Related papers: AToM: Aligning Text-to-Motion Model at Event-Level…
Faithful text rendering remains a persistent weakness of large text-to-image generative models, as it requires both semantic instruction following and fine-grained glyph-level structure. Prior methods often improve this ability through…
For many computer vision applications such as image captioning, visual question answering, and person search, learning discriminative feature representations at both image and text level is an essential yet challenging problem. Its…
Text-based role-playing models can imitate character styles, yet they often fail to reflect a scene's atmosphere and evolving tension, both essential for immersive applications such as Virtual Reality (VR) games and interactive narratives.…
Most automated peer review systems rely on textual manuscript content alone, leaving visual elements such as figures and external scholarly signals underutilized. We introduce REM-CTX, a reinforcement-learning system that incorporates…
Chain-of-Thought (CoT) reasoning has been extensively explored in large models to tackle complex understanding tasks. However, it still remains an open question whether such strategies can be applied to verifying and reinforcing image…
With the impressive progress in diffusion-based text-to-image generation, extending such powerful generative ability to text-to-video raises enormous attention. Existing methods either require large-scale text-video pairs and a large number…
Recent works have demonstrated that using reinforcement learning (RL) with multiple quality rewards can improve the quality of generated images in text-to-image (T2I) generation. However, manually adjusting reward weights poses challenges…
Recent advances in large-scale pre-training such as GPT-3 allow seemingly high quality text to be generated from a given prompt. However, such generation systems often suffer from problems of hallucinated facts, and are not inherently…
Recent advances in task-oriented dialogue (TOD) systems, driven by large language models (LLMs) with extensive API and tool integration, have enabled conversational agents to coordinate interleaved goals, maintain long-horizon context, and…
The rapid development of language-based artificial intelligence (AI) offers new possibilities for psychotherapy and assistive systems, particularly benefitting autistic individuals who often respond well to technology. Parents of autistic…
We address the problem of generating diverse 3D human motions from textual descriptions. This challenging task requires joint modeling of both modalities: understanding and extracting useful human-centric information from the text, and then…
With the rapid progress of large language models (LLMs), multimodal frameworks that unify understanding and generation have become promising, yet they face increasing complexity as the number of modalities and tasks grows. We observe that…
Despite advances in mathematical reasoning capabilities, Large Language Models (LLMs) still struggle with calculation verification when using established prompting techniques. We present MDToC (Metacognitive Dynamic Tree of Concepts), a…
Articulated object generation has seen increasing advancements, yet existing models often lack the ability to be conditioned on text prompts. To address the significant gap between textual descriptions and 3D articulated object…
Automatically describing video content with natural language has been attracting much attention in CV and NLP communities. Most existing methods predict one word at a time, and by feeding the last generated word back as input at the next…
Tactility provides crucial support and enhancement for the perception and interaction capabilities of both humans and robots. Nevertheless, the multimodal research related to touch primarily focuses on visual and tactile modalities, with…
Current techniques face difficulties in generating motions from intricate semantic descriptions, primarily due to insufficient semantic annotations in datasets and weak contextual understanding. To address these issues, we present…
Despite recent advances in text-to-image generation, models still struggle to accurately render prompt-specified text with correct spatial layout -- especially in multi-span, structured settings. This challenge is driven not only by the…
In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…
Text-to-image models have shown remarkable progress in generating high-quality images from user-provided prompts. Despite this, the quality of these images varies due to the models' sensitivity to human language nuances. With advancements…