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Related papers: 3D-Mem: 3D Scene Memory for Embodied Exploration a…

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Some forms of novel visual media enable the viewer to explore a 3D scene from arbitrary viewpoints, by interpolating between a discrete set of original views. Compared to 2D imagery, these types of applications require much larger amounts…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Thomas Bird , Johannes Ballé , Saurabh Singh , Philip A. Chou

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

We present an open-source, real-time implementation of SemanticPaint, a system for geometric reconstruction, object-class segmentation and learning of 3D scenes. Using our system, a user can walk into a room wearing a depth camera and a…

Seamless Human-Robot Interaction is the ultimate goal of developing service robotic systems. For this, the robotic agents have to understand their surroundings to better complete a given task. Semantic scene understanding allows a robotic…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Muraleekrishna Gopinathan , Giang Truong , Jumana Abu-Khalaf

Modeling episodic memory (EM) remains a significant challenge in both neuroscience and AI, with existing models either lacking interpretability or struggling with practical applications. This paper proposes the Vision-Language Episodic…

Neurons and Cognition · Quantitative Biology 2025-05-09 Chong Li , Taiping Zeng , Xiangyang Xue , Jianfeng Feng

Numerous past works have tackled the problem of task-driven navigation. But, how to effectively explore a new environment to enable a variety of down-stream tasks has received much less attention. In this work, we study how agents can…

Robotics · Computer Science 2019-03-06 Tao Chen , Saurabh Gupta , Abhinav Gupta

We live in a 3D world, performing activities and interacting with objects in the indoor environments everyday. Indoor scenes are the most familiar and essential environments in everyone's life. In the virtual world, 3D indoor scenes are…

Graphics · Computer Science 2017-06-30 Rui Ma

Embodied AI is a recent research area that aims at creating intelligent agents that can move and operate inside an environment. Existing approaches in this field demand the agents to act in completely new and unexplored scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Federico Landi , Roberto Bigazzi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

Traditional 3D scene understanding approaches rely on labeled 3D datasets to train a model for a single task with supervision. We propose OpenScene, an alternative approach where a model predicts dense features for 3D scene points that are…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Songyou Peng , Kyle Genova , Chiyu "Max" Jiang , Andrea Tagliasacchi , Marc Pollefeys , Thomas Funkhouser

We develop an approach for active semantic perception which refers to using the semantics of the scene for tasks such as exploration. We build a compact, hierarchical multi-layer scene graph that can represent large, complex indoor…

Robotics · Computer Science 2025-10-08 Huayi Tang , Pratik Chaudhari

Memory is critical for dialogue agents to maintain coherence and enable continuous adaptation in long-term interactions. While existing memory mechanisms offer basic storage and retrieval capabilities, they are hindered by two primary…

Computation and Language · Computer Science 2026-01-14 Huhai Zou , Tianhao Sun , Chuanjiang He , Yu Tian , Zhenyang Li , Li Jin , Nayu Liu , Jiang Zhong , Kaiwen Wei

We study the task of semantic mapping - specifically, an embodied agent (a robot or an egocentric AI assistant) is given a tour of a new environment and asked to build an allocentric top-down semantic map ("what is where?") from egocentric…

Computer Vision and Pattern Recognition · Computer Science 2021-03-12 Vincent Cartillier , Zhile Ren , Neha Jain , Stefan Lee , Irfan Essa , Dhruv Batra

We present CogniMap3D, a bioinspired framework for dynamic 3D scene understanding and reconstruction that emulates human cognitive processes. Our approach maintains a persistent memory bank of static scenes, enabling efficient spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Feiran Wang , Junyi Wu , Dawen Cai , Yuan Hong , Yan Yan

Continuously estimating an agent's state space and a representation of its surroundings has proven vital towards full autonomy. A shared common ground among systems which successfully achieve this feat is the integration of previously…

Computer Vision and Pattern Recognition · Computer Science 2019-08-05 Gil Avraham , Yan Zuo , Thanuja Dharmasiri , Tom Drummond

Simultaneous localization and mapping (SLAM) with implicit neural representations has received extensive attention due to the expressive representation power and the innovative paradigm of continual learning. However, deploying such a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Baicheng Li , Zike Yan , Dong Wu , Hanqing Jiang , Hongbin Zha

Many robotic applications require the agent to perform long-horizon tasks in partially observable environments. In such applications, decision making at any step can depend on observations received far in the past. Hence, being able to…

Machine Learning · Computer Science 2019-03-12 Kuan Fang , Alexander Toshev , Li Fei-Fei , Silvio Savarese

Understanding, navigating, and exploring the 3D physical real world has long been a central challenge in the development of artificial intelligence. In this work, we take a step toward this goal by introducing GenEx, a system capable of…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Taiming Lu , Tianmin Shu , Junfei Xiao , Luoxin Ye , Jiahao Wang , Cheng Peng , Chen Wei , Daniel Khashabi , Rama Chellappa , Alan Yuille , Jieneng Chen

In autonomous driving, mapping is critical for motion planning but remains an under-utilized resource for perception tasks such as 3D object detection. Maps can provide robust structural priors of the static environment, helping resolve…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Yang Fu , Yuliang Zou , Hao Xiang , Xin Huang , Yijing Bai , Chen Song , Weijing Shi , Govind Thattai , Dragomir Anguelov , Mingxing Tan , Yingwei Li

Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Seung Wook Kim , Bradley Brown , Kangxue Yin , Karsten Kreis , Katja Schwarz , Daiqing Li , Robin Rombach , Antonio Torralba , Sanja Fidler

Embodied AI depends on interactive 3D environments that support meaningful activities for diverse users, yet assessing their functional affordances remains a core challenge. We introduce SceneTeract, a framework that verifies 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Léopold Maillard , Francis Engelmann , Tom Durand , Boxiao Pan , Yang You , Or Litany , Leonidas Guibas , Maks Ovsjanikov