English
Related papers

Related papers: Weak Strategyproofness in Randomized Social Choice

200 papers

The theory of two-sided matching has been extensively developed and applied to many real-life application domains. As the theory has been applied to increasingly diverse types of environments, researchers and practitioners have encountered…

Computer Science and Game Theory · Computer Science 2024-09-25 Kei Kimura , Kwei-guu Liu , Zhaohong Sun , Kentaro Yahiro , Makoto Yokoo

Random serial dictatorship (RSD) is a randomized assignment rule that - given a set of $n$ agents with strict preferences over $n$ houses - satisfies equal treatment of equals, ex post efficiency, and strategyproofness. For $n \le 3$,…

Theoretical Economics · Economics 2024-07-12 Felix Brandt , Matthias Greger , René Romen

We study a tractable two-player contest built on a truncated cubic contest success function. Its defining feature is a strategic-feedback parameter whose sign determines whether a leading player's effort lowers (suppression) or raises…

Theoretical Economics · Economics 2026-05-27 Alexander Matros , Constantine Sorokin

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

Two distinct specifications of single peakedness as currently met in the relevant literature are singled out and discussed. Then, it is shown that, under both of those specifications, a voting rule as defined on a bounded distributive…

Economics · Quantitative Finance 2014-06-20 Ernesto Savaglio , Stefano Vannucci

Strategyproof mechanisms provide robust equilibrium with minimal assumptions about knowledge and rationality but can be unachievable in combination with other desirable properties such as budget-balance, stability against deviations by…

Computer Science and Game Theory · Computer Science 2012-05-14 Benjamin Lubin , David C. Parkes

The Probabilistic Serial mechanism is well-known for its desirable fairness and efficiency properties. It is one of the most prominent protocols for the random assignment problem. However, Probabilistic Serial is not incentive-compatible,…

Computer Science and Game Theory · Computer Science 2020-01-30 Zihe Wang , Zhide Wei , Jie Zhang

Data regulations increasingly enable consumers to switch among market segments, making segmentation an endogenous outcome of strategic interaction. We study a model in which consumers choose segments before a monopolist sets…

Theoretical Economics · Economics 2026-05-14 Zhonghong Kuang , Sanxi Li , Yi Liu , Yang Yu

In multi-type resource allocation (MTRA) problems, there are p $\ge$ 2 types of items, and n agents, who each demand one unit of items of each type, and have strict linear preferences over bundles consisting of one item of each type. For…

Computer Science and Game Theory · Computer Science 2020-04-28 Xiaoxi Guo , Sujoy Sikdar , Haibin Wang , Lirong Xia , Yongzhi Cao , Hanpin Wang

We investigate a model of sequential decision-making where a single alternative is chosen at each round. We focus on two objectives -- utilitarian welfare (Util) and egalitarian welfare (Egal) -- and consider the computational complexity of…

Computer Science and Game Theory · Computer Science 2024-12-23 Edith Elkind , Tzeh Yuan Neoh , Nicholas Teh

By classic results in social choice theory, any reasonable preferential voting method sometimes gives individuals an incentive to report an insincere preference. The extent to which different voting methods are more or less resistant to…

Artificial Intelligence · Computer Science 2025-02-25 Wesley H. Holliday , Alexander Kristoffersen , Eric Pacuit

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

We characterize the class of group-strategyproof mechanisms for the single facility location game in any unconstrained strictly convex space. A mechanism is \emph{group-strategyproof}, if no group of agents can misreport so that all its…

Computer Science and Game Theory · Computer Science 2020-08-12 Pingzhong Tang , Dingli Yu , Shengyu Zhao

Humans have come to rely on machines for reducing excessive information to manageable representations. But this reliance can be abused -- strategic machines might craft representations that manipulate their users. How can a user make good…

Machine Learning · Computer Science 2022-06-20 Vineet Nair , Ganesh Ghalme , Inbal Talgam-Cohen , Nir Rosenfeld

We conduct an incentivized lab experiment to test participants' ability to understand the DA matching mechanism and the strategyproofness property, conveyed in different ways. We find that while many participants can (using a novel GUI)…

General Economics · Economics 2024-09-30 Yannai A. Gonczarowski , Ori Heffetz , Guy Ishai , Clayton Thomas

We determine the quality of randomized social choice mechanisms in a setting in which the agents have metric preferences: every agent has a cost for each alternative, and these costs form a metric. We assume that these costs are unknown to…

Artificial Intelligence · Computer Science 2016-09-27 Elliot Anshelevich , John Postl

In social choice settings with linear preferences, random dictatorship is known to be the only social decision scheme satisfying strategyproofness and ex post efficiency. When also allowing indifferences, random serial dictatorship (RSD) is…

Computer Science and Game Theory · Computer Science 2015-02-06 Haris Aziz , Felix Brandt , Markus Brill

Consequential decision-making typically incentivizes individuals to behave strategically, tailoring their behavior to the specifics of the decision rule. A long line of work has therefore sought to counteract strategic behavior by designing…

Machine Learning · Computer Science 2018-11-26 Smitha Milli , John Miller , Anca D. Dragan , Moritz Hardt

We introduce a logic specifically designed to support reasoning about social choice functions. The logic includes operators to capture strategic ability, and operators to capture agent preferences. We establish a correspondence between…

Multiagent Systems · Computer Science 2011-04-29 Nicolas Troquard , Wiebe van der Hoek , Michael Wooldridge

We consider randomized mechanisms with optional participation. Preferences over lotteries are modeled using skew-symmetric bilinear (SSB) utility functions, a generalization of classic von Neumann-Morgenstern utility functions. We show that…

Computer Science and Game Theory · Computer Science 2015-08-17 Florian Brandl , Felix Brandt , Johannes Hofbauer
‹ Prev 1 3 4 5 6 7 10 Next ›