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This report presents our systems submitted to the audio-only and audio-visual tracks of the DCASE2025 Task 3 Challenge: Stereo Sound Event Localization and Detection (SELD) in Regular Video Content. SELD is a complex task that combines…
Authors make their videos visually accessible by adding audio descriptions (AD), and auditorily accessible by adding closed captions (CC). However, creating AD and CC is challenging and tedious, especially for non-professional describers…
Active 3D reconstruction enables an agent to autonomously select viewpoints to efficiently obtain accurate and complete scene geometry, rather than passively reconstructing scenes from pre-collected images. However, existing active…
This paper proposes an active learning system for sound event detection (SED). It aims at maximizing the accuracy of a learned SED model with limited annotation effort. The proposed system analyzes an initially unlabeled audio dataset, from…
High-quality, large-scale audio captioning is crucial for advancing audio understanding, yet current automated methods often generate captions that lack fine-grained detail and contextual accuracy, primarily due to their reliance on limited…
Computer vision and robotics applications ranging from augmented reality to robot autonomy in large-scale environments require spatio-temporal memory frameworks that capture both geometric structure for accurate language-grounding as well…
Audio Event Detection (AED) aims to recognize sounds within audio and video recordings. AED employs machine learning algorithms commonly trained and tested on annotated datasets. However, available datasets are limited in number of samples…
Sound Event Detection (SED) plays a vital role in audio understanding, with applications in surveillance, smart cities, healthcare, and multimedia indexing. However, conventional SED systems operate under a closed-world assumption, limiting…
For 3D object detection, labeling lidar point cloud is difficult, so data augmentation is an important module to make full use of precious annotated data. As a widely used data augmentation method, GT-sample effectively improves detection…
Temporal Action Detection (TAD), the task of localizing and classifying actions in untrimmed video, remains challenging due to action overlaps and variable action durations. Recent findings suggest that TAD performance is dependent on the…
Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…
Sound Event Detection and Localization (SELD) constitutes a complex task that depends on extensive multichannel audio recordings with annotated sound events and their respective locations. In this paper, we introduce a self-supervised…
Auditory foundation models, including auditory large language models (LLMs), process all sound inputs equally, independent of listener perception. However, human auditory perception is inherently selective: listeners focus on specific…
Generating realistic audio for human actions is important for many applications, such as creating sound effects for films or virtual reality games. Existing approaches implicitly assume total correspondence between the video and audio…
Automated Audio Captioning (AAC) is the task of generating natural language descriptions given an audio stream. A typical AAC system requires manually curated training data of audio segments and corresponding text caption annotations. The…
The analysis, processing, and extraction of meaningful information from sounds all around us is the subject of the broader area of audio analytics. Audio captioning is a recent addition to the domain of audio analytics, a cross-modal…
This report describes our systems submitted for the DCASE2024 Task 3 challenge: Audio and Audiovisual Sound Event Localization and Detection with Source Distance Estimation (Track B). Our main model is based on the audio-visual (AV)…
Audiovisual active speaker detection (ASD) is conventionally performed by modelling the temporal synchronisation of acoustic and visual speech cues. In egocentric recordings, however, the efficacy of synchronisation-based methods is…
General audio understanding is a fundamental goal for large audio-language models, with audio captioning serving as a cornerstone task for their development. However, progress in this domain is hindered by existing datasets, which lack the…
Humans use context to assess the veracity of information. However, current audio deepfake detectors only analyze the audio file without considering either context or transcripts. We create and analyze a Journalist-provided Deepfake Dataset…