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Related papers: 3D Shape Tokenization via Latent Flow Matching

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Implicit 3D surface reconstruction of an object from its partial and noisy 3D point cloud scan is the classical geometry processing and 3D computer vision problem. In the literature, various 3D shape representations have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Atharva Pandey , Vishal Yadav , Rajendra Nagar , Santanu Chaudhury

Flow-matching models have recently emerged as a powerful framework for continuous generative modeling, including 3D point cloud synthesis. However, their deployment is limited by the need for multiple sequential sampling steps at inference…

Machine Learning · Computer Science 2026-03-20 Elaheh Akbari , Shansita Sharma , Ping He , Ahmadreza Moradipari , Kyungtae Han , Hamed Pirsiavash , Yikun Bai , Soheil Kolouri

A generative modeling framework is proposed that combines diffusion models and manifold learning to efficiently sample data densities on manifolds. The approach utilizes Diffusion Maps to uncover possible low-dimensional underlying (latent)…

Machine Learning · Computer Science 2025-04-22 Dimitris G. Giovanis , Ellis Crabtree , Roger G. Ghanem , Ioannis G. Kevrekidis

3D scene flow estimation from point clouds is a low-level 3D motion perception task in computer vision. Flow embedding is a commonly used technique in scene flow estimation, and it encodes the point motion between two consecutive frames.…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Guangming Wang , Yunzhe Hu , Zhe Liu , Yiyang Zhou , Masayoshi Tomizuka , Wei Zhan , Hesheng Wang

Recent advances in imitation learning for 3D robotic manipulation have shown promising results with diffusion-based policies. However, achieving human-level dexterity requires seamless integration of geometric precision and semantic…

Finding a suitable layout represents a crucial task for diverse applications in graphic design. Motivated by simpler and smoother sampling trajectories, we explore the use of Flow Matching as an alternative to current diffusion-based layout…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Julian Jorge Andrade Guerreiro , Naoto Inoue , Kento Masui , Mayu Otani , Hideki Nakayama

We present a novel 3D shape completion method that operates directly on unstructured point clouds, thus avoiding resource-intensive data structures like voxel grids. To this end, we introduce KAPLAN, a 3D point descriptor that aggregates…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Audrey Richard , Ian Cherabier , Martin R. Oswald , Marc Pollefeys , Konrad Schindler

In this paper, we propose a convolutional layer inspired by optical flow algorithms to learn motion representations. Our representation flow layer is a fully-differentiable layer designed to capture the `flow' of any representation channel…

Computer Vision and Pattern Recognition · Computer Science 2019-08-05 AJ Piergiovanni , Michael S. Ryoo

We study the problem of self-supervised 3D scene flow estimation from real large-scale raw point cloud sequences, which is crucial to various tasks like trajectory prediction or instance segmentation. In the absence of ground truth scene…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Patrik Vacek , David Hurych , Tomáš Svoboda , Karel Zimmermann

Flow-based generative models have highly desirable properties like exact log-likelihood evaluation and exact latent-variable inference, however they are still in their infancy and have not received as much attention as alternative…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Albert Pumarola , Stefan Popov , Francesc Moreno-Noguer , Vittorio Ferrari

Motion segmentation in dynamic scenes is highly challenging, as conventional methods heavily rely on estimating camera poses and point correspondences from inherently noisy motion cues. Existing statistical inference or iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Xiankang He , Peile Lin , Ying Cui , Dongyan Guo , Chunhua Shen , Xiaoqin Zhang

Current 3D self-supervised learning methods of 3D scenes face a data desert issue, resulting from the time-consuming and expensive collecting process of 3D scene data. Conversely, 3D shape datasets are easier to collect. Despite this,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Tuo Feng , Wenguan Wang , Ruijie Quan , Yi Yang

Generative models that produce point clouds have emerged as a powerful tool to represent 3D surfaces, and the best current ones rely on learning an ensemble of parametric representations. Unfortunately, they offer no control over the…

Computer Vision and Pattern Recognition · Computer Science 2019-11-27 Jan Bednarik , Shaifali Parashar , Erhan Gundogdu , Mathieu Salzmann , Pascal Fua

Morphing is a long-standing problem in vision and computer graphics, requiring a time-dependent warping for feature alignment and a blending for smooth interpolation. Recently, multilayer perceptrons (MLPs) have been explored as implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Arthur Bizzi , Matias Grynberg , Vitor Matias , Daniel Perazzo , João Paulo Lima , Luiz Velho , Nuno Gonçalves , João Pereira , Guilherme Schardong , Tiago Novello

Recent advances in 3D deep learning have shown that it is possible to train highly effective deep models for 3D shape generation, directly from 2D images. This is particularly interesting since the availability of 3D models is still limited…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Shichen Liu , Shunsuke Saito , Weikai Chen , Hao Li

Image-based virtual try-on involves synthesizing perceptually convincing images of a model wearing a particular garment and has garnered significant research interest due to its immense practical applicability. Recent methods involve a two…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Ayush Chopra , Rishabh Jain , Mayur Hemani , Balaji Krishnamurthy

We propose a novel iterative numerical method to solve the three-dimensional inverse obstacle scattering problem of recovering the shape of the obstacle from far-field measurements. To address the inherent ill-posed nature of the inverse…

Numerical Analysis · Mathematics 2024-04-18 Junqing Chen , Bangti Jin , Haibo Liu

3D representation and reconstruction of human bodies have been studied for a long time in computer vision. Traditional methods rely mostly on parametric statistical linear models, limiting the space of possible bodies to linear…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sandro Lombardi , Bangbang Yang , Tianxing Fan , Hujun Bao , Guofeng Zhang , Marc Pollefeys , Zhaopeng Cui

Implicit surface representations, such as signed-distance functions, combined with deep learning have led to impressive models which can represent detailed shapes of objects with arbitrary topology. Since a continuous function is learned,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Edgar Tretschk , Ayush Tewari , Vladislav Golyanik , Michael Zollhöfer , Carsten Stoll , Christian Theobalt

We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Jiamin Xu , Zihan Zhu , Hujun Bao , Weiwei Xu