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Related papers: 3D-Mem: 3D Scene Memory for Embodied Exploration a…

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Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Accurate prediction of 3D semantic occupancy from 2D visual images is vital in enabling autonomous agents to comprehend their surroundings for planning and navigation. State-of-the-art methods typically employ fully supervised approaches,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Duc-Hai Pham , Duc-Dung Nguyen , Anh Pham , Tuan Ho , Phong Nguyen , Khoi Nguyen , Rang Nguyen

3D spatial reasoning is the ability to analyze and interpret the positions, orientations, and spatial relationships of objects within the 3D space. This allows models to develop a comprehensive understanding of the 3D scene, enabling their…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Wufei Ma , Haoyu Chen , Guofeng Zhang , Yu-Cheng Chou , Jieneng Chen , Celso M de Melo , Alan Yuille

3D scene graphs have recently emerged as a powerful high-level representation of 3D environments. A 3D scene graph describes the environment as a layered graph where nodes represent spatial concepts at multiple levels of abstraction and…

Robotics · Computer Science 2022-06-22 Nathan Hughes , Yun Chang , Luca Carlone

We study lifelong visual perception in an embodied setup, where we develop new models and compare various agents that navigate in buildings and occasionally request annotations which, in turn, are used to refine their visual perception…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Exploration of unknown environments is crucial for autonomous robots; it allows them to actively reason and decide on what new data to acquire for different tasks, such as mapping, object discovery, and environmental assessment. Existing…

Robotics · Computer Science 2025-05-09 Boyang Sun , Hanzhi Chen , Stefan Leutenegger , Cesar Cadena , Marc Pollefeys , Hermann Blum

Embodied exploration is a target-driven process that requires embodied agents to possess fine-grained perception and knowledge-enhanced decision making. While recent attempts leverage MLLMs for exploration due to their strong perceptual and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Gengyuan Zhang , Mingcong Ding , Jingpei Wu , Ruotong Liao , Volker Tresp

Online 3D scene perception in real time is essential for robotics, AR/VR, and autonomous systems, particularly in edge computing scenarios where computational resources are limited and privacy is crucial. Recent state-of-the-art methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Qin Liu , Lavisha Aggarwal , Saptarashmi Bandyopadhyay , Vikas Bahirwani , Marc Niethammer , Ehsan Adeli , Andrea Colaco

3D immersive scene generation is a challenging yet critical task in computer vision and graphics. A desired virtual 3D scene should 1) exhibit omnidirectional view consistency, and 2) allow for free exploration in complex scene hierarchies.…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Shuai Yang , Jing Tan , Mengchen Zhang , Tong Wu , Yixuan Li , Gordon Wetzstein , Ziwei Liu , Dahua Lin

This work focuses on the problem of visual target navigation, which is very important for autonomous robots as it is closely related to high-level tasks. To find a special object in unknown environments, classical and learning-based…

Robotics · Computer Science 2023-12-27 Bangguo Yu , Hamidreza Kasaei , Ming Cao

3D visual perception tasks based on multi-camera images are essential for autonomous driving systems. Latest work in this field performs 3D object detection by leveraging multi-view images as an input and iteratively enhancing object…

Computer Vision and Pattern Recognition · Computer Science 2023-07-31 Jongwoo Park , Apoorv Singh , Varun Bankiti

3D modeling is becoming a well-developed field of medicine, but its applicability can be limited due to the lack of software allowing for easy utilizations of generated 3D visualizations. By leveraging recent advances in virtual reality, we…

Human-Computer Interaction · Computer Science 2020-12-07 Alex J. Deakyne , Erik N. Gaasedelen , Tinen L. Iles , Paul A. Iaizzo

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

While multimodal large language models (MLLMs) have made groundbreaking progress in embodied intelligence, they still face significant challenges in spatial reasoning for complex long-horizon tasks. To address this gap, we propose…

Despite encouraging progress in 3D scene understanding, it remains challenging to develop an effective Large Multi-modal Model (LMM) that is capable of understanding and reasoning in complex 3D environments. Most previous methods typically…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Hanxun Yu , Wentong Li , Song Wang , Junbo Chen , Jianke Zhu

Recent advancements in 3D Large Language Models (LLMs) have demonstrated promising capabilities for 3D scene understanding. However, previous methods exhibit deficiencies in general referencing and grounding capabilities for intricate scene…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Haifeng Huang , Yilun Chen , Zehan Wang , Rongjie Huang , Runsen Xu , Tai Wang , Luping Liu , Xize Cheng , Yang Zhao , Jiangmiao Pang , Zhou Zhao

The 3D reconstruction of simultaneous localization and mapping (SLAM) is an important topic in the field for transport systems such as drones, service robots and mobile AR/VR devices. Compared to a point cloud representation, the 3D…

Robotics · Computer Science 2023-09-12 Quentin Picard , Stephane Chevobbe , Mehdi Darouich , Jean-Yves Didier

Map environments provide a fundamental medium for representing spatial structure. Understanding how foundation model (FM) agents understand and act in such environments is therefore critical for enabling reliable map-based reasoning and…

Artificial Intelligence · Computer Science 2026-01-05 Zhiwei Wei , Yuxing Liu , Hua Liao , Wenjia Xu

In Embodied Question Answering (EQA), agents must explore and develop a semantic understanding of an unseen environment to answer a situated question with confidence. This problem remains challenging in robotics, due to the difficulties in…

3D scene modeling techniques serve as the bedrocks in the geospatial engineering and computer science, which drives many applications ranging from automated driving, terrain mapping, navigation, virtual, augmented, mixed, and extended…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Shuang Song