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We introduce a novel network-adaptive algorithm that is suitable for alleviating network packet losses for low-latency interactive communications between a source and a destination. Our network-adaptive algorithm estimates in real-time the…
Adaptive bitrate streaming (ABR) has been widely adopted to support video streaming services over heterogeneous devices and varying network conditions. With ABR, each video content is transcoded into multiple representations in different…
We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…
End-to-end (E2E) delay is critical for interactive video streaming (IVS) experiences, but remains unsatisfactory for its long-tail distribution caused by periodic large keyframes. Conventional optimization strategies, such as jitter buffer,…
Quality of Service (QoS) is provided in IEEE 802.11e protocol by means of HCF Controlled Channel Access (HCCA) scheduler which is efficient for supporting Constant Bit Rate (CBR) applications. Numerous researches have been carried out to…
The IEEE 802.11 backoff algorithm is very important for controlling system throughput over contentionbased wireless networks. For this reason, there are many studies on wireless network performance focus on developing backoff algorithms.…
We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…
Video Diffusion Transformers (DiTs) generate high-quality videos but demand substantial compute due to wide blocks, deep architectures, and iterative sampling. Recent methods reduce cost by compressing width, depth, or sampling steps, but…
In this paper, we study the problem of Quality of Experience (QoE) aware resource allocation in wireless systems. In particular, we consider application-aware joint Bandwidth-Power allocation for a small cell. We optimize a QoE metric for…
The rapid growth in video consumption has introduced significant challenges to modern streaming architectures. Over-the-Top (OTT) video delivery now predominantly relies on Adaptive Bitrate (ABR) streaming, which dynamically adjusts bitrate…
In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…
In this paper, we consider the multi-user scheduling problem in millimeter wave (mmWave) video streaming networks, which comprise a streaming server and several users, each requesting a video stream with a different resolution. The main…
We study video streaming over a slow fading wireless channel. In a streaming application video packets are required to be decoded and displayed in the order they are transmitted as the transmission goes on. This results in per-packet delay…
Most pruning methods remove parameters ranked by impact on loss (e.g., magnitude or gradient). We propose Budgeted Broadcast (BB), which gives each unit a local traffic budget (the product of its long-term on-rate $a_i$ and fan-out $k_i$).…
This paper aims to improve video streaming by leveraging a simple observation: users are more sensitive to low quality in certain parts of a video than in others. For instance, rebuffering during key moments of a sports video (e.g., before…
Edge intelligence autonomous driving (EIAD) offers computing resources in autonomous vehicles for training deep neural networks. However, wireless channels between the edge server and the autonomous vehicles are time-varying due to the…
This paper introduces a new member of the family of Variational Autoencoders (VAE) that constrains the rate of information transferred by the latent layer. The latent layer is interpreted as a communication channel, the information rate of…
The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…
This paper proposes a novel Semantic Communication (SemCom) framework for real-time adaptive-bitrate video streaming by integrating Latent Diffusion Models (LDMs) within the FFmpeg techniques. This solution addresses the challenges of high…
With the growing computer vision applications, lots of videos are transmitted for content analysis, the way to allocate resources can affect the performance of video content analysis. For this purpose, the traditional resource allocation…