Related papers: Counting Nonattacking Chess Piece Placements: Bish…
We analyze the structure of the state space of chess by means of transition path sampling Monte Carlo simulation. Based on the typical number of moves required to transpose a given configuration of chess pieces into another, we conclude…
To count the number of maximum independent arrangements of $n^2$ kings on a $2n\times 2n$ chessboard, we build a $2^n \times (n+1)$ matrix whose entries are independent arrangements of $n$ kings on $2\times 2n$ rectangles. Utilizing upper…
We give an example of two $n\times n$ chess positions, $A$ and $B$, such that (1) there is a sequence $\sigma$ of legal chess moves leading from $A$ to $B$; (2) the length of $\sigma$ cannot be less than $\exp \Theta(n)$.
We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…
We propose a neural network-based approach to calculate the value of a chess square-piece combination. Our model takes a triplet (Color, Piece, Square) as an input and calculates a value that measures the advantage/disadvantage of having…
A well-known chessboard problem is that of placing eight queens on the chessboard so that no two queens are able to attack each other. (Recall that a queen can attack anything on the same row, column, or diagonal as itself.) This problem is…
We provide guessed recurrence equations for the counting sequences of rook paths on d-dimensional chess boards starting at (0..0) and ending at (n..n), where d=2,3,...,12. Our recurrences suggest refined asymptotic formulas of these…
Nontransitive dice are dice beating one another in a cyclic way: die A wins die B, B wins C, and C wins A (like in a rock-paper-scissors game). In this article, it has been shown that a structure of mutual wins of 3 nontransitive dice (with…
Several articles deal with tilings with various shapes, and also a very frequent type of combinatorics is to examine the walks on graphs or on grids. We combine these two things and give the numbers of the shortest walks crossing the tiled…
Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for finding Nash equilibria is proposed. The algorithm is fixed-parameter tractable with the size of the largest irreducible component of a game…
It has long been believed that Chess is the \emph{Drosophila} of Artificial Intelligence (AI). Studying Chess can productively provide valid knowledge about complex systems. Although remarkable progress has been made on solving Chess, the…
We introduce a two player game on an n x n chessboard where queens are placed by alternating turns on a chessboard square whose availability is determined by the number of queens already on the board which can attack that square modulo two.…
Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for finding Nash equilibria is proposed. The algorithm is fixed-parameter tractable with the size of the largest irreducible component of a game…
We define and enumerate two new two-parameter permutation families, namely, placements of a maximum number of non-attacking rooks on $k$ chained-together $n\times n$ chessboards, in either a circular or linear configuration. The linear case…
We introduce a new family of one-player games, involving the movement of coins from one configuration to another. Moves are restricted so that a coin can be placed only in a position that is adjacent to at least two other coins. The goal of…
A chessboard has the property that every row and every column has as many white squares as black squares. In this mostly methodological note, we address the problem of counting such rectangular arrays with a fixed (numeric) number of rows,…
Moves in chess games are usually analyzed on a case-by-case basis by professional players, but thanks to the availability of large game databases, we can envision another approach of the game. Here, we indeed adopt a very different point of…
In 1967, Klarner proposed a problem concerning the existence of reflecting $n$-queens configurations. The problem considers the feasibility of placing $n$ mutually non-attacking queens on the reflecting chessboard, an $n\times n$ chessboard…
In 2015, Steinerberger showed that the number of legal chess diagrams without promotion is bounded from above by $2\times 10^{40}$. This number was obtained by restricting both bishops and pawns position and by a precise bound when no…
A partial Latin square of order $n$ can be represented by a $3$-dimensional chess-board of size $n\times n\times n$ with at most $n^2$ non-attacking rooks. In Latin squares, a subsystem and its most distant mate together have as many rooks…