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Automatic human action recognition is indispensable for almost artificial intelligent systems such as video surveillance, human-computer interfaces, video retrieval, etc. Despite a lot of progress, recognizing actions in an unknown video is…

Computer Vision and Pattern Recognition · Computer Science 2018-03-22 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

Recently, the significant achievements have been made in skeleton-based human action recognition with the emergence of graph convolutional networks (GCNs). However, the state-of-the-art (SOTA) models used for this task focus on constructing…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Junyi Wang , Ziao Li , Bangli Liu , Haibin Cai , Mohamad Saada , Qinggang Meng

The use of skeletal data allows deep learning models to perform action recognition efficiently and effectively. Herein, we believe that exploring this problem within the context of Continual Learning is crucial. While numerous studies focus…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Matteo Mosconi , Andriy Sorokin , Aniello Panariello , Angelo Porrello , Jacopo Bonato , Marco Cotogni , Luigi Sabetta , Simone Calderara , Rita Cucchiara

Video-based gait analysis can be defined as the task of diagnosing pathologies, such as ataxia, using videos of patients walking in front of a camera. This paper presents a graph convolution network called AtGCN for detecting ataxic gait…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Karan Bania , Tanmay Verlekar

This study investigates unsupervised anomaly action recognition, which identifies video-level abnormal-human-behavior events in an unsupervised manner without abnormal samples, and simultaneously addresses three limitations in the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Fumiaki Sato , Ryo Hachiuma , Taiki Sekii

The increasing pace of population aging calls for better care and support systems. Falling is a frequent and critical problem for elderly people causing serious long-term health issues. Fall detection from video streams is not an attractive…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Sania Zahan , Ghulam Mubashar Hassan , Ajmal Mian

Skeleton-based Graph Convolutional Networks (GCNs) models for action recognition have achieved excellent prediction accuracy in the field. However, limited by large model and computation complexity, GCNs for action recognition like 2s-AGCN…

Hardware Architecture · Computer Science 2021-08-03 Dong Wen , Jingfei Jiang , Jinwei Xu , Kang Wang , Tao Xiao , Yang Zhao , Yong Dou

Skeleton-based action recognition has attracted considerable attention due to its compact representation of the human body's skeletal sructure. Many recent methods have achieved remarkable performance using graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Jungho Lee , Minhyeok Lee , Suhwan Cho , Sungmin Woo , Sungjun Jang , Sangyoun Lee

Contrastive learning has gained significant attention in skeleton-based action recognition for its ability to learn robust representations from unlabeled data. However, existing methods rely on a single skeleton convention, which limits…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Mert Kiray , Alvaro Ritter , Nassir Navab , Benjamin Busam

Graph convolutional networks (GCNs) achieved promising performance in skeleton-based human action recognition by modeling a sequence of skeletons as a spatio-temporal graph. Most of the recently proposed GCN-based methods improve the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Negar Heidari , Alexandros Iosifidis

Gait recognition, a long-distance biometric technology, has aroused intense interest recently. Currently, the two dominant gait recognition works are appearance-based and model-based, which extract features from silhouettes and skeletons,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Likai Wang , Ruize Han , Wei Feng

Despite the growing discriminative capabilities of modern deep learning methods for recognition tasks, the inner workings of the state-of-art models still remain mostly black-boxes. In this paper, we propose a systematic interpretation of…

Computer Vision and Pattern Recognition · Computer Science 2017-11-27 Jingxuan Hou , Tae Soo Kim , Austin Reiter

This paper extends the Spatial-Temporal Graph Convolutional Network (ST-GCN) for skeleton-based action recognition by introducing two novel modules, namely, the Graph Vertex Feature Encoder (GVFE) and the Dilated Hierarchical Temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Konstantinos Papadopoulos , Enjie Ghorbel , Djamila Aouada , Björn Ottersten

The computer vision community is currently focusing on solving action recognition problems in real videos, which contain thousands of samples with many challenges. In this process, Deep Convolutional Neural Networks (D-CNNs) have played a…

Computer Vision and Pattern Recognition · Computer Science 2018-03-22 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Graph Convolutional Networks (GCNs) have been widely used to model the high-order dynamic dependencies for skeleton-based action recognition. Most existing approaches do not explicitly embed the high-order spatio-temporal importance to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-07 Lipeng Ke , Kuan-Chuan Peng , Siwei Lyu

Human actions in video sequences are three-dimensional (3D) spatio-temporal signals characterizing both the visual appearance and motion dynamics of the involved humans and objects. Inspired by the success of convolutional neural networks…

Computer Vision and Pattern Recognition · Computer Science 2015-10-05 Lin Sun , Kui Jia , Dit-Yan Yeung , Bertram E. Shi

Recent studies on Graph Convolutional Networks (GCNs) reveal that the initial node representations (i.e., the node representations before the first-time graph convolution) largely affect the final model performance. However, when learning…

Machine Learning · Computer Science 2022-03-10 Weijian Chen , Fuli Feng , Qifan Wang , Xiangnan He , Chonggang Song , Guohui Ling , Yongdong Zhang

Human actions recognition is a fundamental task in artificial vision, that has earned a great importance in recent years due to its multiple applications in different areas. %, such as the study of human behavior, security or video…

Sliding window is one direct way to extend a successful recognition system to handle the more challenging detection problem. While action recognition decides only whether or not an action is present in a pre-segmented video sequence, action…

Computer Vision and Pattern Recognition · Computer Science 2015-12-29 Moustafa Meshry , Mohamed E. Hussein , Marwan Torki
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