Related papers: Operator solutions of linear systems and small can…
We study the approximability of the maximum size independent set (MIS) problem in bounded degree graphs. This is one of the most classic and widely studied NP-hard optimization problems. We focus on the well known minimum degree greedy…
We prove asymptotically optimal bounds on the number of edges a graph $G$ must have in order that any $r$-colouring of $E(G)$ has a colour class which contains every $D$-degenerate graph on $n$ vertices with bounded maximum degree. We also…
We offer a new, gradual approach to the largest girth problem for cubic graphs. It is easily observed that the largest possible girth of all $n$-vertex cubic graphs is attained by a $2$-connected graph $G=(V,E)$. By Petersen's graph…
Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…
Linear system games are a generalization of Mermin's magic square game introduced by Cleve and Mittal. They show that perfect strategies for linear system games in the tensor-product model of entanglement correspond to finite-dimensional…
In 1973 Erdos asked whether there are n-vertex partial Steiner triple systems with arbitrary high girth and quadratically many triples. (Here girth is defined as the smallest integer g \ge 4 for which some g-element vertex-set contains at…
Numerous approximation algorithms for problems on unit disk graphs have been proposed in the literature, exhibiting a sharp trade-off between running times and approximation ratios. We introduce a variation of the known shifting strategy…
Graph separation and partitioning are fundamental problems that have been extensively studied both in theory and practice. The \textsc{$p$-Size Separator} problem, closely related to the \textsc{Balanced Separator} problem, is to check…
We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…
In this paper, we investigate the approximability of two node deletion problems. Given a vertex weighted graph $G=(V,E)$ and a specified, or "distinguished" vertex $p \in V$, MDD(min) is the problem of finding a minimum weight vertex set $S…
Two standard algorithms for approximately solving two-player zero-sum concurrent reachability games are value iteration and strategy iteration. We prove upper and lower bounds of 2^(m^(Theta(N))) on the worst case number of iterations…
Lights Out is a game played on a graph $G$ where every vertex has a light bulb that is either on or off, and pressing a vertex $v$ toggles the state of every vertex in the closed neighborhood of $v$. The goal is to find a subset of vertices…
A resolving set for a graph $\Gamma$ is a collection of vertices $S$, chosen so that for each vertex $v$, the list of distances from $v$ to the members of $S$ uniquely specifies $v$. The metric dimension $\mu(\Gamma)$ is the smallest size…
A graph $G$ is $m$-minor-universal if every graph with at most $m$ edges (and no isolated vertices) is a minor of $G$. We prove that the $d$-dimensional hypercube, $Q_d$, is $\Omega\left(\frac{2^d}{d}\right)$-minor-universal, and that there…
The NP-hard graphical traveling salesman problem (GTSP) is to find a closed walk of total minimum weight that visits each vertex in an undirected edge-weighted and not necessarily complete graph. We present a problem kernel with…
We prove that every $n$-vertex directed graph $G$ with the minimum outdegree $\delta^+(G) = d$ contains a subgraph $H$ satisfying \[ \min\left\{\delta^+(H), \delta^-(H) \right\} \ge \frac{d(d+1)}{2n} \,.\] We also show that if $d = o(n)$…
By definition, a rigid graph in $\mathbb{R}^d$ (or on a sphere) has a finite number of embeddings up to rigid motions for a given set of edge length constraints. These embeddings are related to the real solutions of an algebraic system.…
We extend the notion of chip-firing to weighted graphs, and generalize the Greedy Algorithm and Dhar's Burning Algorithm to weighted graphs. For a vertex $q \in V(\Gamma)$, we give an upper bound for the number of linearly equivalent…
We study the minimum backlog problem (MBP). This online problem arises, e.g., in the context of sensor networks. We focus on two main variants of MBP. The discrete MBP is a 2-person game played on a graph $G=(V,E)$. The player is initially…
Linear equations play a pivotal role in many areas of science and engineering, making efficient solutions to linear systems highly desirable. The development of quantum algorithms for solving linear systems has been a significant…