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Related papers: ChatSplat: 3D Conversational Gaussian Splatting

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Vision-language models (VLMs) have demonstrated impressive zero-shot transfer capabilities in image-level visual perception tasks. However, they fall short in 3D instance-level segmentation tasks that require accurate localization and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Junyuan Fang , Zihan Wang , Yejun Zhang , Shuzhe Wang , Iaroslav Melekhov , Juho Kannala

The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuzhou Ji , He Zhu , Junshu Tang , Wuyi Liu , Zhizhong Zhang , Xin Tan , Yuan Xie

Recent advancements in multi-modal 3D pre-training methods have shown promising efficacy in learning joint representations of text, images, and point clouds. However, adopting point clouds as 3D representation fails to fully capture the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Haoyuan Li , Yanpeng Zhou , Tao Tang , Jifei Song , Yihan Zeng , Michael Kampffmeyer , Hang Xu , Xiaodan Liang

Recent advancements in integrating tactile sensing with vision-language models (VLMs) have demonstrated remarkable potential for robotic multimodal perception. However, existing tactile descriptions remain limited to superficial attributes…

Multi-modal scene reconstruction integrating RGB and thermal infrared data is essential for robust environmental perception across diverse lighting and weather conditions. However, extending 3D Gaussian Splatting (3DGS) to multi-spectral…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Zhaoqi Su , Shihai Chen , Xinyan Lin , Liqin Huang , Zhipeng Su , Xiaoqiang Lu

3D Gaussian Splatting (3DGS) and its subsequent works are restricted to specific hardware setups, either on only low-cost or on only high-end configurations. Approaches aimed at reducing 3DGS memory usage enable rendering on low-cost GPU…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yunji Seo , Young Sun Choi , Hyun Seung Son , Youngjung Uh

As the demand for immersive 3D content grows, the need for intuitive and efficient interaction methods becomes paramount. Current techniques for physically manipulating 3D content within Virtual Reality (VR) often face significant…

Simultaneous localization and mapping is essential for position tracking and scene understanding. 3D Gaussian-based map representations enable photorealistic reconstruction and real-time rendering of scenes using multiple posed cameras. We…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Lisong C. Sun , Neel P. Bhatt , Jonathan C. Liu , Zhiwen Fan , Zhangyang Wang , Todd E. Humphreys , Ufuk Topcu

Understanding the geometric and semantic structure of environments is essential for embodied navigation and reasoning. Existing semantic mapping methods trade off between explicit geometry and multi-scale semantics, and lack a native…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Sixian Zhang , Yiyao Wang , Xinhang Song , Keming Zhang , Zijian Xu , Shuqiang Jiang

Recent advances in 3D reconstruction techniques and vision-language models have fueled significant progress in 3D semantic understanding, a capability critical to robotics, autonomous driving, and virtual/augmented reality. However, methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Lei Tian , Xiaomin Li , Liqian Ma , Hao Yin , Zirui Zheng , Hefei Huang , Taiqing Li , Huchuan Lu , Xu Jia

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

3D Gaussian Splatting has made a marked impact on neural rendering by achieving impressive fidelity and performance. Despite this achievement, however, it is not readily applicable to developing interactive applications. Real-time…

Graphics · Computer Science 2024-03-01 Xiangzhi Eric Wang , Zackary P. T. Sin

Skins wrapping around our bodies, leathers covering over the sofa, sheet metal coating the car - it suggests that objects are enclosed by a series of continuous surfaces, which provides us with informative geometry prior for objectness…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Hongru Yan , Yu Zheng , Yueqi Duan

Recent works in 3D multimodal learning have made remarkable progress. However, typically 3D multimodal models are only capable of handling point clouds. Compared to the emerging 3D representation technique, 3D Gaussian Splatting (3DGS), the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Siyu Jiao , Haoye Dong , Yuyang Yin , Zequn Jie , Yinlong Qian , Yao Zhao , Humphrey Shi , Yunchao Wei

3D Gaussian Splatting (3DGS) has become a state-of-the-art framework for real-time, high-fidelity novel view synthesis. However, its substantial storage requirements and inherently unstructured representation pose challenges for deployment…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuqin Lu , Yang Zhou , Yihua Dai , Guiqing Li , Shengfeng He

In this paper, we propose to create animatable avatars for interacting hands with 3D Gaussian Splatting (GS) and single-image inputs. Existing GS-based methods designed for single subjects often yield unsatisfactory results due to limited…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Xuan Huang , Hanhui Li , Wanquan Liu , Xiaodan Liang , Yiqiang Yan , Yuhao Cheng , Chengqiang Gao

We present GASPACHO, a method for generating photorealistic, controllable renderings of human-object interactions from multi-view RGB video. Unlike prior work that reconstructs only the human and treats objects as background, GASPACHO…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Aymen Mir , Arthur Moreau , Helisa Dhamo , Zhensong Zhang , Gerard Pons-Moll , Eduardo Pérez-Pellitero

Human activities are inherently complex, often involving numerous object interactions. To better understand these activities, it is crucial to model their interactions with the environment captured through dynamic changes. The recent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Daiwei Zhang , Gengyan Li , Jiajie Li , Mickaël Bressieux , Otmar Hilliges , Marc Pollefeys , Luc Van Gool , Xi Wang

Reconstructing a 3D scene from images is challenging due to the different ways light interacts with surfaces depending on the viewer's position and the surface's material. In classical computer graphics, materials can be classified as…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Mateusz Nowak , Wojciech Jarosz , Peter Chin

Open-vocabulary scene understanding is crucial for robotic applications, enabling robots to comprehend complex 3D environmental contexts and supporting various downstream tasks such as navigation and manipulation. However, existing methods…

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