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Video sequences contain rich dynamic patterns, such as dynamic texture patterns that exhibit stationarity in the temporal domain, and action patterns that are non-stationary in either spatial or temporal domain. We show that a…

Machine Learning · Statistics 2017-05-31 Jianwen Xie , Song-Chun Zhu , Ying Nian Wu

Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Ceyuan Yang , Zhe Wang , Xinge Zhu , Chen Huang , Jianping Shi , Dahua Lin

This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…

Computer Vision and Pattern Recognition · Computer Science 2017-03-30 Yanhai Gan , Huifang Chi , Ying Gao , Jun Liu , Guoqiang Zhong , Junyu Dong

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

Providing vibrotactile feedback that corresponds to the state of the virtual texture surfaces allows users to sense haptic properties of them. However, hand-tuning such vibrotactile stimuli for every state of the texture takes much time.…

Human-Computer Interaction · Computer Science 2019-02-21 Yusuke Ujitoko , Yuki Ban

Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Jean Kossaifi , Linh Tran , Yannis Panagakis , Maja Pantic

Generative adversarial models (GANs) continue to produce advances in terms of the visual quality of still images, as well as the learning of temporal correlations. However, few works manage to combine these two interesting capabilities for…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Gereon Fox , Ayush Tewari , Mohamed Elgharib , Christian Theobalt

In the deep learning era, long video generation of high-quality still remains challenging due to the spatio-temporal complexity and continuity of videos. Existing prior works have attempted to model video distribution by representing videos…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Sihyun Yu , Jihoon Tack , Sangwoo Mo , Hyunsu Kim , Junho Kim , Jung-Woo Ha , Jinwoo Shin

There is an urgent need for an effective video classification method by means of a small number of samples. The deficiency of samples could be effectively alleviated by generating samples through Generative Adversarial Networks (GAN), but…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Yumeng Zhang , Gaoguo Jia , Li Chen , Mingrui Zhang , Junhai Yong

We present SeamlessGAN, a method capable of automatically generating tileable texture maps from a single input exemplar. In contrast to most existing methods, focused solely on solving the synthesis problem, our work tackles both problems,…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Carlos Rodriguez-Pardo , Elena Garces

To synthesize high-quality person images with arbitrary poses is challenging. In this paper, we propose a novel Multi-scale Conditional Generative Adversarial Networks (MsCGAN), aiming to convert the input conditional person image to a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-06 Wei Tang , Gui Li , Xinyuan Bao , Teng Li

Generative adversarial networks (GANs) can be trained to generate 3D image data, which is useful for design optimisation. However, this conventionally requires 3D training data, which is challenging to obtain. 2D imaging techniques tend to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Steve Kench , Samuel J. Cooper

Realistic color texture generation is an important step in RGB-D surface reconstruction, but remains challenging in practice due to inaccuracies in reconstructed geometry, misaligned camera poses, and view-dependent imaging artifacts. In…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Jingwei Huang , Justus Thies , Angela Dai , Abhijit Kundu , Chiyu Max Jiang , Leonidas Guibas , Matthias Nießner , Thomas Funkhouser

Generative models have emerged as an essential building block for many image synthesis and editing tasks. Recent advances in this field have also enabled high-quality 3D or video content to be generated that exhibits either multi-view or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Hao Tang , Gordon Wetzstein , Leonidas Guibas , Luc Van Gool , Radu Timofte

Deep neural networks (DNN) are commonly used to denoise and sharpen X-ray computed tomography (CT) images with the goal of reducing patient X-ray dosage while maintaining reconstruction quality. However, naive application of DNN-based…

Image and Video Processing · Electrical Eng. & Systems 2023-12-22 Madhuri Nagare , Gregery T. Buzzard , Charles A. Bouman

The main challenge of dynamic texture synthesis lies in how to maintain spatial and temporal consistency in synthesized videos. The major drawback of existing dynamic texture synthesis models comes from poor treatment of the long-range…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Kaitai Zhang , Bin Wang , Hong-Shuo Chen , Ye Wang , Shiyu Mou , C. -C. Jay Kuo

We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose…

Graphics · Computer Science 2019-04-30 Anna Frühstück , Ibraheem Alhashim , Peter Wonka

Text-to-image generation aims at generating realistic images which are semantically consistent with the given text. Previous works mainly adopt the multi-stage architecture by stacking generator-discriminator pairs to engage multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Mengqi Huang , Zhendong Mao , Penghui Wang , Quan Wang , Yongdong Zhang

In this work, we present an interesting attempt on mixture generation: absorbing different image concepts (e.g., content and style) from different domains and thus generating a new domain with learned concepts. In particular, we propose a…

Machine Learning · Computer Science 2018-07-05 Guang-Yuan Hao , Hong-Xing Yu , Wei-Shi Zheng

Producing realistic character animations is one of the essential tasks in human-AI interactions. Considered as a sequence of poses of a humanoid, the task can be considered as a sequence generation problem with spatiotemporal smoothness and…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Maryam Sadat Mirzaei , Kourosh Meshgi , Etienne Frigo , Toyoaki Nishida