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The field of generative AI has a transformative impact on various areas, including virtual reality, autonomous driving, the metaverse, gaming, and robotics. Among these applications, 3D object generation techniques are of utmost importance.…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Qinghong Sun , Yangguang Li , ZeXiang Liu , Xiaoshui Huang , Fenggang Liu , Xihui Liu , Wanli Ouyang , Jing Shao

With the rapid adoption of multimodal large language models (MLLMs) across diverse applications, there is a pressing need for task-centered, high-quality training data. A key limitation of current training datasets is their reliance on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xiaoyu Lin , Aniket Ghorpade , Hansheng Zhu , Justin Qiu , Dea Rrozhani , Monica Lama , Mick Yang , Zixuan Bian , Ruohan Ren , Alan B. Hong , Jiatao Gu , Chris Callison-Burch

We present BimArt, a novel generative approach for synthesizing 3D bimanual hand interactions with articulated objects. Unlike prior works, we do not rely on a reference grasp, a coarse hand trajectory, or separate modes for grasping and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wanyue Zhang , Rishabh Dabral , Vladislav Golyanik , Vasileios Choutas , Eduardo Alvarado , Thabo Beeler , Marc Habermann , Christian Theobalt

3D object detection has recently received much attention due to its great potential in autonomous vehicle (AV). The success of deep learning based object detectors relies on the availability of large-scale annotated datasets, which is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Jinpeng Lin , Zhihao Liang , Shengheng Deng , Lile Cai , Tao Jiang , Tianrui Li , Kui Jia , Xun Xu

Recent progress in 3D scene understanding has explored visual grounding (3DVG) to localize a target object through a language description. However, existing methods only consider the dependency between the entire sentence and the target…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Zhihao Yuan , Xu Yan , Zhuo Li , Xuhao Li , Yao Guo , Shuguang Cui , Zhen Li

Organizations increasingly deploy separate purpose-built AI tools across professional domains, often hiring domain specialists for each, recreating the staffing models AI was expected to transform. Yet the meta-skills that make these tools…

Software Engineering · Computer Science 2026-05-27 Elias Calboreanu

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

Articulated objects are ubiquitous and important in robotics, AR/VR, and digital twins. Most self-supervised methods for articulated object modeling reconstruct discrete interaction states and relate them via cross-state geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Haowen Wang , Xiaoping Yuan , Zhao Jin , Zhen Zhao , Zhengping Che , Yousong Xue , Jin Tian , Yakun Huang , Jian Tang

Object grasping is an important ability required for various robot tasks. In particular, tasks that require precise force adjustments during operation, such as grasping an unknown object or using a grasped tool, are difficult for humans to…

Robotics · Computer Science 2024-01-22 Koki Yamane , Sho Sakaino , Toshiaki Tsuji

Physical skill acquisition, from sports techniques to surgical procedures, requires instruction and feedback. In the absence of a human expert, Physical Task Guidance (PTG) systems can offer a promising alternative. These systems integrate…

Human-Computer Interaction · Computer Science 2025-04-29 Arthur Caetano , Alejandro Aponte , Misha Sra

We introduce Particulate, a feed-forward model that, given a 3D mesh of an object, infers its articulations, including its 3D parts, their kinematic structure, and the motion constraints. The model is based on a transformer network, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ruining Li , Yuxin Yao , Chuanxia Zheng , Christian Rupprecht , Joan Lasenby , Shangzhe Wu , Andrea Vedaldi

Training robotic policies directly in the real world is expensive and unscalable. Although generative simulation enables large-scale data synthesis, current approaches often fail to generate logically coherent long-horizon tasks and…

Robotics · Computer Science 2026-02-13 Xiang Liu , Sen Cui , Guocai Yao , Zhong Cao , Jingheng Ma , Min Zhang , Changshui Zhang

3D generative AI enables rapid and accessible creation of 3D models from text or image inputs. However, translating these outputs into physical objects remains a challenge due to the constraints in the physical world. Recent studies have…

Robotics · Computer Science 2025-09-03 Alexander Htet Kyaw , Se Hwan Jeon , Miana Smith , Neil Gershenfeld

As a result of an increasingly automatized and digitized industry, processes are becoming more complex. Augmented Reality has shown considerable potential in assisting workers with complex tasks by enhancing user understanding and…

Human-Computer Interaction · Computer Science 2020-09-01 Linh Kästner , Leon Eversberg , Marina Mursa , Jens Lambrecht

Dexterous functional tool-use grasping is essential for effective robotic manipulation of tools. However, existing approaches face significant challenges in efficiently constructing large-scale datasets and ensuring generalizability to…

Robotics · Computer Science 2025-11-14 Sizhe Wang , Yifan Yang , Yongkang Luo , Daheng Li , Wei Wei , Yan Zhang , Peiying Hu , Yunjin Fu , Haonan Duan , Jia Sun , Peng Wang

Localizing objects in 3D scenes according to the semantics of a given natural language is a fundamental yet important task in the field of multimedia understanding, which benefits various real-world applications such as robotics and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Wencan Huang , Daizong Liu , Wei Hu

Articulated objects exist widely in the real world. However, previous 3D generative methods for unsupervised part decomposition are unsuitable for such objects, because they assume a spatially fixed part location, resulting in inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Yuki Kawana , Yusuke Mukuta , Tatsuya Harada

Precisely grasping and reconstructing articulated objects is key to enabling general robotic manipulation. In this paper, we propose CenterArt, a novel approach for simultaneous 3D shape reconstruction and 6-DoF grasp estimation of…

Robotics · Computer Science 2024-04-24 Sassan Mokhtar , Eugenio Chisari , Nick Heppert , Abhinav Valada

This paper addresses two intertwined needs for collaborative robots operating in shop-floor environments. The first is the ability to perform complex manipulation operations, such as those on articulated or even flexible objects, in a way…

The emergence of 3D artificial intelligence-generated content (3D-AIGC) has enabled rapid synthesis of intricate geometries. However, a fundamental disconnect persists between AI-generated content and human-centric design paradigms, rooted…

Graphics · Computer Science 2025-08-29 Xiaoyang Huang , Bingbing Ni , Wenjun Zhang
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