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Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jushang Qiu , Lei Wang

Recently, there has been a remarkable increase in the interest towards skeleton-based action recognition within the research community, owing to its various advantageous features, including computational efficiency, representative features,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Ayman Ali , Ekkasit Pinyoanuntapong , Pu Wang , Mohsen Dorodchi

Current state-of-the-art approaches to skeleton-based action recognition are mostly based on recurrent neural networks (RNN). In this paper, we propose a novel convolutional neural networks (CNN) based framework for both action…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Chao Li , Qiaoyong Zhong , Di Xie , Shiliang Pu

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

Action recognition is a key algorithmic part of emerging on-the-edge smart video surveillance and security systems. Skeleton-based action recognition is an attractive approach which, instead of using RGB pixel data, relies on human pose…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Justin Sanchez , Christopher Neff , Hamed Tabkhi

Skeleton-based action recognition is a hotspot in image processing. A key challenge of this task lies in its dependence on large, manually labeled datasets whose acquisition is costly and time-consuming. This paper devises a novel,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Hichem Sahbi

One essential problem in skeleton-based action recognition is how to extract discriminative features over all skeleton joints. However, the complexity of the recent State-Of-The-Art (SOTA) models for this task tends to be exceedingly…

Computer Vision and Pattern Recognition · Computer Science 2022-03-04 Yi-Fan Song , Zhang Zhang , Caifeng Shan , Liang Wang

Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Jianan Li , Xuemei Xie , Zhifu Zhao , Yuhan Cao , Qingzhe Pan , Guangming Shi

Due to the fast processing-speed and robustness it can achieve, skeleton-based action recognition has recently received the attention of the computer vision community. The recent Convolutional Neural Network (CNN)-based methods have shown…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Han Chen , Yifan Jiang , Hanseok Ko

Human skeleton information is important in skeleton-based action recognition, which provides a simple and efficient way to describe human pose. However, existing skeleton-based methods focus more on the skeleton, ignoring the objects…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Hao Wen , Ziqian Lu , Fengli Shen , Zhe-Ming Lu , Jialin Cui

The ability to identify and temporally segment fine-grained actions in motion capture sequences is crucial for applications in human movement analysis. Motion capture is typically performed with optical or inertial measurement systems,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Benjamin Filtjens , Bart Vanrumste , Peter Slaets

Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…

Computer Vision and Pattern Recognition · Computer Science 2019-11-12 Wei Peng , Xiaopeng Hong , Haoyu Chen , Guoying Zhao

Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Xuanhan Wang , Yan Dai , Lianli Gao , Jingkuan Song

In recent years, graph convolutional networks (GCNs) play an increasingly critical role in skeleton-based human action recognition. However, most GCN-based methods still have two main limitations: 1) They only consider the motion…

Computer Vision and Pattern Recognition · Computer Science 2022-02-10 Zhigang Tu , Jiaxu Zhang , Hongyan Li , Yujin Chen , Junsong Yuan

Deep learning techniques are being used in skeleton based action recognition tasks and outstanding performance has been reported. Compared with RNN based methods which tend to overemphasize temporal information, CNN-based approaches can…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Zewei Ding , Pichao Wang , Philip O. Ogunbona , Wanqing Li

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Thao Minh Le , Nakamasa Inoue , Koichi Shinoda

Skeleton-based action recognition has attracted research attentions in recent years. One common drawback in currently popular skeleton-based human action recognition methods is that the sparse skeleton information alone is not sufficient to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Jinmiao Cai , Nianjuan Jiang , Xiaoguang Han , Kui Jia , Jiangbo Lu

Graph Convolutional Networks (GCNs) have been widely used in skeleton-based human action recognition. In GCN-based methods, the spatio-temporal graph is fundamental for capturing motion patterns. However, existing approaches ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Chang Li , Qian Huang , Yingchi Mao

In this paper, we present Fusion-GCN, an approach for multimodal action recognition using Graph Convolutional Networks (GCNs). Action recognition methods based around GCNs recently yielded state-of-the-art performance for skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2021-09-28 Michael Duhme , Raphael Memmesheimer , Dietrich Paulus