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The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

Gaussian splatting enables fast novel view synthesis in static 3D environments. However, reconstructing real-world environments remains challenging as distractors or occluders break the multi-view consistency assumption required for…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yihao Wang , Marcus Klasson , Matias Turkulainen , Shuzhe Wang , Juho Kannala , Arno Solin

High dynamic range novel view synthesis (HDR-NVS) reconstructs scenes with dynamic details by fusing multi-exposure low dynamic range (LDR) views, yet it struggles to capture ambient illumination-dependent appearance. Implicitly supervising…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Huimin Zeng , Yue Bai , Hailing Wang , Yun Fu

This paper addresses the challenge of reconstructing dynamic 3D scenes with complex motions. Some recent works define 3D Gaussian primitives in the canonical space and use deformation fields to map canonical primitives to observation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yifan Wang , Peishan Yang , Zhen Xu , Jiaming Sun , Zhanhua Zhang , Yong Chen , Hujun Bao , Sida Peng , Xiaowei Zhou

3D Gaussian Splatting (3DGS) has recently emerged as an innovative and efficient 3D representation technique. While its potential for extended reality (XR) applications is frequently highlighted, its practical effectiveness remains…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Shi Qiu , Binzhu Xie , Qixuan Liu , Pheng-Ann Heng

In inverse rendering, accurately modeling visibility and indirect radiance for incident light is essential for capturing secondary effects. Due to the absence of a powerful Gaussian ray tracer, previous 3DGS-based methods have either…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Chun Gu , Xiaofei Wei , Zixuan Zeng , Yuxuan Yao , Li Zhang

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye

3D Gaussian Splatting (3DGS) has made significant strides in novel view synthesis but is limited by the substantial number of Gaussian primitives required, posing challenges for deployment on lightweight devices. Recent methods address this…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Zhengqing Gao , Dongting Hu , Jia-Wang Bian , Huan Fu , Yan Li , Tongliang Liu , Mingming Gong , Kun Zhang

We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Jonathon Luiten , Georgios Kopanas , Bastian Leibe , Deva Ramanan

Neural image representations have emerged as a promising approach for encoding and rendering visual data. Combined with learning-based workflows, they demonstrate impressive trade-offs between visual fidelity and memory footprint. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Yunxiang Zhang , Bingxuan Li , Alexandr Kuznetsov , Akshay Jindal , Stavros Diolatzis , Kenneth Chen , Anton Sochenov , Anton Kaplanyan , Qi Sun

As generative models become increasingly capable of producing high-fidelity visual content, the demand for efficient, interpretable, and editable image representations has grown substantially. Recent advances in 2D Gaussian Splatting (2DGS)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Hao Wang , Ashish Bastola , Chaoyi Zhou , Wenhui Zhu , Xiwen Chen , Xuanzhao Dong , Siyu Huang , Abolfazl Razi

3D Gaussian Splatting (3D-GS) has demonstrated exceptional capabilities in 3D scene reconstruction and novel view synthesis. However, its training heavily depends on high-quality, sharp images and accurate camera poses. Fulfilling these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Wangbo Yu , Chaoran Feng , Jiye Tang , Jiashu Yang , Zhenyu Tang , Xu Jia , Yuchao Yang , Li Yuan , Yonghong Tian

The advent of neural and Gaussian-based radiance field methods have achieved great success in the field of novel view synthesis. However, specular reflection remains non-trivial, as the high frequency radiance field is notoriously difficult…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Keyang Ye , Qiming Hou , Kun Zhou

Scene view synthesis, which generates novel views from limited perspectives, is increasingly vital for applications like virtual reality, augmented reality, and robotics. Unlike object-based tasks, such as generating 360{\deg} views of a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Xiaofeng Jin , Yan Fang , Matteo Frosi , Jianfei Ge , Jiangjian Xiao , Matteo Matteucci

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

Reconstructing a 3D scene from images is challenging due to the different ways light interacts with surfaces depending on the viewer's position and the surface's material. In classical computer graphics, materials can be classified as…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Mateusz Nowak , Wojciech Jarosz , Peter Chin

Neural Radiance Fields (NeRFs) have demonstrated remarkable potential in capturing complex 3D scenes with high fidelity. However, one persistent challenge that hinders the widespread adoption of NeRFs is the computational bottleneck due to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

Rendering dynamic scenes from monocular videos is a crucial yet challenging task. The recent deformable Gaussian Splatting has emerged as a robust solution to represent real-world dynamic scenes. However, it often leads to heavily redundant…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Hanyang Kong , Xingyi Yang , Xinchao Wang

Radiance fields represented by 3D Gaussians excel at synthesizing novel views, offering both high training efficiency and fast rendering. However, with sparse input views, the lack of multi-view consistency constraints results in poorly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Yuru Xiao , Deming Zhai , Wenbo Zhao , Kui Jiang , Junjun Jiang , Xianming Liu