Related papers: Simple Construction of Greedy Trees and Greedy Per…
It is known that greedy methods perform well for maximizing monotone submodular functions. At the same time, such methods perform poorly in the face of non-monotonicity. In this paper, we show - arguably, surprisingly - that invoking the…
This paper considers the classic Online Steiner Forest problem where one is given a (weighted) graph $G$ and an arbitrary set of $k$ terminal pairs $\{\{s_1,t_1\},\ldots ,\{s_k,t_k\}\}$ that are required to be connected. The goal is to…
We present the first sub-quadratic time algorithm that with high probability correctly reconstructs phylogenetic trees for short sequences generated by a Markov model of evolution. Due to rapid expansion in sequence databases, such very…
We use a greedy strategy to list the spanning trees of the fan graph, $F_n$, such that successive trees differ by pivoting a single edge around a vertex. It is the first greedy algorithm for exhaustively generating spanning trees using such…
Greedy algorithms have long been a workhorse for learning graphical models, and more broadly for learning statistical models with sparse structure. In the context of learning directed acyclic graphs, greedy algorithms are popular despite…
The greedy spanner is the highest quality geometric spanner (in e.g. edge count and weight, both in theory and practice) known to be computable in polynomial time. Unfortunately, all known algorithms for computing it take Omega(n^2) time,…
We investigate at decision trees that incorporate both traditional queries based on one attribute and queries based on hypotheses about the values of all attributes. Such decision trees are similar to ones studied in exact learning, where…
Bidirectional motion planning often reduces planning time compared to its unidirectional counterparts. It requires connecting the forward and reverse search trees to form a continuous path. However, this process could fail and restart the…
Bayesian Decision Trees are known for their probabilistic interpretability. However, their construction can sometimes be costly. In this article we present a general Bayesian Decision Tree algorithm applicable to both regression and…
Random reshuffling, which randomly permutes the dataset each epoch, is widely adopted in model training because it yields faster convergence than with-replacement sampling. Recent studies indicate greedily chosen data orderings can further…
Greedy minimum weight spanning tree packings have proven to be useful in connectivity-related problems. We study the process of greedy minimum weight base packings in general matroids and explore its applications. For general matroids, we…
We propose a new yet natural algorithm for learning the graph structure of general discrete graphical models (a.k.a. Markov random fields) from samples. Our algorithm finds the neighborhood of a node by sequentially adding nodes that…
The neighbor-joining algorithm is a popular phylogenetics method for constructing trees from dissimilarity maps. The neighbor-net algorithm is an extension of the neighbor-joining algorithm and is used for constructing split networks. We…
Many dynamic programming algorithms for discrete 0-1 optimizationproblems are "pure" in that their recursion equations only use min/max and addition operations, and do not depend on actual input weights. The well-known greedy algorithm of…
Consider a collection of weighted subsets of a ground set N. Given a query subset Q of N, how fast can one (1) find the weighted sum over all subsets of Q, and (2) sample a subset of Q proportionally to the weights? We present a tree-based…
We study the NP-hard problem of approximating a Minimum Routing Cost Spanning Tree in the message passing model with limited bandwidth (CONGEST model). In this problem one tries to find a spanning tree of a graph $G$ over $n$ nodes that…
We study the problem of $k$-center clustering with outliers in arbitrary metrics and Euclidean space. Though a number of methods have been developed in the past decades, it is still quite challenging to design quality guaranteed algorithm…
We present the first sublinear-in-$n$ round algorithm for sampling an approximately uniform spanning tree of an $n$-vertex graph in the CongestedClique model of distributed computing. In particular, our algorithm requires…
There has been an increasing interest in methods that exploit permutation reasoning to search for directed acyclic causal models, including the "Ordering Search" of Teyssier and Kohler and GSP of Solus, Wang and Uhler. We extend the methods…
We study {\sc greedy} routing over $n$ nodes placed in a ring, with the \emph{distance} between two nodes defined to be the clockwise or the absolute distance between them along the ring. Such graphs arise in the context of modeling social…