Related papers: Diffusion Models with Anisotropic Gaussian Splatti…
Recent video inpainting algorithms integrate flow-based pixel propagation with transformer-based generation to leverage optical flow for restoring textures and objects using information from neighboring frames, while completing masked…
Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…
Reconstructing intricate, ever-changing environments remains a central ambition in computer vision, yet existing solutions often crumble before the complexity of real-world dynamics. We present DynaSplat, an approach that extends Gaussian…
3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…
Text-to-3D, known for its efficient generation methods and expansive creative potential, has garnered significant attention in the AIGC domain. However, the pixel-wise rendering of NeRF and its ray marching light sampling constrain the…
Generic image inpainting aims to complete a corrupted image by borrowing surrounding information, which barely generates novel content. By contrast, multi-modal inpainting provides more flexible and useful controls on the inpainted content,…
Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…
Image restoration (IR) has been an indispensable and challenging task in the low-level vision field, which strives to improve the subjective quality of images distorted by various forms of degradation. Recently, the diffusion model has…
3D Gaussian inpainting, a critical technique for numerous applications in virtual reality and multimedia, has made significant progress with pretrained diffusion models. However, ensuring multi-view consistency, an essential requirement for…
We propose DeMapGS, a structured Gaussian Splatting framework that jointly optimizes deformable surfaces and surface-attached 2D Gaussian splats. By anchoring splats to a deformable template mesh, our method overcomes topological…
3D Gaussian Splatting (3DGS) has become a powerful representation for image-based object reconstruction, yet its performance drops sharply in sparse-view settings. Prior works address this limitation by employing diffusion models to repair…
Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…
In this paper, we present GaussianPainter, the first method to paint a point cloud into 3D Gaussians given a reference image. GaussianPainter introduces an innovative feed-forward approach to overcome the limitations of time-consuming…
3D Gaussian Splatting (3DGS) has shown convincing performance in rendering speed and fidelity, yet the generation of Gaussian Splatting remains a challenge due to its discreteness and unstructured nature. In this work, we propose DiffGS, a…
Removing or repairing the imperfections of a digital images or videos is a very active and attractive field of research belonging to the image inpainting technique. This later has a wide range of applications, such as removing scratches in…
3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…
Image inpainting aims to fill in the missing pixels with visually coherent and semantically plausible content. Despite the great progress brought from deep generative models, this task still suffers from i. the difficulties in large-scale…
3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…
Audio inpainting aims to reconstruct missing segments in corrupted recordings. Most of existing methods produce plausible reconstructions when the gap lengths are short, but struggle to reconstruct gaps larger than about 100 ms. This paper…
3D Gaussian Splatting (3DGS) has emerged as a powerful and efficient 3D representation for novel view synthesis. This paper extends 3DGS capabilities to inpainting, where masked objects in a scene are replaced with new contents that blend…