English

Redefining Access to Large Audiovisual Archives through Embodied Experiences in Immersive Environments: Creativity & Cognition 2022 -- Graduate Student Symposium

Human-Computer Interaction 2023-10-24 v1

Abstract

Audiovisual archives are the mnemonic archives of the 21st century, with important cultural institutions increasingly digitizing their video collections. However, these remain mostly inaccessible, due to the sheer amount of content combined with the lack of innovative forms of engagement through compelling frameworks for their exploration. The present research therefore aims at redefining access to large video collections through embodied experiences in immersive environments. The author claims that, once users are empowered to be actors of the experience rather than mere spectators, their creativity is stimulated and narrative can emerge.

Keywords

Cite

@article{arxiv.2310.13709,
  title  = {Redefining Access to Large Audiovisual Archives through Embodied Experiences in Immersive Environments: Creativity & Cognition 2022 -- Graduate Student Symposium},
  author = {Giacomo Alliata},
  journal= {arXiv preprint arXiv:2310.13709},
  year   = {2023}
}

Comments

Proceedings of the 14th Conference on Creativity and Cognition