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Related papers: GraphEQA: Using 3D Semantic Scene Graphs for Real-…

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Knowledge-based visual question answering (VQA) is a vision-language task that requires an agent to correctly answer image-related questions using knowledge that is not presented in the given image. It is not only a more challenging task…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Mingxiao Li , Marie-Francine Moens

The rise of embodied AI applications has enabled robots to perform complex tasks which require a sophisticated understanding of their environment. To enable successful robot operation in such settings, maps must be constructed so that they…

Robotics · Computer Science 2025-04-07 Cody Simons , Aritra Samanta , Amit K. Roy-Chowdhury , Konstantinos Karydis

Visual Query Answering (VQA) is of great significance in offering people convenience: one can raise a question for details of objects, or high-level understanding about the scene, over an image. This paper proposes a novel method to address…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Peixi Xiong , Huayi Zhan , Xin Wang , Baivab Sinha , Ying Wu

As the world of agentic artificial intelligence applied to robotics evolves, the need for agents capable of building and retrieving memories and observations efficiently is increasing. Robots operating in complex environments must build…

Robotics · Computer Science 2026-04-21 Paolo Riva , Leonardo Gargani , Matteo Frosi , Matteo Matteucci

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

This paper formulates the Embodied Questions Answering (EQsA) problem, introduces a corresponding benchmark, and proposes an agentic system to tackle the problem. Classical Embodied Question Answering (EQA) is typically formulated as…

Robotics · Computer Science 2026-03-04 Haisheng Wang , Dong Liu , Weiming Zhi

For robots to perform a wide variety of tasks, they require a 3D representation of the world that is semantically rich, yet compact and efficient for task-driven perception and planning. Recent approaches have attempted to leverage features…

As robots become increasingly capable of operating over extended periods -- spanning days, weeks, and even months -- they are expected to accumulate knowledge of their environments and leverage this experience to assist humans more…

Open-world interactive object search in household environments requires understanding semantic relationships between objects and their surrounding context to guide exploration efficiently. Prior methods either rely on vision-language…

Robotics · Computer Science 2026-05-28 Imen Mahdi , Matteo Cassinelli , Fabien Despinoy , Tim Welschehold , Abhinav Valada

We propose GHR-VQA, Graph-guided Hierarchical Relational Reasoning for Video Question Answering (Video QA), a novel human-centric framework that incorporates scene graphs to capture intricate human-object interactions within video…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Dionysia Danai Brilli , Dimitrios Mallis , Vassilis Pitsikalis , Petros Maragos

Existing Embodied Question Answering (EQA) benchmarks primarily focus on household environments, often overlooking safety-critical aspects and reasoning processes pertinent to industrial settings. This drawback limits the evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yifan Li , Yuhang Chen , Anh Dao , Lichi Li , Zhongyi Cai , Zhen Tan , Tianlong Chen , Yu Kong

The concept of 3D scene graphs is increasingly recognized as a powerful semantic and hierarchical representation of the environment. Current approaches often address this at a coarse, object-level resolution. In contrast, our goal is to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Dennis Rotondi , Fabio Scaparro , Hermann Blum , Kai O. Arras

Intelligent embodied agents (e.g. robots) need to perform complex semantic tasks in unfamiliar environments. Among many skills that the agents need to possess, building and maintaining a semantic map of the environment is most crucial in…

Robotics · Computer Science 2025-08-13 Sonia Raychaudhuri , Angel X. Chang

Graph-based representations such as Scene Graphs enable localization in structured indoor environments by matching a locally observed graph, constructed from sensor data, to a prior map. This process is particularly challenging in…

In this paper, we propose a novel method for question answering over knowledge graphs based on graph-to-segment mapping, designed to improve the understanding of natural language questions. Our approach is grounded in semantic parsing, a…

Computation and Language · Computer Science 2025-09-03 Sijia Wei , Wenwen Zhang , Qisong Li , Jiang Zhao

An embodied task such as embodied question answering (EmbodiedQA), requires an agent to explore the environment and collect clues to answer a given question that related with specific objects in the scene. The solution of such task usually…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Yang Wu , Shirui Feng , Guanbin Li , Liang Lin

2D image understanding is a complex problem within computer vision, but it holds the key to providing human-level scene comprehension. It goes further than identifying the objects in an image, and instead, it attempts to understand the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Henry Senior , Gregory Slabaugh , Shanxin Yuan , Luca Rossi

Visual Question Answering (VQA) attracts much attention from both industry and academia. As a multi-modality task, it is challenging since it requires not only visual and textual understanding, but also the ability to align cross-modality…

Computer Vision and Pattern Recognition · Computer Science 2022-01-27 Peixi Xiong , Quanzeng You , Pei Yu , Zicheng Liu , Ying Wu

In Embodied Question Answering (EmbodiedQA), an agent interacts with an environment to gather necessary information for answering user questions. Existing works have laid a solid foundation towards solving this interesting problem. But the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-07 Yu Wu , Lu Jiang , Yi Yang

Situation awareness is essential for understanding and reasoning about 3D scenes in embodied AI agents. However, existing datasets and benchmarks for situated understanding are limited in data modality, diversity, scale, and task scope. To…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Xiongkun Linghu , Jiangyong Huang , Xuesong Niu , Xiaojian Ma , Baoxiong Jia , Siyuan Huang