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3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. However, current methods still face challenges, including the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yangguang Li , Xianglong He , Zi-Xin Zou , Zexiang Liu , Wanli Ouyang , Ding Liang , Yan-Pei Cao

The advancement of diffusion models has pushed the boundary of text-to-3D object generation. While it is straightforward to composite objects into a scene with reasonable geometry, it is nontrivial to texture such a scene perfectly due to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Qi Wang , Ruijie Lu , Xudong Xu , Jingbo Wang , Michael Yu Wang , Bo Dai , Gang Zeng , Dan Xu

This paper presents a novel method to generate textures for 3D models given text prompts and 3D meshes. Additional depth information is taken into account to perform the Score Distillation Sampling (SDS) process with depth conditional…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Cindy Le , Congrui Hetang , Chendi Lin , Ang Cao , Yihui He

Accurate object geometry estimation is essential for many downstream tasks, including robotic manipulation and physical interaction. Although vision is the dominant modality for shape perception, it becomes unreliable under occlusions or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Langzhe Gu , Hung-Jui Huang , Mohamad Qadri , Michael Kaess , Wenzhen Yuan

Today's touch sensors come in many shapes and sizes. This has made it challenging to develop general-purpose touch processing methods since models are generally tied to one specific sensor design. We address this problem by performing…

Robotics · Computer Science 2024-09-13 Samanta Rodriguez , Yiming Dou , Miquel Oller , Andrew Owens , Nima Fazeli

Latent diffusion models for image generation have crossed a quality threshold which enabled them to achieve mass adoption. Recently, a series of works have made advancements towards replicating this success in the 3D domain, introducing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Anchit Gupta , Wenhan Xiong , Yixin Nie , Ian Jones , Barlas Oğuz

While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets. In this work, we depart from the conventional approach of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Yu , Ze Yuan , Yuan-Chen Guo , Ying-Tian Liu , JianHui Liu , Yangguang Li , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

Automatic 3D content creation has gained increasing attention recently, due to its potential in various applications such as video games, film industry, and AR/VR. Recent advancements in diffusion models and multimodal models have notably…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Yitong Wang , Xudong Xu , Li Ma , Haoran Wang , Bo Dai

Automatic 3D facial texture generation has gained significant interest recently. Existing approaches may not support the traditional physically based rendering pipeline or rely on 3D data captured by Light Stage. Our key contribution is a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Chi Wang , Junming Huang , Rong Zhang , Qi Wang , Haotian Yang , Haibin Huang , Chongyang Ma , Weiwei Xu

We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based inpainting to refine textures after reprojecting the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Yixun Liang , Kunming Luo , Xiao Chen , Rui Chen , Hongyu Yan , Weiyu Li , Jiarui Liu , Ping Tan

With the advent of depth-to-image diffusion models, text-guided generation, editing, and transfer of realistic textures are no longer difficult. However, due to the limitations of pre-trained diffusion models, they can only create…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Zhibin Tang , Tiantong He

Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zheng Zhang , Qinchuan Zhang , Yuteng Ye , Zhi Chen , Penglei Ji , Mengfei Li , Wenxiao Zhang , Yuan Liu

We tackle the problem of text-driven 3D generation from a geometry alignment perspective. Given a set of text prompts, we aim to generate a collection of objects with semantically corresponding parts aligned across them. Recent methods…

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Recent advances in generative modeling have driven significant progress in text-guided texture synthesis. However, current methods focus on synthesizing texture for single static 3D object, and struggle to handle entire families of shapes,…

Graphics · Computer Science 2025-10-07 Ruiqi Xu , Zihan Zhu , Ben Ahlbrand , Srinath Sridhar , Daniel Ritchie

We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image to guide the stages of geometry sculpting and texture…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Jingxiang Sun , Bo Zhang , Ruizhi Shao , Lizhen Wang , Wen Liu , Zhenda Xie , Yebin Liu

Text-guided domain adaptation and generation of 3D-aware portraits find many applications in various fields. However, due to the lack of training data and the challenges in handling the high variety of geometry and appearance, the existing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Biwen Lei , Kai Yu , Mengyang Feng , Miaomiao Cui , Xuansong Xie

Humans rely on their visual and tactile senses to develop a comprehensive 3D understanding of their physical environment. Recently, there has been a growing interest in exploring and manipulating objects using data-driven approaches that…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Mauro Comi , Yijiong Lin , Alex Church , Alessio Tonioni , Laurence Aitchison , Nathan F. Lepora

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung