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The classical, linear-time solvable Feedback Edge Set problem is concerned with finding a minimum number of edges intersecting all cycles in a (static, unweighted) graph. We provide a first study of this problem in the setting of temporal…

Discrete Mathematics · Computer Science 2021-09-13 Roman Haag , Hendrik Molter , Rolf Niedermeier , Malte Renken

We define a new escape game in graphs that we call Nemesis. The game is played on a graph having a subset of vertices labeled as exits and the goal of one of the two players, called the fugitive, is to reach one of these exit vertices. The…

Data Structures and Algorithms · Computer Science 2026-01-21 Pierre Bergé , Antoine Dailly , Yan Gerard

To address the dynamic nature of real-world networks, we generalize competitive diffusion games and Voronoi games from static to temporal graphs, where edges may appear or disappear over time. This establishes a new direction of studies in…

Computer Science and Game Theory · Computer Science 2023-02-22 Niclas Boehmer , Vincent Froese , Julia Henkel , Yvonne Lasars , Rolf Niedermeier , Malte Renken

Temporal graphs represent interactions between entities over the time. These interactions may be direct (a contact between two nodes at some time instant), or indirect, through sequences of contacts called temporal paths (journeys).…

Data Structures and Algorithms · Computer Science 2021-04-01 Luiz F. Afra Brito , Marcelo Albertini , Arnaud Casteigts , Bruno A. N. Travençolo

A temporal random geometric graph is a random geometric graph in which all edges are endowed with a uniformly random time-stamp, representing the time of interaction between vertices. In such graphs, paths with increasing time stamps…

Probability · Mathematics 2025-02-24 Anna Brandenberger , Serte Donderwinkel , Céline Kerriou , Gábor Lugosi , Rivka Mitchell

A temporal (directed) graph is a graph whose edges are available only at specific times during its lifetime, $\tau$. Paths are sequences of adjacent edges whose appearing times are either strictly increasing or non-strictly increasingly…

Combinatorics · Mathematics 2023-03-01 Isnard Lopes Costa , Raul Lopes , Andrea Marino , Ana Silva

Generalized Geography is a combinatorial game played on a directed graph. Players take turns moving a token from vertex to vertex, deleting a vertex after moving the token away from it. A player unable to move loses. It is well known that…

Computational Complexity · Computer Science 2021-08-24 Nathan Fox , Carson Geissler

We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…

Combinatorics · Mathematics 2014-01-23 Alan Frieze , Wesley Pegden

Temporal graphs naturally model graphs whose underlying topology changes over time. Recently, the problems TEMPORAL VERTEX COVER (or TVC) and SLIDING-WINDOW TEMPORAL VERTEX COVER(or $\Delta$-TVC for time-windows of a fixed-length $\Delta$)…

Data Structures and Algorithms · Computer Science 2024-03-22 Thekla Hamm , Nina Klobas , George B. Mertzios , Paul G. Spirakis

Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. For $\omega$-regular winning conditions it is known that such games can be solved in…

Computer Science and Game Theory · Computer Science 2018-03-30 Felix Klein , Martin Zimmermann

Machine playtesting tools and game moment search engines require exposure to the diversity of a game's state space if they are to report on or index the most interesting moments of possible play. Meanwhile, mobile app distribution services…

Human-Computer Interaction · Computer Science 2018-12-10 Zeping Zhan , Batu Aytemiz , Adam M. Smith

We show that the Temporal Graph Exploration Problem is NP-complete, even when the underlying graph has pathwidth 2 and at each time step, the current graph is connected.

Data Structures and Algorithms · Computer Science 2018-08-01 Hans L. Bodlaender , Tom C. van der Zanden

Time-evolving or temporal graphs gain more and more popularity when studying the behavior of complex networks. In this context, the multistage view on computational problems is among the most natural frameworks. Roughly speaking, herein one…

Computational Complexity · Computer Science 2020-07-30 Klaus Heeger , Anne-Sophie Himmel , Frank Kammer , Rolf Niedermeier , Malte Renken , Andrej Sajenko

A graph whose edges only appear at certain points in time is called a temporal graph (among other names). Such a graph is temporally connected if each ordered pair of vertices is connected by a path which traverses edges in chronological…

Discrete Mathematics · Computer Science 2023-12-19 Arnaud Casteigts , Michael Raskin , Malte Renken , Viktor Zamaraev

We study routing games where every agent sequentially decides her next edge when she obtains the green light at each vertex. Because every edge only has capacity to let out one agent per round, an edge acts as a FIFO waiting queue that…

Computer Science and Game Theory · Computer Science 2018-10-29 Anisse Ismaili

Many problems in compositional synthesis and verification of multi-agent systems -- such as rational verification and assume-guarantee verification in probabilistic systems -- reduce to reasoning about two-player multi-objective stochastic…

Computer Science and Game Theory · Computer Science 2026-02-16 Moritz Graf , Anthony Lin , Rupak Majumdar

Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

Computer Science and Game Theory · Computer Science 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

In a temporal graph, each edge is available at specific points in time. Such an availability point is often represented by a ''temporal edge'' that can be traversed from its tail only at a specific departure time, for arriving in its head…

Data Structures and Algorithms · Computer Science 2023-01-31 Filippo Brunelli , Laurent Viennot

Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…

Logic in Computer Science · Computer Science 2018-05-01 Stephane Le Roux

Temporal graphs have edge sets that change over discrete time steps. Such graphs are temporally connected (TC) if all pairs of vertices can reach each other using paths that traverse the edges in a time-respecting way (temporal paths).…

Data Structures and Algorithms · Computer Science 2026-04-28 Arnaud Casteigts , Hendrik Molter , Meirav Zehavi
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