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Structured scene representations are a core component of embodied agents, helping to consolidate raw sensory streams into readable, modular, and searchable formats. Due to their high computational overhead, many approaches build such…

Artificial Intelligence · Computer Science 2025-06-03 Muhammad Qasim Ali , Saeejith Nair , Alexander Wong , Yuchen Cui , Yuhao Chen

Embodied Question Answering (EQA) combines visual scene understanding, goal-directed exploration, spatial and temporal reasoning under partial observability. A central challenge is to confine physical search to question-relevant subspaces…

Robotics · Computer Science 2026-02-18 Haochen Zhang , Nirav Savaliya , Faizan Siddiqui , Enna Sachdeva

Embodied Question Answering (EQA) is a recently proposed task, where an agent is placed in a rich 3D environment and must act based solely on its egocentric input to answer a given question. The desired outcome is that the agent learns to…

Computer Vision and Pattern Recognition · Computer Science 2019-08-15 Cătălina Cangea , Eugene Belilovsky , Pietro Liò , Aaron Courville

The ability to handle objects in cluttered environment has been long anticipated by robotic community. However, most of works merely focus on manipulation instead of rendering hidden semantic information in cluttered objects. In this work,…

Robotics · Computer Science 2023-10-17 Yuhong Deng , Qie Sima , Di Guo , Huaping Liu , Yi Wang , Fuchun Sun

Embodied Question Answering (EQA) has primarily focused on indoor environments, leaving the complexities of urban settings-spanning environment, action, and perception-largely unexplored. To bridge this gap, we introduce CityEQA, a new task…

Artificial Intelligence · Computer Science 2025-05-23 Yong Zhao , Kai Xu , Zhengqiu Zhu , Yue Hu , Zhiheng Zheng , Yingfeng Chen , Yatai Ji , Chen Gao , Yong Li , Jincai Huang

Embodied Question Answering (EQA) is an essential yet challenging task for robot assistants. Large vision-language models (VLMs) have shown promise for EQA, but existing approaches either treat it as static video question answering without…

Robotics · Computer Science 2025-08-12 Kai Cheng , Zhengyuan Li , Xingpeng Sun , Byung-Cheol Min , Amrit Singh Bedi , Aniket Bera

Deploying embodied agents that can answer questions about their surroundings in realistic real-world settings remains difficult, partly due to the scarcity of benchmarks for episodic memory Embodied Question Answering (EQA). Inspired by the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Subin Varghese , Joshua Gao , Asad Ur Rahman , Vedhus Hoskere

Embodied Question Answering (EQA) serves as a benchmark task to evaluate the capability of robots to navigate within novel environments and identify objects in response to human queries. However, existing EQA methods often rely on simulated…

Robotics · Computer Science 2024-10-15 Koya Sakamoto , Daichi Azuma , Taiki Miyanishi , Shuhei Kurita , Motoaki Kawanabe

Visual Question Answering (VQA) is of tremendous interest to the research community with important applications such as aiding visually impaired users and image-based search. In this work, we explore the use of scene graphs for solving the…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Vinay Damodaran , Sharanya Chakravarthy , Akshay Kumar , Anjana Umapathy , Teruko Mitamura , Yuta Nakashima , Noa Garcia , Chenhui Chu

Recent advances in Large Language Models (LLMs) have helped facilitate exciting progress for robotic planning in real, open-world environments. 3D scene graphs (3DSGs) offer a promising environment representation for grounding such…

Robotics · Computer Science 2024-11-01 Meghan Booker , Grayson Byrd , Bethany Kemp , Aurora Schmidt , Corban Rivera

In this paper, we propose a novel Knowledge-based Embodied Question Answering (K-EQA) task, in which the agent intelligently explores the environment to answer various questions with the knowledge. Different from explicitly specifying the…

Robotics · Computer Science 2021-09-17 Sinan Tan , Mengmeng Ge , Di Guo , Huaping Liu , Fuchun Sun

Embodied Question Answering (EQA) requires agents to explore 3D environments to obtain observations and answer questions related to the scene. Existing methods leverage VLMs to directly explore the environment and answer questions without…

Artificial Intelligence · Computer Science 2025-10-28 Mingliang Zhai , Hansheng Liang , Xiaomeng Fan , Zhi Gao , Chuanhao Li , Che Sun , Xu Bin , Yuwei Wu , Yunde Jia

3D Scene Question Answering (3D SQA) represents an interdisciplinary task that integrates 3D visual perception and natural language processing, empowering intelligent agents to comprehend and interact with complex 3D environments. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Zechuan Li , Hongshan Yu , Yihao Ding , Yan Li , Yong He , Naveed Akhtar

This study focuses on Embodied Complex-Question Answering task, which means the embodied robot need to understand human questions with intricate structures and abstract semantics. The core of this task lies in making appropriate plans based…

Robotics · Computer Science 2025-04-02 Ning Lan , Baoshan Ou , Xuemei Xie , Guangming Shi

Images are more than a collection of objects or attributes -- they represent a web of relationships among interconnected objects. Scene Graph has emerged as a new modality for a structured graphical representation of images. Scene Graph…

Computation and Language · Computer Science 2021-06-03 Weixin Liang , Yanhao Jiang , Zixuan Liu

3D multimodal question answering (MQA) plays a crucial role in scene understanding by enabling intelligent agents to comprehend their surroundings in 3D environments. While existing research has primarily focused on indoor household tasks…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Penglei Sun , Yaoxian Song , Xiang Liu , Xiaofei Yang , Qiang Wang , Tiefeng Li , Yang Yang , Xiaowen Chu

The intersection of vision and language is of major interest due to the increased focus on seamless integration between recognition and reasoning. Scene graphs (SGs) have emerged as a useful tool for multimodal image analysis, showing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Bruno Souza , Marius Aasan , Helio Pedrini , Adín Ramírez Rivera

Recently, 3D vision-and-language tasks have attracted increasing research interest. Compared to other vision-and-language tasks, the 3D visual question answering (VQA) task is less exploited and is more susceptible to language priors and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Lichen Zhao , Daigang Cai , Jing Zhang , Lu Sheng , Dong Xu , Rui Zheng , Yinjie Zhao , Lipeng Wang , Xibo Fan

While Open Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) are established paradigms in robotic perception, deploying them effectively to support high-level reasoning in large-scale, real-world environments remains a significant…

Robotics · Computer Science 2026-02-04 Martin Günther , Felix Igelbrink , Oscar Lima , Lennart Niecksch , Marian Renz , Martin Atzmueller

Vision Language Models (VLMs) demonstrate significant potential as embodied AI agents for various mobility applications. However, a standardized, closed-loop benchmark for evaluating their spatial reasoning and sequential decision-making…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Weizhen Wang , Chenda Duan , Zhenghao Peng , Yuxin Liu , Bolei Zhou
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