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Related papers: OOD-HOI: Text-Driven 3D Whole-Body Human-Object In…

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We address the challenging task of text-driven 3D human-object interaction (HOI) motion generation. Existing methods primarily rely on a direct text-to-HOI mapping, which suffers from three key limitations due to the significant…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Yin Wang , Ziyao Zhang , Zhiying Leng , Haitian Liu , Frederick W. B. Li , Mu Li , Xiaohui Liang

Text-conditioned human motion generation has experienced significant advancements with diffusion models trained on extensive motion capture data and corresponding textual annotations. However, extending such success to 3D dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Sirui Xu , Ziyin Wang , Yu-Xiong Wang , Liang-Yan Gui

Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in a one-way direction: some recover plausible human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ilya A. Petrov , Riccardo Marin , Julian Chibane , Gerard Pons-Moll

While diffusion models and large-scale motion datasets have advanced text-driven human motion synthesis, extending these advances to 4D human-object interaction (HOI) remains challenging, mainly due to the limited availability of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Shujia Li , Haiyu Zhang , Xinyuan Chen , Yaohui Wang , Yutong Ban

Hand-object interaction(HOI) is the fundamental link between human and environment, yet its dexterous and complex pose significantly challenges for gesture control. Despite significant advances in AI and robotics, enabling machines to…

Robotics · Computer Science 2025-07-11 Yongqi Tian , Xueyu Sun , Haoyuan He , Linji Hao , Ning Ding , Caigui Jiang

We propose ChainHOI, a novel approach for text-driven human-object interaction (HOI) generation that explicitly models interactions at both the joint and kinetic chain levels. Unlike existing methods that implicitly model interactions using…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Ling-An Zeng , Guohong Huang , Yi-Lin Wei , Shengbo Gu , Yu-Ming Tang , Jingke Meng , Wei-Shi Zheng

Current digital human studies focusing on lip-syncing and body movement are no longer sufficient to meet the growing industrial demand, while human video generation techniques that support interacting with real-world environments (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yingying Fan , Quanwei Yang , Kaisiyuan Wang , Hang Zhou , Yingying Li , Haocheng Feng , Errui Ding , Yu Wu , Jingdong Wang

Gaze plays a crucial role in revealing human attention and intention, particularly in hand-object interaction scenarios, where it guides and synchronizes complex tasks that require precise coordination between the brain, hand, and object.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jie Tian , Ran Ji , Lingxiao Yang , Suting Ni , Yuexin Ma , Lan Xu , Jingyi Yu , Ye Shi , Jingya Wang

Generating realistic and physically plausible 3D Human-Object Interactions (HOI) remains a key challenge in motion generation. One primary reason is that describing these physical constraints with words alone is difficult. To address this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Songjin Cai , Linjie Zhong , Ling Guo , Changxing Ding

Generating realistic 3D hand-object interactions (HOI) is a fundamental challenge in computer vision and robotics, requiring both temporal coherence and high-fidelity physical plausibility. Existing methods remain limited in their ability…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Zerui Chen , Rolandos Alexandros Potamias , Shizhe Chen , Jiankang Deng , Cordelia Schmid , Stefanos Zafeiriou

This paper addresses new methodologies to deal with the challenging task of generating dynamic Human-Object Interactions from textual descriptions (Text2HOI). While most existing works assume interactions with limited body parts or static…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Qianyang Wu , Ye Shi , Xiaoshui Huang , Jingyi Yu , Lan Xu , Jingya Wang

Digital human video generation is gaining traction in fields like education and e-commerce, driven by advancements in head-body animation and lip-syncing technologies. However, realistic Hand-Object Interaction (HOI) - the complex dynamics…

Human-Object Interaction (HOI) detection lies at the core of action understanding. Besides 2D information such as human/object appearance and locations, 3D pose is also usually utilized in HOI learning since its view-independence. However,…

Computer Vision and Pattern Recognition · Computer Science 2020-05-22 Yong-Lu Li , Xinpeng Liu , Han Lu , Shiyi Wang , Junqi Liu , Jiefeng Li , Cewu Lu

Prevalent human-object interaction (HOI) detection approaches typically leverage large-scale visual-linguistic models to help recognize events involving humans and objects. Though promising, models trained via contrastive learning on…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Liulei Li , Wenguan Wang , Yi Yang

Modeling 4D human-object interaction (HOI) is a compelling challenge in computer vision and an essential technology powering virtual and mixed-reality applications. While existing works have achieved promising results on specific HOI…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Mengfei Zhang , Jinlu Zhang , Zhigang Tu

Human-Object Interaction (HOI) modelling captures how humans act upon and relate to objects, typically expressed as <person, action, object> triplets. Existing approaches split into two disjoint families: HOI generation synthesises scenes…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Jiun Tian Hoe , Weipeng Hu , Xudong Jiang , Yap-Peng Tan , Chee Seng Chan

To serve as a scalable data source for embodied AI, world models should act as true simulators that infer interaction dynamics strictly from user actions, rather than mere conditional video generators relying on privileged future object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Dayou Li , Lulin Liu , Bangya Liu , Shijie Zhou , Jiu Feng , Ziqi Lu , Minghui Zheng , Chenyu You , Zhiwen Fan

Text-driven Human-Object Interaction (Text-to-HOI) generation is an emerging field with applications in animation, video games, virtual reality, and robotics. A key challenge in HOI generation is maintaining interaction consistency in long…

Graphics · Computer Science 2025-03-24 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Saeed Mian

3D human-object interaction (HOI) anticipation aims to predict the future motion of humans and their manipulated objects, conditioned on the historical context. Generally, the articulated humans and rigid objects exhibit different motion…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Xiaotong Lin , Tianming Liang , Jian-Fang Hu , Kun-Yu Lin , Yulei Kang , Chunwei Tian , Jianhuang Lai , Wei-Shi Zheng

Large-scale text-to-image (T2I) diffusion models have showcased incredible capabilities in generating coherent images based on textual descriptions, enabling vast applications in content generation. While recent advancements have introduced…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Jiun Tian Hoe , Xudong Jiang , Chee Seng Chan , Yap-Peng Tan , Weipeng Hu