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We introduce a novel network-adaptive algorithm that is suitable for alleviating network packet losses for low-latency interactive communications between a source and a destination. Our network-adaptive algorithm estimates in real-time the…

Networking and Internet Architecture · Computer Science 2020-06-30 Salma Emara , Silas L. Fong , Baochun Li , Ashish Khisti , Wai-Tian Tan , Xiaoqing Zhu , John Apostolopoulos

Adaptive bitrate streaming (ABR) has been widely adopted to support video streaming services over heterogeneous devices and varying network conditions. With ABR, each video content is transcoded into multiple representations in different…

Multimedia · Computer Science 2016-05-20 Guanyu Gao , Yonggang Wen , Cedric Westphal

We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…

Information Theory · Computer Science 2025-05-20 Babak Badnava , Jacob Chakareski , Morteza Hashemi

End-to-end (E2E) delay is critical for interactive video streaming (IVS) experiences, but remains unsatisfactory for its long-tail distribution caused by periodic large keyframes. Conventional optimization strategies, such as jitter buffer,…

Multimedia · Computer Science 2025-02-10 Xuedou Xiao , Yingying Zuo , Mingxuan Yan , Kezhong Liu , Wei Wang

Quality of Service (QoS) is provided in IEEE 802.11e protocol by means of HCF Controlled Channel Access (HCCA) scheduler which is efficient for supporting Constant Bit Rate (CBR) applications. Numerous researches have been carried out to…

Networking and Internet Architecture · Computer Science 2016-02-12 Mohammed A. Al-Maqri , Mohamed Othman , Borhanuddin Mohd Ali , Zurina Mohd Hanapi

The IEEE 802.11 backoff algorithm is very important for controlling system throughput over contentionbased wireless networks. For this reason, there are many studies on wireless network performance focus on developing backoff algorithms.…

Networking and Internet Architecture · Computer Science 2016-01-05 Hatm Alkadeki , Xingang Wang , Michael Odetayo

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

Video Diffusion Transformers (DiTs) generate high-quality videos but demand substantial compute due to wide blocks, deep architectures, and iterative sampling. Recent methods reduce cost by compressing width, depth, or sampling steps, but…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Yutong Wang , Yunke Wang , Tianfan Xue , Yu Qiao , Yaohui Wang , Xinyuan Chen , Chang Xu

In this paper, we study the problem of Quality of Experience (QoE) aware resource allocation in wireless systems. In particular, we consider application-aware joint Bandwidth-Power allocation for a small cell. We optimize a QoE metric for…

Information Theory · Computer Science 2018-08-20 Anis Elgabli , Ali Elghariani , Vaneet Aggarwal , Mark Bell

The rapid growth in video consumption has introduced significant challenges to modern streaming architectures. Over-the-Top (OTT) video delivery now predominantly relies on Adaptive Bitrate (ABR) streaming, which dynamically adjusts bitrate…

Image and Video Processing · Electrical Eng. & Systems 2026-02-03 Esteban Pesnel , Julien Le Tanou , Michael Ropert , Thomas Maugey , Aline Roumy

In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…

Signal Processing · Electrical Eng. & Systems 2023-11-20 Mushu Li , Jie Gao , Conghao Zhou , Xuemin Shen , Weihua Zhuang

In this paper, we consider the multi-user scheduling problem in millimeter wave (mmWave) video streaming networks, which comprise a streaming server and several users, each requesting a video stream with a different resolution. The main…

Networking and Internet Architecture · Computer Science 2022-07-04 Babak Badnava , Sravan Reddy Chintareddy , Morteza Hashemi

We study video streaming over a slow fading wireless channel. In a streaming application video packets are required to be decoded and displayed in the order they are transmitted as the transmission goes on. This results in per-packet delay…

Information Theory · Computer Science 2015-10-12 Giuseppe Cocco , Deniz Gündüz , Christian Ibars

Most pruning methods remove parameters ranked by impact on loss (e.g., magnitude or gradient). We propose Budgeted Broadcast (BB), which gives each unit a local traffic budget (the product of its long-term on-rate $a_i$ and fan-out $k_i$).…

Machine Learning · Computer Science 2025-10-03 Yaron Meirovitch , Fuming Yang , Jeff Lichtman , Nir Shavit

This paper aims to improve video streaming by leveraging a simple observation: users are more sensitive to low quality in certain parts of a video than in others. For instance, rebuffering during key moments of a sports video (e.g., before…

Networking and Internet Architecture · Computer Science 2020-08-12 Xu Zhang , Yiyang Ou , Siddhartha Sen , Junchen Jiang

Edge intelligence autonomous driving (EIAD) offers computing resources in autonomous vehicles for training deep neural networks. However, wireless channels between the edge server and the autonomous vehicles are time-varying due to the…

Signal Processing · Electrical Eng. & Systems 2022-12-08 Xinrao Li , Tong Zhang , Shuai Wang , Guangxu Zhu , Rui Wang , Tsung-Hui Chang

This paper introduces a new member of the family of Variational Autoencoders (VAE) that constrains the rate of information transferred by the latent layer. The latent layer is interpreted as a communication channel, the information rate of…

Machine Learning · Computer Science 2018-07-26 D. T. Braithwaite , W. B. Kleijn

The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…

Multimedia · Computer Science 2018-03-23 Jacob Chakareski , Ridvan Aksu , Xavier Corbillon , Gwendal Simon , Viswanathan Swaminathan

This paper proposes a novel Semantic Communication (SemCom) framework for real-time adaptive-bitrate video streaming by integrating Latent Diffusion Models (LDMs) within the FFmpeg techniques. This solution addresses the challenges of high…

Multimedia · Computer Science 2025-08-04 Zijiang Yan , Jianhua Pei , Hongda Wu , Hina Tabassum , Ping Wang

With the growing computer vision applications, lots of videos are transmitted for content analysis, the way to allocate resources can affect the performance of video content analysis. For this purpose, the traditional resource allocation…

Networking and Internet Architecture · Computer Science 2020-09-29 Jiujiu Chen , Chunyan Feng , Caili Guo , Xu Zhu