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We introduce the Balsam service to manage high-throughput task scheduling and execution on supercomputing systems. Balsam allows users to populate a task database with a variety of tasks ranging from simple independent tasks to dynamic…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-20 Michael A. Salim , Thomas D. Uram , J. Taylor Childers , Prasanna Balaprakash , Venkatram Vishwanath , Michael E. Papka

Conducting user studies that involve physiological and behavioral measurements is very time-consuming and expensive, as it not only involves a careful experiment design, device calibration, etc. but also a careful software testing. We…

Human-Computer Interaction · Computer Science 2025-05-13 Kayhan Latifzadeh , Luis A. Leiva

Space poses significant challenges for humans, leading to physiological adaptations in response to an environment vastly different from Earth. A comprehensive understanding of these physiological adaptations is needed to devise effective…

Sleep apnea is a syndrome that is characterized by sudden breathing halts while sleeping. One of the common treatments involves wearing a mask that delivers continuous air flow into the nostrils so as to maintain a steady air pressure.…

Graphics · Computer Science 2016-09-23 Matan Sela , Nadav Toledo , Yaron Honen , Ron Kimmel

Health and fitness wearable technology has recently advanced, making it easier for an individual to monitor their behaviours. Previously self generated data interacts with the user to motivate positive behaviour change, but issues arise…

Computers and Society · Computer Science 2016-02-01 Katrin Hänsel , Natalie Wilde , Hamed Haddadi , Akram Alomainy

With the advent of the computational technologies (Graphics Processing Units - GPUs) and Machine Learning, the research domain of crowd simulation for crisis management has flourished. Along with the new techniques and methodologies that…

Multiagent Systems · Computer Science 2020-09-10 George Sidiropoulos , Chairi Kiourt , Lefteris Moussiades

The sedentary lifestyle increases individuals' risks of developing chronic diseases. To support individuals to be more physically active, we propose a mobile system, MotionShift, that presents users with step count data alongside contextual…

Human-Computer Interaction · Computer Science 2025-09-25 Kefan Xu , Rosa I. Arriaga

Wearable Cognitive Assistants (WCA) are anticipated to become a widely-used application class, in conjunction with emerging network infrastructures like 5G that incorporate edge computing capabilities. While prototypical studies of such…

Human-Computer Interaction · Computer Science 2021-06-09 M. Olguín Muñoz , R. Klatzky , J. Wang , P. Pillai , M. Satyanarayanan , J. Gross

Medical residency training is often associated with physically intense and emotionally demanding tasks, requiring them to engage in extended working hours providing complex clinical care. Residents are hence susceptible to negative…

Computers and Society · Computer Science 2024-02-15 Tiantian Feng , Shrikanth Narayanan

The proliferation of physiological sensors opens new opportunities to explore interactions, conduct experiments and evaluate the user experience with continuous monitoring of bodily functions. Commercial devices, however, can be costly or…

Human-Computer Interaction · Computer Science 2023-09-13 Jitesh Joshi , Katherine Wang , Youngjun Cho

Biofeedback is commonly used to regulate one's state, for example to manage stress. The underlying idea is that by perceiving a feedback about their physiological activity, a user can act upon it. In this paper we describe through two…

Human-Computer Interaction · Computer Science 2018-08-28 Jérémy Frey , Jessica Cauchard

Background: An advantageous property of behavioural signals ,e.g. handwriting, in contrast to morphological ones, such as iris, fingerprint, hand geometry, etc., is the possibility to ask a user for a very rich amount of different tasks.…

Cryptography and Security · Computer Science 2022-02-28 Marcos Faundez-Zanuy , Jiri Mekyska , Donato Impedovo

We present FabSim, a toolkit developed to simplify a range of computational tasks for researchers in diverse disciplines. FabSim is flexible, adaptable, and allows users to perform a wide range of tasks with ease. It also provides a…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-09-21 Derek Groen , Agastya Bhati , James Suter , James Hetherington , Stefan Zasada , Peter Coveney

MEIGA is a module specially designed for people with tetraplegia or anyone who has very limited movement capacity in their upper limbs. MEIGA converts the user's head movements into mouse movements. To simulate keystrokes, it uses blinking,…

Human-Computer Interaction · Computer Science 2024-09-04 Antonio Losada González

Background. There are many factors that can make of group exercises a challenging setting for older adults. A major one in the elderly population is the difference in the level of skills. In this paper we report on the physical,…

Computers and Society · Computer Science 2016-12-09 Marcos Baez , Iman Khaghani Far , Francisco Ibarra , Michela Ferron , Daniele Didino , Fabio Casati

Artificial intelligence (AI) and machine learning (ML) are increasingly integrated into the functioning of physical and digital products, creating unprecedented opportunities for interaction and functionality. However, there is a challenge…

Human-Computer Interaction · Computer Science 2023-10-03 Dave Murray-Rust , Maria Luce Lupetti , Iohanna Nicenboim , Wouter van der Hoog

Hand interactions are increasingly used as the primary input modality in immersive environments, but they are not always feasible due to situational impairments, motor limitations, and environmental constraints. Speech interfaces have been…

Human-Computer Interaction · Computer Science 2025-07-25 Chen Liang , Yuxuan Liu , Martez Mott , Anhong Guo

Wearable devices have revolutionized healthcare monitoring, allowing us to track physiological conditions without disrupting daily routines. Whereas monitoring physical health and physical activities have been widely studied, their…

Human-Computer Interaction · Computer Science 2024-06-19 Peter Traunmuller , Anice Jahanjoo , Soheil Khooyooz , Amin Aminifar , Nima TaheriNejad

Snafu, or Snake Functions, is a modular system to host, execute and manage language-level functions offered as stateless (micro-)services to diverse external triggers. The system interfaces resemble those of commercial FaaS providers but…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-03-23 Josef Spillner

Brain-Computer Interfaces (BCIs) enable converting the brain electrical activity of an interface user to the user commands. BCI research studies demonstrated encouraging results in different areas such as neurorehabilitation, control of…

Signal Processing · Electrical Eng. & Systems 2021-10-07 Alexandra Samsonova , Barry J. Devereux , Georgios Karakonstantis , Lev Mukhanov