Related papers: EmotiveTalk: Expressive Talking Head Generation th…
We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…
Diffusion models arise as a powerful generative tool recently. Despite the great progress, existing diffusion models mainly focus on uni-modal control, i.e., the diffusion process is driven by only one modality of condition. To further…
The Emotional Voice Conversion (EVC) aims to convert the discrete emotional state from the source emotion to the target for a given speech utterance while preserving linguistic content. In this paper, we propose regularizing emotion…
Recent advances in co-speech gesture and talking head generation have been impressive, yet most methods focus on only one of the two tasks. Those that attempt to generate both often rely on separate models or network modules, increasing…
Long-duration talking video synthesis faces enduring challenges in achieving high video quality, portrait consistency, temporal coherence, and computational efficiency. As video length increases, issues such as visual degradation, portrait…
The human voice conveys not just words but also emotional states and individuality. Emotional voice conversion (EVC) modifies emotional expressions while preserving linguistic content and speaker identity, improving applications like…
Creating realistic, natural, and lip-readable talking face videos remains a formidable challenge. Previous research primarily concentrated on generating and aligning single-frame images while overlooking the smoothness of frame-to-frame…
In this project, we aim to build a Text-to-Speech system able to produce speech with a controllable emotional expressiveness. We propose a methodology for solving this problem in three main steps. The first is the collection of emotional…
The objective of stylized speech-driven facial animation is to create animations that encapsulate specific emotional expressions. Existing methods often depend on pre-established emotional labels or facial expression templates, which may…
Large-scale diffusion-based generative models have led to breakthroughs in text-conditioned high-resolution image synthesis. Starting from random noise, such text-to-image diffusion models gradually synthesize images in an iterative fashion…
Individuals have unique facial expression and head pose styles that reflect their personalized speaking styles. Existing one-shot talking head methods cannot capture such personalized characteristics and therefore fail to produce diverse…
Text-to-image diffusion models can generate realistic images based on textual inputs, enabling users to convey their opinions visually through language. Meanwhile, within language, emotion plays a crucial role in expressing personal…
This paper presents EGSTalker, a real-time audio-driven talking head generation framework based on 3D Gaussian Splatting (3DGS). Designed to enhance both speed and visual fidelity, EGSTalker requires only 3-5 minutes of training video to…
Although current neural text-to-speech (TTS) models are able to generate high-quality speech, intensity controllable emotional TTS is still a challenging task. Most existing methods need external optimizations for intensity calculation,…
Existing audio-driven video digital human generation models rely on multi-step denoising, resulting in substantial computational overhead that severely limits their deployment in real-world settings. While one-step distillation approaches…
Despite the rapid progress in image generation, emotional image editing remains under-explored. The semantics, context, and structure of an image can evoke emotional responses, making emotional image editing techniques valuable for various…
Talking face generation aims to synthesize a face video with precise lip synchronization as well as a smooth transition of facial motion over the entire video via the given speech clip and facial image. Most existing methods mainly focus on…
The objective of this work is to extract target speaker's voice from a mixture of voices using visual cues. Existing works on audio-visual speech separation have demonstrated their performance with promising intelligibility, but maintaining…
Diffusion models have shown impressive potential on talking head generation. While plausible appearance and talking effect are achieved, these methods still suffer from temporal, 3D or expression inconsistency due to the error accumulation…
Audio-driven talking head generation requires precise synchronization between facial animations and audio signals. This paper introduces ATL-Diff, a novel approach addressing synchronization limitations while reducing noise and…