Related papers: Beyond Generation: Unlocking Universal Editing via…
The vision and language generative models have been overgrown in recent years. For video generation, various open-sourced models and public-available services have been developed to generate high-quality videos. However, these methods often…
Video generation models have rapidly progressed, positioning themselves as video world models capable of supporting decision-making applications like robotics and autonomous driving. However, current benchmarks fail to rigorously evaluate…
Recent advances in unified multimodal models (UMMs) have enabled impressive progress in visual comprehension and generation. However, existing datasets and benchmarks focus primarily on single-turn interactions, failing to capture the…
We consider the targeted image editing problem: blending a region in a source image with a driver image that specifies the desired change. Differently from prior works, we solve this problem by learning a conditional probability…
CLIP has become a cornerstone of multimodal representation learning, yet improving its performance typically requires a prohibitively costly process of training from scratch on billions of samples. We ask a different question: Can we…
Large Multi-modality Models (LMMs) have made significant progress in visual understanding and generation, but they still face challenges in General Visual Editing, particularly in following complex instructions, preserving appearance…
Unifying diverse image generation tasks within a single framework remains a fundamental challenge in visual generation. While large language models (LLMs) achieve unification through task-agnostic data and generation, existing visual…
Recent video diffusion models have enhanced video editing, but it remains challenging to handle instructional editing and diverse tasks (e.g., adding, removing, changing) within a unified framework. In this paper, we introduce VEGGIE, a…
3D editing refers to the ability to apply local or global modifications to 3D assets. Effective 3D editing requires maintaining semantic consistency by performing localized changes according to prompts, while also preserving local…
Pre-training general-purpose visual features with convolutional neural networks without relying on annotations is a challenging and important task. Most recent efforts in unsupervised feature learning have focused on either small or highly…
Recent advances in deep generative models have demonstrated impressive results in photo-realistic facial image synthesis and editing. Facial expressions are inherently the result of muscle movement. However, existing neural network-based…
Underwater video enhancement (UVE) aims to improve the visibility and frame quality of underwater videos, which has significant implications for marine research and exploration. However, existing methods primarily focus on developing image…
The diffusion-based generative models have achieved remarkable success in text-based image generation. However, since it contains enormous randomness in generation progress, it is still challenging to apply such models for real-world visual…
Text-driven video editing enables users to modify video content only using text queries. While existing methods can modify video content if explicit descriptions of editing targets with precise spatial locations and temporal boundaries are…
Building upon large language models (LLMs), recent large multimodal models (LMMs) unify cross-model understanding and generation into a single framework. However, LMMs still struggle to achieve accurate vision-language alignment, prone to…
Recent video foundation models such as SAM2 excel at prompted video segmentation by treating masks as a general-purpose primitive. However, many real-world settings require unprompted segmentation that aims to detect and track all objects…
We present IMAS, a method that segments the primary objects in videos without manual annotation in training or inference. Previous methods in unsupervised video object segmentation (UVOS) have demonstrated the effectiveness of motion as…
Unified Multimodal Models (UMMs) have emerged as a promising paradigm that integrates multimodal understanding and generation within a unified modeling framework. However, current generative training paradigms suffer from inherent…
Unsupervised pre-training can equip reinforcement learning agents with prior knowledge and accelerate learning in downstream tasks. A promising direction, grounded in human development, investigates agents that learn by setting and pursuing…
We introduce Generative Universal Verifier, a novel concept and plugin designed for next-generation multimodal reasoning in vision-language models and unified multimodal models, providing the fundamental capability of reflection and…