Related papers: Grand Challenges in Immersive Technologies for Cul…
Audiovisual archives are the mnemonic archives of the 21st century, with important cultural institutions increasingly digitizing their video collections. However, these remain mostly inaccessible, due to the sheer amount of content combined…
Naturally, university courses should be designed to attract students, engaging them to achieve learning goals. Toward this end, the use of Serious Games has been proposed in the literature. To address positive effects, such as content…
We quickly approach a "pervasive future" where pervasive computing is the norm. In this scenario, humans are surrounded by a multitude of heterogeneous devices that assist them in almost every aspect of their daily routines. The realization…
Developments in pervasive computing introduced a new world of computing where networked processors embedded and distributed in everyday objects communicating with each other over wireless links. Computers in such environments work in the…
An attempt to seek out and understand emerging trends and some of the challenges we face when dealing with an increasing amount and complexity of entertainment technologies in our homes, particularly in spaces that are both private and…
We are on the threshold of a significant change in the way we view digital life, which will have a major effect on the physical world. Computers have increasingly emulated deceased human beings through growing awareness in the fields of…
Hybrid technologies enable the blending of physical and digital elements, creating new ways to experience and interact with the world. Such technologies can transform engagement with relics, both secular and sacred but they present…
The emergence of virtual companions is transforming the evolution of intelligent systems that effortlessly cater to the unique requirements of users. These advanced systems not only take into account the user present capabilities,…
How do we evaluate experiences in immersive environments? Despite decades of research in immersive technologies such as virtual reality, the field remains fragmented. Studies rely on overlapping constructs, heterogeneous instruments, and…
The preservation of cultural heritage faces increasing threats from climate change effects and environmental hazards, demanding innovative solutions that can promote awareness and resilience. This paper presents ARise, an Augmented Reality…
As digital games continue to be explored as solutions to educational and behavioural challenges, the need for evaluation methodologies which support both the unique nature of the format and the need for comparison with other approaches…
Cultural Heritage can largely profit from the set of technologies that have recently been developed in Submarine Robotics. In this paper we focus on how underwater robotics and related technologies can be used to enhance economical…
The arrival of head-mounted displays (HMDs) to the consumer market requires a novel content format that is, first, adapted to the specificities of immersive displays and, second, that takes into account the current reality of multi-display…
The increasing complexity and volume of network data demand effective analysis approaches, with visual exploration proving particularly beneficial. Immersive technologies, such as augmented reality, virtual reality, and large display walls,…
Physical disabled access is something that most cultural institutions such as museums consider very seriously. Indeed, there are normally legal requirements to do so. However, online disabled access is still a relatively novel and…
The explosive growth of multimedia content in the digital economy era has brought challenges in content recognition, copyright protection, and data management. As an emerging content management technology, perceptual hash-based digital…
This paper explores the integration of Artificial Intelligence (AI) in the design of interactive experiences for Cultural Heritage (CH). Previous studies indeed either miss to represent the specificity of the CH or mention possible tools…
Any media experience must be fully inclusive and accessible to all users regardless of their ability. With the current trend towards immersive experiences, such as Virtual Reality (VR) and 360-degree video, it becomes key that these…
Augmented and virtual reality (AR/VR) hold significant potential to transform how we communicate, collaborate, and interact with others. However, there has been a lack of work to date investigating accessibility barriers in relation to…
The Metaverse utilizes emerging technologies such as Extended Reality (XR), Artificial Intelligence (AI), blockchain, and digital twins to provide an immersive and interactive virtual experience. As the Metaverse continues to evolve, it…