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This paper presents the course design titled "Learning Management" of which the goal is to "learn collaborative learning" for a first-year undergraduate student. The objective of the class design is to help transform the student's belief of…

Computers and Society · Computer Science 2013-08-08 Yoshiaki Matsuzawa , Sayaka Tohyama , Sanshiro Sakai

Subjective Well-being(SWB), which refers to how people experience the quality of their lives, is of great use to public policy-makers as well as economic, sociological research, etc. Traditionally, the measurement of SWB relies on…

Artificial Intelligence · Computer Science 2014-08-29 Bibo Hao , Lin Li , Rui Gao , Ang Li , Tingshao Zhu

Amid the growing need to keep learners abreast of rapid technological advancements brought about by the Fourth Industrial Revolution, this study explores perceived needs of students in virtual learning environments supported by emerging…

Most personal wellbeing apps present summative dashboards of health and physical activity metrics, yet many users struggle to translate this information into meaningful understanding. These apps commonly support engagement through goals,…

Human-Computer Interaction · Computer Science 2026-01-22 Shanshan Zhu , Wenxuan Song , Jiayue Melissa Shi , Dong Whi Yoo , Karthik S. Bhat , Koustuv Saha

Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…

Computers and Society · Computer Science 2017-12-19 James Taylor

This paper presents a psychologically-aware conversational agent designed to enhance both learning performance and emotional well-being in educational settings. The system combines Large Language Models (LLMs), a knowledge graph-enhanced…

Computation and Language · Computer Science 2025-12-12 Nour El Houda Ben Chaabene , Hamza Hammami , Laid Kahloul

Using lower-limbs exoskeletons provides potential advantages in terms of productivity and safety associated with reduced stress. However, complex issues in human-robot interaction are still open, such as the physiological effects of…

Technology integration in educational settings has led to the development of novel sensor-based tools that enable students to measure and interact with their environment. Although reports from using such tools can be positive, evaluations…

Student simulation presents a transformative approach to enhance learning outcomes, advance educational research, and ultimately shape the future of effective pedagogy. We explore the feasibility of using large language models (LLMs), a…

Artificial Intelligence · Computer Science 2023-10-31 Songlin Xu , Xinyu Zhang

Social robots and conversational agents are being explored as supports for wellbeing, goal-setting, and everyday self-regulation. While prior work highlights their potential to motivate and guide users, much of the evidence relies on…

Human-Computer Interaction · Computer Science 2026-02-05 Keya Shah , Himanshi Lalwani , Zein Mukhanov , Hanan Salam

There has been strong interest among higher education institution in implementing technology-enhanced peer assessment as a tool for enhancing students' learning. However, little is known on how to use the peer assessment system in…

Physics Education · Physics 2020-02-13 Yosep Dwi Kristanto

Campus well-being underpins academic success, yet many universities lack effective methods for monitoring satisfaction and detecting mental health risks. This dissertation addresses these gaps through prevention (improving feedback…

Artificial Intelligence · Computer Science 2026-05-12 Jinwen Tang

We present edBB-Demo, a demonstrator of an AI-powered research platform for student monitoring in remote education. The edBB platform aims to study the challenges associated to user recognition and behavior understanding in digital…

Human-Computer Interaction · Computer Science 2022-12-06 Roberto Daza , Aythami Morales , Ruben Tolosana , Luis F. Gomez , Julian Fierrez , Javier Ortega-Garcia

Our work aims at studying tools offered to learners and tutors involved in face-to-face or blended project-based learning activities. To understand better the needs and expectations of each actor, we are especially interested in the…

Computers and Society · Computer Science 2009-11-03 Christine Michel , Elise Garrot-Lavoué

The increasing use of Artificial Intelligence (AI) by students in learning presents new challenges for assessing their learning outcomes in project-based learning (PBL). This paper introduces a co-design study to explore the potential of…

Human-Computer Interaction · Computer Science 2024-01-30 Chengbo Zheng , Kangyu Yuan , Bingcan Guo , Reza Hadi Mogavi , Zhenhui Peng , Shuai Ma , Xiaojuan Ma

The use of the internet, and in particular web browsing, offers many potential advantages for educational institutions as students have access to a wide range of information previously not available. However, there are potential negative…

Social and Information Networks · Computer Science 2011-10-31 Scott Hazelhurst , Yestin Johnson , Ian Sanders

We conducted a field study at a K-12 private school in the suburbs of Melbourne, Australia. The data capture contained two elements: First, a 5-month longitudinal field study In-Gauge using two outdoor weather stations, as well as indoor…

Human-Computer Interaction · Computer Science 2022-04-25 Nan Gao , Max Marschall , Jane Burry , Simon Watkins , Flora D. Salim

This study explores the effectiveness of AI tools in enhancing student learning, specifically in improving study habits, time management, and feedback mechanisms. The research focuses on how AI tools can support personalized learning,…

Artificial Intelligence · Computer Science 2024-12-04 Ben Ward , Deepshikha Bhati , Fnu Neha , Angela Guercio

Understanding students' preferences and learning satisfaction during COVID-19 has focused on learning attributes such as self-efficacy, performance, and engagement. Although existing efforts have constructed statistical models capable of…

Computers and Society · Computer Science 2024-07-31 Jiwon Han , Chaeeun Ryu , Gayathri Nadarajan

With the rapid development of online education in recent years, there has been an increasing number of learning platforms that provide students with multi-step questions to cultivate their problem-solving skills. To guarantee the high…

Human-Computer Interaction · Computer Science 2020-09-29 Meng Xia , Reshika Palaniyappan Velumani , Yong Wang , Huamin Qu , Xiaojuan Ma