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Measure user experience in MR (i.e., AR/VR) user studies is essential. Researchers apply a wide range of measuring methods using objective (e.g., biosignals, time logging), behavioral (e.g., gaze direction, movement amplitude), and…

Video conferencing has become a central part of our daily lives, thanks to the COVID-19 pandemic. Unfortunately, so have its many limitations, resulting in poor support for communicative and social behavior and ultimately, Zoom fatigue. New…

Human-Computer Interaction · Computer Science 2025-07-08 Dani Paul Hove , Benjamin Watson

Extended reality (XR) enables new music-mixing workflows by moving beyond 2D faders toward embodied, spatial interaction. However, it remains unclear which six-degree-of-freedom (6DoF) gestures align with real-world mixing practices and…

Human-Computer Interaction · Computer Science 2026-02-27 Jeremy Wertheim Co Chen , Rendell Christian Ngo , Cedric Matthew Yu , Hans Emilio Lumagui , Ethan Badayos , Jordan Aiko Deja

Artificial Intelligence (AI) covers a broad spectrum of computational problems and use cases. Many of those implicate profound and sometimes intricate questions of how humans interact or should interact with AIs. Moreover, many users or…

Artificial Intelligence · Computer Science 2022-09-19 Carolin Wienrich , Marc Erich Latoschik

Many XR devices use bare-hand gestures to reduce the need for handheld controllers. Such gestures, however, lead to false positive and false negative recognition errors, which detract from the user experience. While mediation techniques…

Human-Computer Interaction · Computer Science 2023-09-21 Tica Lin , Ben Lafreniere , Yan Xu , Tovi Grossman , Daniel Wigdor , Michael Glueck

Extended Reality (XR) affords an enhanced sense of bodily presence that supports experiential modes of comprehension and affective engagement which exceed the possibilities of conventional information delivery. Nevertheless, the…

Human-Computer Interaction · Computer Science 2026-01-15 Yuki Kobayashi , Koichi Toida

Recent commercial off-the-shelf virtual and augmented reality devices have been promoted as tools for knowledge work and research findings show how this kind of work can benefit from the affordances of extended reality (XR). One major…

Human-Computer Interaction · Computer Science 2023-10-17 Verena Biener , Snehanjali Kalamkar , John J Dudley , Jinghui Hu , Per Ola Kristensson , Jörg Müller , Jens Grubert

The Metaverse is a network of eXtended Reality applications (XR apps) connected to each other, over the Internet infrastructure, allowing network users, systems, and devices to access them. It is very challenging to implement solutions for…

Software Engineering · Computer Science 2022-09-23 Filipe Fernandes , Cláudia Werner

Virtual Reality (VR) has witnessed a rising issue of harassment, prompting the integration of safety controls like muting and blocking in VR applications. However, the lack of standardized safety measures across VR applications hinders…

Human-Computer Interaction · Computer Science 2024-03-12 Abhinaya S. B. , Aafaq Sabir , Anupam Das

Mixed Reality (MR) technologies such as Virtual and Augmented Reality (VR, AR) are well established in medical practice, enhancing diagnostics, treatment, and education. However, there are still some limitations and challenges that may be…

Human-Computer Interaction · Computer Science 2025-07-28 Aliaksandr Marozau , Barbara Karpowicz , Tomasz Kowalewski , Pavlo Zinevych , Wiktor Stawski , Adam Kuzdraliński , Wiesław Kopeć

Providing an equitable and inclusive user experience (UX) for people with disabilities (PWD) is a central goal of accessible design. In the specific case of Deaf users, whose hearing impairments impact language development and…

Human-Computer Interaction · Computer Science 2025-08-12 Andrés Eduardo Fuentes-Cortázar , Alejandra Rivera-Hernández , José Rafael Rojano-Cáceres

In recent years, advances in immersive multimedia technologies, such as extended reality (XR) technologies, have led to more realistic and user-friendly devices. However, these devices are often bulky and uncomfortable, still requiring…

Networking and Internet Architecture · Computer Science 2023-01-27 Diego Gonzalez Morin , Daniele Medda , Athanasios Iossifides , Periklis Chatzimisios , Ana Garcia Armada , Alvaro Villegas , Pablo Perez

In this work, we present a device-centric analysis of security and privacy attacks and defenses on Extended Reality (XR) devices, highlighting the need for robust and privacy-aware security mechanisms. Based on our analysis, we present…

Cryptography and Security · Computer Science 2024-02-06 Derin Cayir , Abbas Acar , Riccardo Lazzeretti , Marco Angelini , Mauro Conti , Selcuk Uluagac

Modern collaborative Mixed Reality (MR) systems continue to break the boundaries of conventional co-located and remote collaboration and communication. They merge physical and virtual worlds and enable natural interaction, opening up a…

Human-Computer Interaction · Computer Science 2024-09-10 Katja Krug , Julián Méndez , Weizhou Luo , Raimund Dachselt

The increasing adoption of remote and hybrid work modalities in the technology sector has brought new opportunities and challenges for the inclusion of people with disabilities (PWD) in software development teams (SDT). This study…

Software Engineering · Computer Science 2025-12-16 Thayssa Rocha , Luciano Teran , Marcelle Mota , Cleidson de Souza , Kiev Gama , Gustavo Pinto

Dating apps such as Tinder have announced plans for a dating metaverse: the incorporation of XR technologies into the online dating process to augment interactions between potential sexual partners across virtual and physical worlds. While…

Human-Computer Interaction · Computer Science 2022-05-10 Sarath S. Shanker , Douglas Zytko

The research field of augmented reality (AR) is of increasing popularity, as seen, among others, in several recently published surveys. To produce further advancements in AR, it is not only necessary to create new systems or applications,…

Human-Computer Interaction · Computer Science 2021-04-09 Marc Satkowski , Wolfgang Büschel , Raimund Dachselt

Extended reality (XR) applications increasingly integrate Large Language Models (LLMs) to enhance user experience, scene understanding, and even generate executable XR content, and are often called "AI glasses". Despite these potential…

Cryptography and Security · Computer Science 2025-09-30 Yicheng Zhang , Zijian Huang , Sophie Chen , Erfan Shayegani , Jiasi Chen , Nael Abu-Ghazaleh

"Cultural Windows" is a research initiative designed to enrich cross-cultural understanding through immersive extended reality (XR) experiences. This project proposes a workflow for deploying AR and VR platforms, allowing users to explore…

Human-Computer Interaction · Computer Science 2024-08-22 Hessam Djavaherpour , Pierre Dragicevic , Yvonne Jansen

The growing complexity and information content of data, together with the need to understand both the complex structures, relationships, and phenomena present in these data spaces, compounded with the emerging need to understand the results…

Human-Computer Interaction · Computer Science 2026-03-09 Santiago Lombeyda , S. G. Djorgovski , Ciro Donalek
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