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We consider the following problem - a group of mobile agents perform some task on a terrain modeled as a graph. In a given moment of time an adversary gets an access to the graph and positions of the agents. Shortly before adversary's…

Multiagent Systems · Computer Science 2016-11-15 Karol Gotfryd , Marek Klonowski , Dominik Pająk

Distributed diffusion is a powerful algorithm for multi-task state estimation which enables networked agents to interact with neighbors to process input data and diffuse information across the network. Compared to a centralized approach,…

Multiagent Systems · Computer Science 2020-03-27 Jiani Li , Xenofon Koutsoukos

We consider a stochastic convex optimization problem that requires minimizing a sum of misspecified agentspecific expectation-valued convex functions over the intersection of a collection of agent-specific convex sets. This misspecification…

Optimization and Control · Mathematics 2015-09-22 Aswin Kannan , Angelia Nedich , Uday V. Shanbhag

We study the assignment problem of objects to agents with heterogeneous preferences under distributional constraints. Each agent is associated with a publicly known type and has a private ordinal ranking over objects. We are interested in…

Data Structures and Algorithms · Computer Science 2019-05-02 Itai Ashlagi , Amin Saberi , Ali Shameli

In Facility Location problems there are agents that should be connected to facilities and locations where facilities may be opened so that agents can connect to them. We depart from Uncapacitated Facility Location and by assuming that the…

Computer Science and Game Theory · Computer Science 2025-11-14 Thanasis Lianeas , Marios Mertzanidis , Aikaterini Nikolidaki

We initiate the study of the capacity constrained facility location problem from a mechanism design perspective. The capacity constrained setting leads to a new strategic environment where a facility serves a subset of the population, which…

Computer Science and Game Theory · Computer Science 2019-02-19 Haris Aziz , Hau Chan , Barton E. Lee , David C. Parkes

We apply diffusion strategies to develop a fully-distributed cooperative reinforcement learning algorithm in which agents in a network communicate only with their immediate neighbors to improve predictions about their environment. The…

Multiagent Systems · Computer Science 2014-11-06 Sergio Valcarcel Macua , Jianshu Chen , Santiago Zazo , Ali H. Sayed

In cost sharing games with delays, a set of agents jointly allocates a finite subset of resources. Each resource has a fixed cost that has to be shared by the players, and each agent has a nonshareable player-specific delay for each…

Computer Science and Game Theory · Computer Science 2018-03-01 Tobias Harks , Martin Hoefer , Anja Huber , Manuel Surek

Strategic product placement can have a strong influence on customer purchase behavior in physical stores as well as online platforms. Motivated by this, we consider the problem of optimizing the placement of substitutable products in…

Data Structures and Algorithms · Computer Science 2025-10-06 Omar El Housni , Rajan Udwani

We study mechanisms for candidate selection that seek to minimize the social cost, where voters and candidates are associated with points in some underlying metric space. The social cost of a candidate is the sum of its distances to each…

Computer Science and Game Theory · Computer Science 2015-12-29 Michal Feldman , Amos Fiat , Iddan Golomb

In this paper, we study resilient distributed diffusion for multi-task estimation in the presence of adversaries where networked agents must estimate distinct but correlated states of interest by processing streaming data. We show that in…

Multiagent Systems · Computer Science 2020-03-25 Jiani Li , Waseem Abbas , Xenofon Koutsoukos

In the standard Mechanism Design framework, agents' messages are gathered at a central point and allocation/tax functions are calculated in a centralized manner, i.e., as functions of all network agents' messages. This requirement may cause…

Computer Science and Game Theory · Computer Science 2019-10-10 Nasimeh Heydaribeni , Achilleas Anastasopoulos

We provide mechanisms and new metric distortion bounds for line-up elections. In such elections, a set of $n$ voters, $m$ candidates, and $\ell$ positions are all located in a metric space. The goal is to choose a set of candidates and…

Computer Science and Game Theory · Computer Science 2025-02-25 Christopher Jerrett , Yue Han , Elliot Anshelevich

Distributed Opportunistic Scheduling (DOS) is inherently harder than conventional opportunistic scheduling due to the absence of a central entity that has knowledge of all the channel states. With DOS, stations contend for the channel using…

Networking and Internet Architecture · Computer Science 2015-03-19 Albert Banchs , Andres Garcia-Saavedra , Pablo Serrano , Joerg Widmer

This paper investigates the problem of distributed stochastic approximation in multi-agent systems. The algorithm under study consists of two steps: a local stochastic approximation step and a diffusion step which drives the network to a…

Multiagent Systems · Computer Science 2014-10-28 Gemma Morral , Pascal Bianchi , Gersende Fort

In this paper, the distributed resource allocation optimization problem is investigated. The allocation decisions are made to minimize the sum of all the agents' local objective functions while satisfying both the global network resource…

Optimization and Control · Mathematics 2017-04-11 Peng Yi , Yiguang Hong , Feng Liu

Suppose that a set of $m$ tasks are to be shared as equally as possible amongst a set of $n$ resources. A game-theoretic mechanism to find a suitable allocation is to associate each task with a ``selfish agent'', and require each agent to…

Computer Science and Game Theory · Computer Science 2007-05-23 Petra Berenbrink , Tom Friedetzky , Leslie Ann Goldberg , Paul Goldberg , Zengjian Hu , Russell Martin

In this work, it is presented the development of a novel distributed algorithm performing robotic coverage, clustering and dispatch around an event in static-obstacle structured environments without relying on metric information.…

Systems and Control · Electrical Eng. & Systems 2022-02-22 Marco Fabris , Angelo Cenedese

We consider a two-sided matching problem in which the agents on one side have dichotomous preferences and the other side representing institutions has strict preferences (priorities). It captures several important applications in matching…

Computer Science and Game Theory · Computer Science 2025-02-17 Haris Aziz , Md. Shahidul Islam , Szilvia Pápai

We study the classic mechanism design problem of locating a public facility on a real line. In contrast to previous work, we assume that the agents are unable to fully specify where their preferred location lies, and instead only provide…

Computer Science and Game Theory · Computer Science 2019-05-23 Vijay Menon , Kate Larson