Related papers: Multi-cyclic graphs in the random graph process wi…
We investigate random processes for generating task-dependency graphs of order $n$ with $m$ edges and a specified number of initial vertices and terminal vertices. In order to do so, we consider two random processes for generating…
In a Maker-Breaker game on a graph $G$, Breaker and Maker alternately claim edges of $G$. Maker wins if, after all edges have been claimed, the graph induced by his edges has some desired property. We consider four Maker-Breaker games…
A graph construction that produces a k-regular graph on n vertices for any choice of k >= 3 and n = m(k+1) for integer m >= 2 is described. The number of Hamiltonian cycles in such graphs can be explicitly determined as a function of n and…
One interesting question is how a graph develops from some constrained random graph process, which is a fundamental mechanism in the formation and evolution of dynamic networks. The problem here is referred to the random $K_k$-removal…
Limiting distributions are derived for the sparse connected components that are present when a random graph on $n$ vertices has approximately $\half n$ edges. In particular, we show that such a graph consists entirely of trees, unicyclic…
The generation of random graphs using edge swaps provides a reliable method to draw uniformly random samples of sets of graphs respecting some simple constraints, e.g. degree distributions. However, in general, it is not necessarily…
We study graphs with the property that every edge-colouring admits a monochromatic cycle (the length of which may depend freely on the colouring) and describe those graphs that are minimal with this property. We show that every member in…
We study the impact of forbidding short cycles to the edge density of $k$-planar graphs; a $k$-planar graph is one that can be drawn in the plane with at most $k$ crossings per edge. Specifically, we consider three settings, according to…
The mincut graph bisection problem involves partitioning the n vertices of a graph into disjoint subsets, each containing exactly n/2 vertices, while minimizing the number of "cut" edges with an endpoint in each subset. When considered over…
A seminal result by Koml\'os, Sark\"ozy, and Szemer\'edi states that if a graph $G$ with $n$ vertices has minimum degree at least $kn/(k + 1)$, for some $k \in \mathbb{N}$ and $n$ sufficiently large, then it contains the $k$-th power of a…
A $k$-cycle in a graph is a cycle of length $k.$ A graph $G$ of order $n$ is called edge-pancyclic if for every integer $k$ with $3\le k\le n,$ every edge of $G$ lies in a $k$-cycle. It seems difficult to determine the minimum size $f(n)$…
We consider the next greedy randomized process for generating maximal H-free graphs: Given a fixed graph H and an integer n, start by taking a uniformly random permutation of the edges of the complete n-vertex graph. Then, construct an…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
We consider the minimization of edge-crossings in geometric drawings of graphs $G=(V, E)$, i.e., in drawings where each edge is depicted as a line segment. The respective decision problem is NP-hard [Bienstock, '91]. In contrast to theory…
A constructive method is provided that outputs a directed graph which is named a broken crown graph, containing $5n-9$ vertices and $k$ Hamiltonian cycles for any choice of integers $n \geq k \geq 4$. The construction is not designed to be…
We consider the triangle-free process: given an integer n, start by taking a uniformly random ordering of the edges of the complete n-vertex graph K_n. Then, traverse the ordered edges and add each traversed edge to an (initially empty)…
The semirandom graph process constructs a graph $G$ in a series of rounds, starting with the empty graph on $n$ vertices. In each round, a player is offered a vertex $v$ chosen uniformly at random, and chooses an edge on $v$ to add to $G$.…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
A simple graph $G$ is \textit{k-ordered} (respectively, \textit{k-ordered hamiltonian}), if for any sequence of $k$ distinct vertices $v_1, ..., v_k$ of $G$ there exists a cycle (respectively, hamiltonian cycle) in $G$ containing these $k$…
We study the typical structure and the number of triangle-free graphs with $n$ vertices and $m$ edges where $m$ is large enough so that a typical triangle-free graph has a cut containing nearly all of its edges, but may not be bipartite.…