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As the use of collaborative robots (cobots) in industrial manufacturing continues to grow, human action recognition for effective human-robot collaboration becomes increasingly important. This ability is crucial for cobots to act…
Graph Convolutional Networks (GCN) which typically follows a neural message passing framework to model dependencies among skeletal joints has achieved high success in skeleton-based human motion prediction task. Nevertheless, how to…
Unsupervised multimodal change detection is a practical and challenging topic that can play an important role in time-sensitive emergency applications. To address the challenge that multimodal remote sensing images cannot be directly…
Forecasting human trajectories is critical for tasks such as robot crowd navigation and autonomous driving. Modeling social interactions is of great importance for accurate group-wise motion prediction. However, most existing methods do not…
Gait recognition, a long-distance biometric technology, has aroused intense interest recently. Currently, the two dominant gait recognition works are appearance-based and model-based, which extract features from silhouettes and skeletons,…
Visible-infrared person re-identification (VI Re-ID) aims to match person images between the visible and infrared modalities. Existing VI Re-ID methods mainly focus on extracting homogeneous structural relationships in an image, i.e. the…
Due to recent advances in pose-estimation methods, human motion can be extracted from a common video in the form of 3D skeleton sequences. Despite wonderful application opportunities, effective and efficient content-based access to large…
Multi-graph learning is crucial for extracting meaningful signals from collections of heterogeneous graphs. However, effectively integrating information across graphs with differing topologies, scales, and semantics, often in the absence of…
Recent approaches to Sign Language Production (SLP) have adopted spoken language Neural Machine Translation (NMT) architectures, applied without sign-specific modifications. In addition, these works represent sign language as a sequence of…
Video-based 3D human pose and shape estimations are evaluated by intra-frame accuracy and inter-frame smoothness. Although these two metrics are responsible for different ranges of temporal consistency, existing state-of-the-art methods…
Multimodal learning combines multiple data modalities, broadening the types and complexity of data our models can utilize: for example, from plain text to image-caption pairs. Most multimodal learning algorithms focus on modeling simple…
The goal of gait recognition is to extract identity-invariant features of an individual under various gait conditions, e.g., cross-view and cross-clothing. Most gait models strive to implicitly learn the common traits across different gait…
Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…
Generalizable person re-identification (Re-ID) is a very hot research topic in machine learning and computer vision, which plays a significant role in realistic scenarios due to its various applications in public security and video…
Robust gait recognition requires highly discriminative representations, which are closely tied to input modalities. While binary silhouettes and skeletons have dominated recent literature, these 2D representations fall short of capturing…
Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons. Nevertheless, the absence of detailed body information in skeletons restricts performance, while other…
In recent years, artificial intelligence has played an important role on accelerating the whole process of drug discovery. Various of molecular representation schemes of different modals (e.g. textual sequence or graph) are developed. By…
Several applications such as autonomous driving, augmented reality and virtual reality require a precise prediction of the 3D human pose. Recently, a new problem was introduced in the field to predict the 3D human poses from observed 2D…
Gait is a behavioral biometric modality that can be used to recognize individuals by the way they walk from a far distance. Most existing gait recognition approaches rely on either silhouettes or skeletons, while their joint use is…
Predicting 3D human pose from a single monoscopic video can be highly challenging due to factors such as low resolution, motion blur and occlusion, in addition to the fundamental ambiguity in estimating 3D from 2D. Approaches that directly…