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Related papers: 3D Mesh Editing using Masked LRMs

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Recent methods for synthesizing 3D-aware face images have achieved rapid development thanks to neural radiance fields, allowing for high quality and fast inference speed. However, existing solutions for editing facial geometry and…

Graphics · Computer Science 2022-11-16 Kaiwen Jiang , Shu-Yu Chen , Feng-Lin Liu , Hongbo Fu , Lin Gao

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Jiahui Lei , Srinath Sridhar , Paul Guerrero , Minhyuk Sung , Niloy Mitra , Leonidas J. Guibas

3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…

Graphics · Computer Science 2021-03-03 Yu-Jie Yuan , Yu-Kun Lai , Tong Wu , Lin Gao , Ligang Liu

There is no settled universal 3D representation for geometry with many alternatives such as point clouds, meshes, implicit functions, and voxels to name a few. In this work, we present a new, compelling alternative for representing shapes…

Graphics · Computer Science 2024-05-31 Nam Anh Dinh , Haochen Wang , Greg Shakhnarovich , Rana Hanocka

Large Language Models (LLMs) have demonstrated impressive capabilities in a wide range of code generation tasks. However, generating code for certain domains remains challenging. One such domain is Computer-Aided Design (CAD) program, where…

Machine Learning · Computer Science 2026-03-10 Yan-Ying Chen , Dule Shu , Matthew Hong , Andrew Taber , Jonathan Li , Matthew Klenk

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Lingteng Qiu , Xiaodong Gu , Peihao Li , Qi Zuo , Weichao Shen , Junfei Zhang , Kejie Qiu , Weihao Yuan , Guanying Chen , Zilong Dong , Liefeng Bo

This paper introduces a new approach based on a coupled representation and a neural volume optimization to implicitly perform 3D shape editing in latent space. This work has three innovations. First, we design the coupled neural shape (CNS)…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Jingyu Hu , Ka-Hei Hui , Zhengzhe Liu , Hao Zhang , Chi-Wing Fu

Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yating Tian , Hongwen Zhang , Yebin Liu , Limin Wang

Generic 3D reconstruction from a single image is a difficult problem. A lot of data loss occurs in the projection. A domain based approach to reconstruction where we solve a smaller set of problems for a particular use case lead to greater…

Computer Vision and Pattern Recognition · Computer Science 2016-06-21 Atishay Jain

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

Graphics · Computer Science 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

In this paper, we introduce the Volumetric Relightable Morphable Model (VRMM), a novel volumetric and parametric facial prior for 3D face modeling. While recent volumetric prior models offer improvements over traditional methods like 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Haotian Yang , Mingwu Zheng , Chongyang Ma , Yu-Kun Lai , Pengfei Wan , Haibin Huang

Despite recent progress in 3D-LLMs, they remain limited in accurately grounding language to visual and spatial elements in 3D environments. This limitation stems in part from training data that focuses on language reasoning rather than…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yue Zhang , Zun Wang , Han Lin , Jialu Li , Jianing Yang , Yonatan Bitton , Idan Szpektor , Mohit Bansal

Recent advances in 3D deep learning have shown that it is possible to train highly effective deep models for 3D shape generation, directly from 2D images. This is particularly interesting since the availability of 3D models is still limited…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Shichen Liu , Shunsuke Saito , Weikai Chen , Hao Li

Single-image 3D reconstruction with large reconstruction models (LRMs) has advanced rapidly, yet reconstructions often exhibit geometric inconsistencies and misaligned details that limit fidelity. We introduce GeoFusionLRM, a geometry-aware…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ahmet Burak Yildirim , Tuna Saygin , Duygu Ceylan , Aysegul Dundar

3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Abbhinav Venkat , Chaitanya Patel , Yudhik Agrawal , Avinash Sharma

Unsupervised domain adaptation (UDA) for semantic segmentation seeks to transfer models from a labeled source domain to an unlabeled target domain. While auxiliary self-supervised tasks such as contrastive learning have enhanced feature…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Wenlve Zhou , Zhiheng Zhou , Tiantao Xian , Yikui Zhai , Weibin Wu , Biyun Ma

This work proposes novel hyperparameter-free losses for single view 3D reconstruction with morphable models (3DMM). We dispense with the hyperparameters used in other works by exploiting geometry, so that the shape of the object and the…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Eduard Ramon , Guillermo Ruiz , Thomas Batard , Xavier Giró-i-Nieto

Editing 2D icon images can require significant manual effort from designers. It involves manipulating multiple geometries while maintaining the logical or physical coherence of the objects depicted in the image. Previous language driven…

Graphics · Computer Science 2024-05-31 Xianghao Xu , Aditya Ganeshan , Karl D. D. Willis , Yewen Pu , Daniel Ritchie

Although 3D object editing has the potential to significantly influence various industries, recent research in 3D generation and editing has primarily focused on converting text and images into 3D models, often overlooking the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 JiangDong Miao , Tatsuya Ikeda , Bisser Raytchev , Ryota Mizoguchi , Takenori Hiraoka , Takuji Nakashima , Keigo Shimizu , Toru Higaki , Kazufumi Kaneda

Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity makes the problem ill-posed. Most existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Ayush Tewari , Florian Bernard , Pablo Garrido , Gaurav Bharaj , Mohamed Elgharib , Hans-Peter Seidel , Patrick Pérez , Michael Zollhöfer , Christian Theobalt
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