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Related papers: Haptic Stylus vs. Handheld Controllers: A Comparat…

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Since wearable technology was first conceptualized in 1960, it has become a crucial aspect of our daily life. People's daily lives have been made better and their health and well-being have improved because of its convenience, real-time,…

Human-Computer Interaction · Computer Science 2023-11-17 Li He

Haptic feedback is an important component of creating an immersive mixed reality experience. Traditionally, haptic forces are rendered in response to the user's interactions with the virtual environment. In this work, we explore the idea of…

Robotics · Computer Science 2023-03-01 Niall L. Williams , Nicholas Rewkowski , Jiasheng Li , Ming C. Lin

With the emergence of pen-enabled tablets and mobile devices, stylus-based interaction has been receiving increasing attention. Unfortunately, styluses available in the market today are all passive instruments that are primarily used for…

Robotics · Computer Science 2021-04-05 Atakan Arasan , Cagatay Basdogan , T. Metin Sezgin

Hand-tracking enables controller-free XR interaction but does not have the tactile feedback controllers provide. Rather than treating this solely as a missing-sensation problem, we explore whether pseudo-haptic cues on an embodied virtual…

Human-Computer Interaction · Computer Science 2026-03-02 Kristian Paolo David , Tyrone Justin Sta Maria , Mikkel Dominic Gamboa , Jordan Aiko Deja

Serious games are accepted as an effective approach to deliver augmented feedback in motor (re-) learning processes. The multi-modal nature of the conventional computer games (e.g. audiovisual representation) plus the ability to interact…

Human-Computer Interaction · Computer Science 2020-01-31 Ali Asadipour , Kurt Debattista , Alan Chalmers

In this paper, we propose a real-time adaptive prediction method to calculate smooth and accurate haptic feedback in complex scenarios. Smooth haptic feedback is an important task for haptic rendering with complex virtual objects. However,…

Human-Computer Interaction · Computer Science 2016-03-23 Xiyuan Hou , Olga Sourina

Haptic feedback increases the realism of virtual environments. This paper proposes a wearable haptic device that renders torque feedback to the user's wrist from any angle. The device comprises a control part and a handle part. The control…

Human-Computer Interaction · Computer Science 2024-11-11 Seungchae Kim , Mohammad Shadman Hashem , Seokhee Jeon

A human operator using a manual control interface has ready access to their own command signal, both by efference copy and proprioception. In contrast, a human supervisor typically relies on visual information alone. We propose supplying a…

Human-Computer Interaction · Computer Science 2024-03-01 Alia Gilbert , Sachit Krishnan , R. Brent Gillespie

BACKGROUND: Learning to perform new movements is usually achieved by following visual demonstrations. Haptic guidance by a force feedback device is a recent and original technology which provides additional proprioceptive cues during…

Medical Physics · Physics 2008-12-18 Jérémy Bluteau , Sabine Coquillart , Yohan Payan , Edouard Gentaz

A host of medical conditions, including amputations, diabetes, stroke, and genetic disease, result in loss of touch sensation. Because most types of sensory loss have no pharmacological treatment or rehabilitative therapy, we propose a…

We present Shape-Haptics, an approach for designers to rapidly design and fabricate passive force feedback mechanisms for physical interfaces. Such mechanisms are used in everyday interfaces and tools, and they are challenging to design.…

Human-Computer Interaction · Computer Science 2022-02-23 Clement Zheng , Zhen Zhou Yong , Hongnan Lin , HyunJoo Oh , Ching Chiuan Yen

During the last years, the emerging field of Augmented and Virtual Reality (AR-VR) has seen tremendous growth. An interface that has also become very popular for the AR systems is the tangible interface or passive-haptic interface.…

Human-Computer Interaction · Computer Science 2021-04-20 Dimitrios Chamzas , Konstantinos Moustakas

We present ETHOS (Encountered-Type Haptics for On-demand Social Interaction), a dynamic encountered-type haptic display (ETHD) that enables natural physical contact in virtual reality (VR) during social interactions such as handovers, fist…

Robotics · Computer Science 2026-02-13 Eric Godden , Jacquie Groenewegen , Matthew K. X. J. Pan

This paper outlines the development of a wearable game controller incorporating vibrotacticle haptic feedback that provides a low cost, versatile and intuitive interface for controlling digital games. The device differs from many…

Human-Computer Interaction · Computer Science 2016-04-20 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

The perception of physical objects and miniatures enhances the realism and immersion in VR. This work explores the relationship between haptic feedback from real objects and their visual representations in VR. The study examines how users…

Human-Computer Interaction · Computer Science 2024-08-16 Wenqi Zheng , Dawei Xiong , Cekai Weng , Jiajun Jiang , Junwei Li , Jinni Zhou , Mingming Fan

This paper presents development of a smart sensor dashboard for Industry 4.0 encompassing both 2D and 3D visualization modules. In 2D module, we described physical connections among sensors and visualization modules and rendering data on 2D…

Human-Computer Interaction · Computer Science 2020-05-12 LRD Murthy , Somnath Arjun , Kamalpreet Singh Saluja , Pradipta Biswas

This paper outlines the development of a sensory feedback device providing a tangible interface for controlling digital environments, in this example a flight simulator, where the intention for the device is that it is relatively low cost,…

Human-Computer Interaction · Computer Science 2016-04-22 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

Graphics · Computer Science 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt

Haptic sciences and technologies benefit greatly from comprehensive datasets that capture tactile stimuli under controlled, systematic conditions. However, existing haptic datasets collect data through uncontrolled exploration, which…

Human-Computer Interaction · Computer Science 2025-11-07 Michikuni Eguchi , Tomohiro Hayase , Yuichi Hiroi , Takefumi Hiraki

Previous studies have aimed at creating a simple hardware implementation of surface friction display. In this study, we propose a new method for presenting static frictional sensation using the pseudo-haptic effect as a first attempt, which…

Human-Computer Interaction · Computer Science 2019-04-29 Yusuke Ujitoko , Yuki Ban , Koichi Hirota
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