Related papers: Approximately Jumping Towards the Origin
Kernel based methods provide a way to reconstruct potentially high-dimensional functions from meshfree samples, i.e., sampling points and corresponding target values. A crucial ingredient for this to be successful is the distribution of the…
Identifying breakpoints in piecewise regression is critical in enhancing the reliability and interpretability of data fitting. In this paper, we propose novel algorithms based on the greedy algorithm to accurately and efficiently identify…
The main motivation for this article is to explore the connections between the existence of certain combinatorial patterns (as in van der Corputs's theorem on arithmetic progressions of length $3$) with well-known tools and theorems for…
We study, in d-dimensions, the random walker with geometrically shrinking step sizes at each hop. We emphasize the integrated quantities such as expectation values, cumulants and moments rather than a direct study of the probability…
Let $X_1,X_2,...$ be an infinite sequence of i.i.d. random vectors distributed exponentially with parameter $\lam .$ For each $y$ and $n\geq 1,$ form a graph $G_n(y)$ with vertex set $V_n = \{X_1,...,X_n\},$ two vertices are connected if…
We study the greedy independent set algorithm on sparse Erd\H{o}s-R\'enyi random graphs ${\mathcal G}(n,c/n)$. This range of $p$ is of interest due to the threshold at $c=e$, beyond which it appears that greedy algorithms are affected by a…
How efficiently can we find an unknown graph using distance or shortest path queries between its vertices? Let $G = (V,E)$ be an unweighted, connected graph of bounded degree. The edge set $E$ is initially unknown, and the graph can be…
One of the easiest randomized greedy optimization algorithms is the following evolutionary algorithm which aims at maximizing a boolean function $f:\{0,1\}^n \to {\mathbb R}$. The algorithm starts with a random search point $\xi \in…
We deal with a random graph model evolving in discrete time steps by duplicating and deleting the edges of randomly chosen vertices. We prove the existence of an a.s. asymptotic degree distribution, with streched exponential decay; more…
We revisit the problem of computing an optimal partial cover of points by intervals. We show that the greedy algorithm computes a permutation $\Pi = \pi_1, \pi_2,\ldots$ of the intervals that is $3/4$-competitive for any prefix of $k$…
Let $r\ge 3$ be a fixed constant and let $ {\mathcal H}$ be an $r$-uniform, $D$-regular hypergraph on $N$ vertices. Assume further that $ D > N^\varepsilon $ for some $ \varepsilon>0 $. Consider the random greedy algorithm for forming an…
Let $0 < \theta \leqslant 1$. A sequence of positive integers $(b_n)_{n=1}^\infty$ is called a weak greedy approximation of $\theta$ if $\sum_{n=1}^{\infty}1/b_n = \theta$. We introduce the weak greedy approximation algorithm (WGAA), which,…
Consider the random graph $G({\mathcal P}_{n},r)$ whose vertex set ${\mathcal P}_{n}$ is a Poisson point process of intensity $n$ on $(- \frac{1}{2}, \frac{1}{2}]^d$, $d \geq 2$. Any two vertices $X_i,X_j \in {\mathcal P}_{n}$ are connected…
Let $\pi_n$ be a uniformly chosen random permutation on $[n]$. Using an analysis of the probability that two overlapping consecutive $k$-permutations are order isomorphic, the authors of a recent paper showed that the expected number of…
We propose a strategy for greedy sampling in the context of non-intrusive interpolation-based surrogate modeling for frequency-domain problems. We rely on a non-intrusive and cheap error indicator to drive the adaptive selection of the…
In this paper we consider the task of estimating the non-zero pattern of the sparse inverse covariance matrix of a zero-mean Gaussian random vector from a set of iid samples. Note that this is also equivalent to recovering the underlying…
The goal of this paper is to study the performance of the Thresholding Greedy Algorithm (TGA) when we increase the size of greedy sums by a constant factor $\lambda\geqslant 1$. We introduce the so-called $\lambda$-almost greedy and…
A design is a collection of distinct points in a given set $X$, which is assumed to be a compact subset of $R^d$, and the mesh-ratio of a design is the ratio of its fill distance to its separation radius. The uniformity constant of a…
The empirical mean of $n$ independent and identically distributed (i.i.d.) random variables $(X_1,\dots,X_n)$ can be viewed as a suitably normalized scalar projection of the $n$-dimensional random vector $X^{(n)}\doteq(X_1,\dots,X_n)$ in…
The rate of convergence of the classical Thresholding Greedy Algorithm with respect to bases is studied in this paper. We bound the error of approximation by the product of both norms -- the norm of $f$ and the $A_1$-norm of $f$. We obtain…