries in planar graphs and implement it on a multi-node CPU/GPU clusters. The algorithm uses a divide-and-conquer approach for decomposing the input graph into small…