Related papers: SLAM-Omni: Timbre-Controllable Voice Interaction S…
We present an approach to build Large Language Model (LLM) based slot-filling system to perform Dialogue State Tracking in conversational assistants serving across a wide variety of industry-grade applications. Key requirements of this…
Recent efforts target spoken language models (SLMs) that not only listen but also speak for more natural human-LLM interaction. Joint speech-text modeling is a promising direction to achieve this. However, the effectiveness of recent speech…
Recent advancements in large language models (LLMs) have driven significant progress in zero-shot text-to-speech (TTS) synthesis. However, existing foundation models rely on multi-stage processing or complex architectures for predicting…
Speech language models (SLMs) have significantly extended the interactive capability of text-based Large Language Models (LLMs) by incorporating paralinguistic information. For more realistic interactive experience with customized styles,…
In recent years, developing a speech understanding system that classifies a waveform to structured data, such as intents and slots, without first transcribing the speech to text has emerged as an interesting research problem. This work…
Transcribing meetings containing overlapped speech with only a single distant microphone (SDM) has been one of the most challenging problems for automatic speech recognition (ASR). While various approaches have been proposed, all previous…
Research shows that dialogue, the interactive process through which participants articulate their thinking, plays a central role in constructing shared understanding, coordinating action, and shaping learning outcomes in teams. Analysing…
We introduce GLM-4-Voice, an intelligent and human-like end-to-end spoken chatbot. It supports both Chinese and English, engages in real-time voice conversations, and varies vocal nuances such as emotion, intonation, speech rate, and…
Simultaneous Localization and Mapping (SLAM) is a foundational component in robotics, AR/VR, and autonomous systems. With the rising focus on spatial AI in recent years, combining SLAM with semantic understanding has become increasingly…
We propose the Single Conversation Methodology (SCM), a novel and pragmatic approach to software development using large language models (LLMs). In contrast to ad hoc interactions with generative AI, SCM emphasizes a structured and…
Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we…
Currently, large language models (LLMs) predominantly focus on the text modality. To enable more natural human-AI interaction, speech LLMs are emerging, but building effective end-to-end speech LLMs remains challenging due to limited data…
Recent advancements in zero-shot text-to-speech (TTS) modeling have led to significant strides in generating high-fidelity and diverse speech. However, dialogue generation, along with achieving human-like naturalness in speech, continues to…
Unlike traditional cascaded pipelines, end-to-end (E2E) spoken dialogue systems preserve full differentiability and capture non-phonemic information, making them well-suited for modeling spoken interactions. However, existing E2E approaches…
Modern Text-to-Speech (TTS) systems increasingly leverage Large Language Model (LLM) architectures to achieve scalable, high-fidelity, zero-shot generation. However, these systems typically rely on fixed-frame-rate acoustic tokenization,…
LLM watermarks must be detectable without compromising text quality, yet most existing schemes bias the next-token distribution and pay for detection with measurable quality loss. We present SLAM (Structural Linguistic Activation Marking),…
This paper presents a model for end-to-end learning of task-oriented dialog systems. The main component of the model is a recurrent neural network (an LSTM), which maps from raw dialog history directly to a distribution over system actions.…
In this report, we present Qwen2.5-Omni, an end-to-end multimodal model designed to perceive diverse modalities, including text, images, audio, and video, while simultaneously generating text and natural speech responses in a streaming…
Zero-shot spoken language understanding (SLU) enables systems to comprehend user utterances in new domains without prior exposure to training data. Recent studies often rely on large language models (LLMs), leading to excessive footprints…
Existing zero-shot text-to-speech (TTS) systems are typically designed to process complete sentences and are constrained by the maximum duration for which they have been trained. However, in many streaming applications, texts arrive…