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Related papers: Reconstructing People, Places, and Cameras

200 papers

This paper addresses the problem of Structure from Motion (SfM) for indoor panoramic image streams, extremely challenging even for the state-of-the-art due to the lack of textures and minimal parallax. The key idea is the fusion of…

Computer Vision and Pattern Recognition · Computer Science 2016-12-06 Satoshi Ikehata , Ivaylo Boyadzhiev , Qi Shan , Yasutaka Furukawa

Structure-from-Motion approaches could be broadly divided into two classes: incremental and global. While incremental manner is robust to outliers, it suffers from error accumulation and heavy computation load. The global manner has the…

Computer Vision and Pattern Recognition · Computer Science 2018-03-26 Hainan Cui , Shuhan Shen , Xiang Gao , Zhanyi Hu

Two-view structure-from-motion (SfM) is the cornerstone of 3D reconstruction and visual SLAM. Existing deep learning-based approaches formulate the problem by either recovering absolute pose scales from two consecutive frames or predicting…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Jianyuan Wang , Yiran Zhong , Yuchao Dai , Stan Birchfield , Kaihao Zhang , Nikolai Smolyanskiy , Hongdong Li

This paper addresses the challenging task of reconstructing the poses of multiple individuals engaged in close interactions, captured by multiple calibrated cameras. The difficulty arises from the noisy or false 2D keypoint detections due…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Qing Shuai , Zhiyuan Yu , Zhize Zhou , Lixin Fan , Haijun Yang , Can Yang , Xiaowei Zhou

In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with a static camera. In contrast to expensive marker-based or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Diogo Luvizon , Marc Habermann , Vladislav Golyanik , Adam Kortylewski , Christian Theobalt

High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xiaoyun Zheng , Liwei Liao , Xufeng Li , Jianbo Jiao , Rongjie Wang , Feng Gao , Shiqi Wang , Ronggang Wang

Existing deep methods produce highly accurate 3D reconstructions in stereo and multiview stereo settings, i.e., when cameras are both internally and externally calibrated. Nevertheless, the challenge of simultaneous recovery of camera poses…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Dror Moran , Hodaya Koslowsky , Yoni Kasten , Haggai Maron , Meirav Galun , Ronen Basri

Structure-from-Motion (SfM), a task aiming at jointly recovering camera poses and 3D geometry of a scene given a set of images, remains a hard problem with still many open challenges despite decades of significant progress. The traditional…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Bardienus Duisterhof , Lojze Zust , Philippe Weinzaepfel , Vincent Leroy , Yohann Cabon , Jerome Revaud

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

Scene regression methods, such as VGGT, solve the Structure-from-Motion (SfM) problem by directly regressing camera poses and 3D scene structures from input images. They demonstrate impressive performance in handling images under extreme…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Junyuan Deng , Heng Li , Tao Xie , Weiqiang Ren , Qian Zhang , Ping Tan , Xiaoyang Guo

Non-rigid structure-from-motion (NRSfM), a promising technique for addressing the mapping challenges in monocular visual deformable simultaneous localization and mapping (SLAM), has attracted growing attention. We introduce a novel method,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Yongbo Chen , Yanhao Zhang , Shaifali Parashar , Liang Zhao , Shoudong Huang

We introduce (HPS) Human POSEitioning System, a method to recover the full 3D pose of a human registered with a 3D scan of the surrounding environment using wearable sensors. Using IMUs attached at the body limbs and a head mounted camera…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Vladimir Guzov , Aymen Mir , Torsten Sattler , Gerard Pons-Moll

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Due to the mutual occlusion, severe scale variation, and complex spatial distribution, the current multi-person mesh recovery methods cannot produce accurate absolute body poses and shapes in large-scale crowded scenes. To address the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Buzhen Huang , Jingyi Ju , Zhihao Li , Yangang Wang

Accurate camera motion estimation is essential for recovering global human motion in world coordinates from RGB video inputs. SLAM is widely used for estimating camera trajectory and point cloud, but monocular SLAM does so only up to an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Fengyuan Yang , Kerui Gu , Ha Linh Nguyen , Tze Ho Elden Tse , Angela Yao

Structure-from-Motion is a technology used to obtain scene structure through image collection, which is a fundamental problem in computer vision. For unordered Internet images, SfM is very slow due to the lack of prior knowledge about image…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Zhichao Ye , Chong Bao , Xin Zhou , Haomin Liu , Hujun Bao , Guofeng Zhang

Structure-from-Motion -- the process of simultaneously estimating camera poses and 3D scene structure from a collection of images -- remains a central challenge in computer vision, with many open problems yet to be solved. Recent advances…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Linfei Pan , Johannes Schönberger , Marc Pollefeys

Conventional structure-from-motion (SFM) research is primarily concerned with the 3D reconstruction of a single, rigidly moving object seen by a static camera, or a static and rigid scene observed by a moving camera --in both cases there…

Computer Vision and Pattern Recognition · Computer Science 2016-07-18 Suryansh Kumar , Yuchao Dai , Hongdong Li

This paper discusses video motion capture, namely, 3D reconstruction of human motion from multi-camera images. After the Part Confidence Maps are computed from each camera image, the proposed spatiotemporal filter is applied to deliver the…

Robotics · Computer Science 2019-12-11 Takuya Ohashi , Yosuke Ikegami , Kazuki Yamamoto , Wataru Takano , Yoshihiko Nakamura

Existing Human NeRF methods for reconstructing 3D humans typically rely on multiple 2D images from multi-view cameras or monocular videos captured from fixed camera views. However, in real-world scenarios, human images are often captured…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Shoukang Hu , Fangzhou Hong , Liang Pan , Haiyi Mei , Lei Yang , Ziwei Liu